raze/wadsrc/static/zscript
Christoph Oelckers 0c17a369db - Duke: changed skill filter to be solely controlled by the spawnclasses definitions.
All classes with no skill filter now need an explicit noskill declaration.
The only exception is inert sprites using DukeActor directly, these will never get filtered by skill.
2023-04-12 20:06:25 +02:00
..
engine - scriptified FrameEffect 2022-12-11 19:43:51 +01:00
games - Duke: changed skill filter to be solely controlled by the spawnclasses definitions. 2023-04-12 20:06:25 +02:00
alt_hud.zs - added episode and total episode time display to alt HUD 2022-10-30 16:51:40 +01:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
coreactor.zs - scriptified World Tour's flamethrowerflame. 2023-01-28 16:31:45 +01:00
gamescreen.zs - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
level_compatibility.zs - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
level_postprocessor.zs - fixed incorrect sector in a few sprites of World Tour E5L1. 2023-01-14 13:18:53 +01:00
maptypes.zs - scriptified SHRINKEREXPLOSION and WATERBUBBLE. 2023-04-02 13:10:26 +02:00
razebase.zs - added script exports for Duke's bosses. 2023-04-02 13:13:45 +02:00
statusbar.zs - moved GetReservedScreenSpace function into the scripted status bar where it belongs. 2022-12-18 14:47:38 +01:00
summary.zs - moved the cutscene core to 'engine'. 2021-05-22 02:15:49 +02:00
usermapmenu.zs - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00