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lunatic
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Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
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2017-06-23 03:58:08 +00:00 |
_functio.h
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Clean up gamefuncs in standalone mode.
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2017-06-17 11:42:15 +00:00 |
_midi.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
_rts.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
actors.cpp
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Change hard-coded subway effect damage to generic explosive damage that can be handled by CON. Fixes subway kills not counting toward the dead monster count and allows CON scripts to handle subway damage however they like.
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2017-06-23 03:58:13 +00:00 |
actors.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
android.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
anim.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
anim.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
animsounds.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
animsounds.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
astub.cpp
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Create a new struct for hictinting that uses a uint16_t for flags.r
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2017-06-21 13:46:44 +00:00 |
cheats.cpp
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Abolish all " ={ " when assigning a struct. DONT_BUILD.
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2017-02-05 20:58:33 +00:00 |
cheats.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
cmdline.cpp
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More of the previous commit, because VS can be frustrating.
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2017-02-19 22:15:32 +00:00 |
cmdline.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
common.cpp
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Clean up warnings in standalone mode.
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2017-06-17 11:42:20 +00:00 |
common_game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
config.cpp
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Fix a bug in r6184.
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2017-06-17 21:53:28 +00:00 |
config.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
demo.cpp
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
demo.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
duke3d.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
events_defs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
function.h
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Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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2017-06-17 11:41:54 +00:00 |
game.cpp
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CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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2017-06-22 22:49:22 +00:00 |
game.h
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Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
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2017-06-23 03:58:08 +00:00 |
gamedef.cpp
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Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
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2017-06-20 09:28:59 +00:00 |
gamedef.h
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Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
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2017-06-20 09:28:59 +00:00 |
gamedefs.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
gameexec.cpp
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CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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2017-06-22 22:49:22 +00:00 |
gameexec.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
GameListSource.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
GameListSource.game.mm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
gamestructures.cpp
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Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
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2017-06-20 09:28:59 +00:00 |
gamevars.cpp
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Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
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2017-06-05 10:05:12 +00:00 |
gamevars.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
global.cpp
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CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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2017-06-22 22:49:22 +00:00 |
global.h
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CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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2017-06-22 22:49:22 +00:00 |
GrpFile.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
GrpFile.game.mm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
grpscan.cpp
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Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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2017-04-24 04:35:32 +00:00 |
grpscan.h
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Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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2017-04-24 04:35:32 +00:00 |
in_android.cpp
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
in_android.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
input.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
input.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
inv.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
keys.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
m32common.cpp
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Update LZ4 to 1.7.5.
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2017-06-14 07:00:08 +00:00 |
m32def.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32def.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
m32exec.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32structures.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32vars.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
macros.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mapster32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mdump.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
mdump.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
menus.cpp
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Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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2017-06-20 09:28:54 +00:00 |
menus.h
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Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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2017-06-20 09:28:54 +00:00 |
midi.cpp
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Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h.
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2017-04-24 05:11:08 +00:00 |
midi.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mpu401.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
mpu401.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
music.cpp
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Eliminate more cases of duplication of compat.h's functionality.
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2017-02-25 08:15:45 +00:00 |
names.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
namesdyn.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
namesdyn.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
net.cpp
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Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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2017-06-20 09:28:54 +00:00 |
net.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
osdcmds.cpp
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Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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2017-06-17 11:41:59 +00:00 |
osdcmds.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
osdfuncs.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
osdfuncs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
player.cpp
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Minor optimization
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2017-06-09 06:41:33 +00:00 |
player.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
premap.cpp
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Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
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2017-06-20 09:28:49 +00:00 |
premap.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
quotes.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rts.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rts.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
savegame.cpp
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Optimize all menutext calls.
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2017-06-19 23:07:18 +00:00 |
savegame.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sbar.cpp
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Abolish all " ={ " when assigning a struct. DONT_BUILD.
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2017-02-05 20:58:33 +00:00 |
sbar.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
screens.cpp
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Create a new struct for hictinting that uses a uint16_t for flags.r
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2017-06-21 13:46:44 +00:00 |
screens.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
screentext.cpp
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Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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2017-06-20 09:28:54 +00:00 |
screentext.h
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Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
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2017-06-20 09:28:54 +00:00 |
sdlmusic.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
sector.cpp
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Improve a couple of tagged sector warning messages. DONT_BUILD.
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2017-05-17 05:46:52 +00:00 |
sector.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundefs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sounds.cpp
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Eliminate more cases of duplication of compat.h's functionality.
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2017-02-25 08:15:45 +00:00 |
sounds.h
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Revert r6133
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2017-05-18 07:03:55 +00:00 |
sounds_common.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sounds_mapster32.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
sounds_mapster32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundsdyn.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundsdyn.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
startgtk.game.cpp
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Common.mak: Massive reorganization/cleanup.
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2017-06-09 06:38:42 +00:00 |
startosx.game.mm
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Mac: Address deprecation warnings with the latest Xcode and macOS.
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2017-03-27 17:13:07 +00:00 |
startwin.game.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
startwin.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
winbits.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |