raze/wadsrc/static/zscript/games/blood/actors
Christoph Oelckers 5ea03b339f fixed problem with retrieving mass from a former dude actor in actFireVector.
This was accessing undefined memory because the new metadata no longer had the field. Moved mass to BloodActor so that access remains safe and defined.
This seems to be the only place where this happened.
2023-10-09 16:58:09 +02:00
..
dudes.zs fixed problem with retrieving mass from a former dude actor in actFireVector. 2023-10-09 16:58:09 +02:00
items.zs exported actGetRespawnTime as a first simple test case. 2023-10-08 09:41:13 +02:00
missiles.zs scriptified the things 2023-10-08 09:41:15 +02:00
other.zs added skeleton classes for Blood's actors. 2023-10-01 14:03:23 +02:00
things.zs fixed problem with retrieving mass from a former dude actor in actFireVector. 2023-10-09 16:58:09 +02:00
weapons.zs exported actGetRespawnTime as a first simple test case. 2023-10-08 09:41:13 +02:00