..
_placeholders.zs
- implemented customizable breakable walls and ported all hard coded variants to use this.
2022-12-11 19:43:57 +01:00
airplane.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
balloons.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
bloodpool.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
bloodsplats.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
bolt.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
bowling.zs
- RR: stop the bowling pins' tumbling animation when they come to a rest.
2023-01-08 18:46:42 +01:00
cactus.zs
- Duke: fixed the cactus.
2023-01-21 15:48:55 +01:00
canwithsomething.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
chickenplant.zs
- do not use properties to set the sprite fields, part 3.
2023-01-08 15:46:24 +01:00
controllers.zs
- do not use properties to set the sprite fields, part 2.
2023-01-08 15:46:24 +01:00
crack.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
crane.zs
- scriptified FrameEffect
2022-12-11 19:43:51 +01:00
destructibles.zs
- do not use properties to set the sprite fields, part 2.
2023-01-08 15:46:24 +01:00
doorshock.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
ducktarget.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
dukemisc.zs
- do not use properties to set the sprite fields, part 2.
2023-01-08 15:46:24 +01:00
emptybike.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
fireext.zs
- fixed incomplete statnum setup.
2023-01-09 23:39:20 +01:00
firefly.zs
- scriptified the native part of FireflyFlyingEffect.
2023-01-28 16:31:45 +01:00
flamethrowerflame.zs
- scriptified World Tour's flamethrowerflame.
2023-01-28 16:31:45 +01:00
flammables.zs
- avoid propagating owner flags where easily doable.
2022-12-11 19:43:50 +01:00
forcesphere.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
frameeffect.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
gamblingmachine.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
genericdestructible.zs
- cleaned up the generic destructible code and used it for several more things.
2022-12-11 19:43:50 +01:00
glasspieces.zs
- scriptified several smaller actors
2022-12-11 19:43:51 +01:00
greenslime.zs
- fixed enemy setup.
2023-01-28 16:33:15 +01:00
heavyhbomb.zs
- disabled property-type definition of spritetype members.
2023-01-08 16:45:09 +01:00
helicopt.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
jibs.zs
- disabled property-type definition of spritetype members.
2023-01-08 16:45:09 +01:00
lumberblade.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
masterswitch.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
mortar.zs
- disabled property-type definition of spritetype members.
2023-01-08 16:45:09 +01:00
naturallightning.zs
- added isEffector inline and exported NATURALLIGHTNING which got a bit in the way.
2022-12-11 19:43:52 +01:00
nukebutton.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
ooz.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
oozfilter.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
paper.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
piano.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
pigback.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
powderkeg.zs
- scriptified the native parts of the powder keg.
2023-01-28 16:31:46 +01:00
projectiles.zs
- do not use properties to set the sprite fields, part 3.
2023-01-08 15:46:24 +01:00
queball.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
rabbitspawner.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
rat.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
reactor.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
recon.zs
- fixed enemy setup.
2023-01-28 16:33:15 +01:00
redneckmisc.zs
- do not use properties to set the sprite fields, part 2.
2023-01-08 15:46:24 +01:00
respawncontroller.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
respawnmarker.zs
- disabled property-type definition of spritetype members.
2023-01-08 16:45:09 +01:00
rrcactus.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
rrteleport.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
scrap.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
shell.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
soundcontroller.zs
- fixed bad sound check in the sound controller.
2023-01-15 09:51:21 +01:00
toilet.zs
- do not use properties to set the sprite fields, part 2.
2023-01-08 15:46:24 +01:00
tongue.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
touchplate.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
trash.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
tripbomb.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
viewscreen.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
waterdrip.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
waterfountain.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00
watersplash.zs
- do not use properties to set the sprite fields, part 1.
2023-01-08 15:46:23 +01:00