raze/wadsrc/static/zscript/games/duke
Christoph Oelckers 0c17a369db - Duke: changed skill filter to be solely controlled by the spawnclasses definitions.
All classes with no skill filter now need an explicit noskill declaration.
The only exception is inert sprites using DukeActor directly, these will never get filtered by skill.
2023-04-12 20:06:25 +02:00
..
actors - Duke: changed skill filter to be solely controlled by the spawnclasses definitions. 2023-04-12 20:06:25 +02:00
ui - added adaptive layout for RR's summary screen as well. 2023-01-14 10:37:07 +01:00
world - final clenaup on animatesprites_d.cpp. 2023-04-07 12:22:44 +02:00
dukeactor.zs - Duke: changed skill filter to be solely controlled by the spawnclasses definitions. 2023-04-12 20:06:25 +02:00
dukegame.zs - updated the SB_* constants on the script side. 2023-04-10 19:46:05 +02:00