raze/source
2022-06-06 18:41:48 +10:00
..
build - doFurniture floatified and inside rewritten as a floating point algorithm that works without bit masking. 2022-02-15 22:18:25 +01:00
common - Remove the ability to set a custom ticrate in calls to I_GetInputFrac(). There's no real world need for this. 2022-06-06 18:41:48 +10:00
core - Force synchronised input when cl_capfps is true. 2022-06-06 18:41:48 +10:00
games Revert "- Simplify PlayerHorizon::settarget() by adding a dedicated angle setter that resets interpolated value as well." 2022-06-06 18:41:45 +10:00
glbackend - added wipe transitions to screen job 2022-04-25 17:26:17 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp