mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-24 21:11:26 +00:00
5eaa53dcc9
Mainly filesystem cleanup.
1988 lines
59 KiB
C++
1988 lines
59 KiB
C++
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/*
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** def.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 2021 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "build.h"
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#include "buildtiles.h"
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#include "bitmap.h"
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#include "m_argv.h"
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#include "gamestruct.h"
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#include "gamecontrol.h"
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#include "palettecontainer.h"
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#include "mapinfo.h"
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#include "hw_voxels.h"
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#include "psky.h"
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#include "gamefuncs.h"
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#include "tilesetbuilder.h"
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#include "models/modeldata.h"
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#include "texturemanager.h"
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int tileSetHightileReplacement(int tilenum, int palnum, FTextureID texid, float alphacut, float xscale, float yscale, float specpower, float specfactor, bool indexed);
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int tileSetSkybox(int tilenum, int palnum, FString* facenames, bool indexed = false);
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void tileRemoveReplacement(int num);
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void AddUserMapHack(const FString& title, const FString& mhkfile, uint8_t* md4);
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static TilesetBuildInfo* tbuild;
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static void defsparser(FScanner& sc);
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const char* G_DefaultDefFile(void);
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static void performInclude(FScanner* sc, const char* fn, FScriptPosition* pos)
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{
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int lump = fileSystem.FindFile(fn);
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if (lump == -1)
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{
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if (!pos) Printf("Warning: Unable to open %s\n", fn);
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else pos->Message(MSG_ERROR, "Unable to open %s", fn);
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}
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else
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{
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FScanner included;
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included.OpenLumpNum(lump);
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if (sc) included.symbols = std::move(sc->symbols);
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defsparser(included);
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if (sc) sc->symbols = std::move(included.symbols);
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}
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}
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void parseInclude(FScanner& sc, FScriptPosition& pos)
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{
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sc.MustGetString();
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performInclude(&sc, sc.String, &pos);
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}
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void parseIncludeDefault(FScanner& sc, FScriptPosition& pos)
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{
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performInclude(&sc, G_DefaultDefFile(), &pos);
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}
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//===========================================================================
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//
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// Helpers for tile parsing
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//
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//===========================================================================
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bool ValidateTileRange(const char* cmd, int& begin, int& end, FScriptPosition pos, bool allowswap = true)
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{
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if (end < begin)
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{
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pos.Message(MSG_WARNING, "%s: tile range [%d..%d] is backwards. Indices were swapped.", cmd, begin, end);
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std::swap(begin, end);
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}
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if ((unsigned)begin >= MAXUSERTILES || (unsigned)end >= MAXUSERTILES)
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{
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pos.Message(MSG_ERROR, "%s: Invalid tile range [%d..%d]", cmd, begin, end);
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return false;
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}
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return true;
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}
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bool ValidateTilenum(const char* cmd, int tile, FScriptPosition pos)
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{
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if ((unsigned)tile >= MAXUSERTILES)
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{
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pos.Message(MSG_ERROR, "%s: Invalid tile number %d", cmd, tile);
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return false;
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}
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return true;
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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static int tileSetHightileReplacement(FScanner& sc, int tilenum, int palnum, const char* filename, float alphacut, float xscale, float yscale, float specpower, float specfactor, bool indexed = false)
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{
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if ((uint32_t)tilenum >= (uint32_t)MAXTILES) return -1;
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if ((uint32_t)palnum >= (uint32_t)MAXPALOOKUPS) return -1;
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auto tex = tbuild->tile[tilenum].tileimage;
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if (tex == nullptr || tex->GetWidth() <= 0 || tex->GetHeight() <= 0)
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{
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sc.ScriptMessage("Warning: defined hightile replacement for empty tile %d.", tilenum);
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return -1; // cannot add replacements to empty tiles, must create one beforehand
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}
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FTextureID texid = TexMan.CheckForTexture(filename, ETextureType::Any, FTextureManager::TEXMAN_ForceLookup);
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if (!texid.isValid())
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{
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sc.ScriptMessage("%s: Replacement for tile %d does not exist or is invalid\n", filename, tilenum);
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return -1;
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}
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tileSetHightileReplacement(tilenum, palnum, texid, alphacut, xscale, yscale, specpower, specfactor, indexed);
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return 0;
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}
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//==========================================================================
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//
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// Import a tile from an external image.
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// This has been signifcantly altered so it may not cover everything yet.
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//
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//==========================================================================
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static int tileImportFromTexture(FScanner& sc, const char* fn, int tilenum, int alphacut, int istexture)
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{
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FTextureID texid = TexMan.CheckForTexture(fn, ETextureType::Any, FTextureManager::TEXMAN_ForceLookup);
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if (!texid.isValid()) return -1;
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auto tex = TexMan.GetGameTexture(texid);
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int32_t xsiz = tex->GetTexelWidth(), ysiz = tex->GetTexelHeight();
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if (xsiz <= 0 || ysiz <= 0)
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return -2;
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tbuild->tile[tilenum].imported = TexMan.GetGameTexture(texid);
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tbuild->tile[tilenum].tileimage = tbuild->tile[tilenum].imported->GetTexture()->GetImage();
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if (istexture)
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tileSetHightileReplacement(sc, tilenum, 0, fn, (float)(255 - alphacut) * (1.f / 255.f), 1.0f, 1.0f, 1.0, 1.0);
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return 0;
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}
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//===========================================================================
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//
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// Internal worker for tileImportTexture
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//
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//===========================================================================
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struct TileImport
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{
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FString fn;
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int tile = -1;
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int alphacut = 128, flags = 0;
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int haveextra = 0;
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int xoffset = INT_MAX, yoffset = INT_MAX;
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int istexture = 0, extra = INT_MAX;
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int64_t crc32 = INT64_MAX;
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int sizex = INT_MAX, sizey;
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// Blood extensions
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int surface = INT_MAX, vox = INT_MAX, shade = INT_MAX;
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};
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static void processTileImport(FScanner& sc, const char* cmd, FScriptPosition& pos, TileImport& imp)
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{
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if (!ValidateTilenum(cmd, imp.tile, pos))
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return;
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auto tex = tbuild->tile[imp.tile].tileimage;
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if (imp.crc32 != INT64_MAX && int(imp.crc32) != tileGetCRC32(tex))
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return;
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if (imp.sizex != INT_MAX)
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{
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// the size must match the previous tile
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if (!tex)
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{
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if (imp.sizex != 0 || imp.sizey != 0) return;
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}
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else
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{
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if (tex->GetWidth() != imp.sizex || tex->GetHeight() != imp.sizey) return;
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}
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}
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imp.alphacut = clamp(imp.alphacut, 0, 255);
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if (imp.fn.IsNotEmpty() && tileImportFromTexture(sc, imp.fn.GetChars(), imp.tile, imp.alphacut, imp.istexture) < 0) return;
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tbuild->tile[imp.tile].extinfo.picanm.sf |= imp.flags;
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if (imp.surface != INT_MAX) tbuild->tile[imp.tile].extinfo.surftype = imp.surface;
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if (imp.shade != INT_MAX) tbuild->tile[imp.tile].extinfo.tileshade = imp.shade;
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// This is not quite the same as originally, for two reasons:
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// 1: Since these are texture properties now, there's no need to clear them.
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// 2: The original code assumed that an imported texture cannot have an offset. But this can import Doom patches and PNGs with grAb, so the situation is very different.
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auto itex = tbuild->tile[imp.tile].imported;
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if (imp.xoffset == INT_MAX) imp.xoffset = itex->GetTexelLeftOffset();
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else imp.xoffset = clamp(imp.xoffset, -128, 127);
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if (imp.yoffset == INT_MAX) imp.yoffset = itex->GetTexelTopOffset();
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else imp.yoffset = clamp(imp.yoffset, -128, 127);
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tbuild->tile[imp.tile].leftOffset = imp.xoffset;
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tbuild->tile[imp.tile].topOffset = imp.yoffset;
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if (imp.extra != INT_MAX) tbuild->tile[imp.tile].extinfo.picanm.extra = imp.extra;
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}
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//===========================================================================
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//
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// Internal worker for tileSetAnim
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//
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//===========================================================================
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struct SetAnim
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{
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int tile1, tile2, speed, type;
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};
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static void setAnim(int tile, int type, int speed, int frames)
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{
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auto& anm = tbuild->tile[tile].extinfo.picanm;
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anm.sf &= ~(PICANM_ANIMTYPE_MASK | PICANM_ANIMSPEED_MASK);
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anm.sf |= clamp(speed, 0, 15) | (type << PICANM_ANIMTYPE_SHIFT);
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anm.num = frames;
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}
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static void processSetAnim(const char* cmd, FScriptPosition& pos, SetAnim& imp)
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{
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if (!ValidateTilenum(cmd, imp.tile1, pos) ||
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!ValidateTilenum(cmd, imp.tile2, pos))
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return;
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if (imp.type < 0 || imp.type > 3)
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{
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pos.Message(MSG_ERROR, "%s: animation type must be 0-3, got %d", cmd, imp.type);
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return;
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}
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int count = imp.tile2 - imp.tile1;
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if (imp.type == (PICANM_ANIMTYPE_BACK >> PICANM_ANIMTYPE_SHIFT) && imp.tile1 > imp.tile2)
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count = -count;
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setAnim(imp.tile1, imp.type, imp.speed, count);
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}
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//==========================================================================
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//
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// Copies a tile into another and optionally translates its palette.
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//
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//==========================================================================
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static void tileCopy(int tile, int source, int pal, int xoffset, int yoffset, int flags)
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{
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picanm_t* picanm = nullptr;
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picanm_t* sourceanm = nullptr;
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if (source == -1) source = tile;
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auto& tiledesc = tbuild->tile[tile];
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auto& srcdesc = tbuild->tile[source];
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tiledesc.extinfo.picanm = {};
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tiledesc.extinfo.picanm.sf = (srcdesc.extinfo.picanm.sf & PICANM_MISC_MASK) | flags;
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tiledesc.tileimage = srcdesc.tileimage;
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tiledesc.imported = srcdesc.imported;
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tiledesc.leftOffset = srcdesc.leftOffset;
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tiledesc.topOffset = srcdesc.topOffset;
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/* todo: create translating image source class.
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if (pal != -1)
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{
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tiledesc.tileimage = createTranslatedImage(tiledesc.tileimage, pal);
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}
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*/
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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template<int cnt>
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static void parseSkip(FScanner& sc, FScriptPosition& pos)
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{
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for (int i = 0; i < cnt; i++) if (!sc.GetString()) return;
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}
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static void parseDefine(FScanner& sc, FScriptPosition& pos)
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{
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FString name;
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if (!sc.GetString(name)) return;
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if (!sc.GetNumber()) return;
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sc.AddSymbol(name.GetChars(), sc.Number);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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static void parseDefineTexture(FScanner& sc, FScriptPosition& pos)
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{
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int tile, palette;
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if (!sc.GetNumber(tile, true)) return;
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if (!sc.GetNumber(palette, true)) return;
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if (!sc.GetNumber(true)) return; //formerly x-center, unused
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if (!sc.GetNumber(true)) return; //formerly y-center, unused
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if (!sc.GetNumber(true)) return; //formerly x-size, unused
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if (!sc.GetNumber(true)) return; //formerly y-size, unused
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if (!sc.GetString()) return;
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tileSetHightileReplacement(sc, tile, palette, sc.String, -1.0, 1.0, 1.0, 1.0, 1.0);
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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static void parseTexturePaletteBlock(FScanner& sc, int tile)
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{
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FScanner::SavedPos blockend;
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FScriptPosition pos = sc;
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int pal = -1, xsiz = 0, ysiz = 0;
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FString fn;
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float alphacut = -1.0, xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0;
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bool indexed = false;
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if (!sc.GetNumber(pal, true)) return;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.GetString();
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if (sc.Compare("file")) sc.GetString(fn);
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else if (sc.Compare("alphacut")) sc.GetFloat(alphacut, true);
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else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names?
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else if (sc.Compare("yscale")) sc.GetFloat(yscale, true);
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else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
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else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
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else if (sc.Compare("orig_sizex")) sc.GetNumber(xsiz, true);
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else if (sc.Compare("orig_sizey")) sc.GetNumber(ysiz, true);
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else if (sc.Compare("indexed")) indexed = true;
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};
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if ((unsigned)tile < MAXUSERTILES)
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{
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if ((unsigned)pal >= MAXREALPAL) pos.Message(MSG_ERROR, "texture (%d): invalid palette number %d ", tile, pal);
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else if (fn.IsEmpty()) pos.Message(MSG_ERROR, "texture (%d): missing file name in palette definition", tile);
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else if (!fileSystem.FileExists(fn.GetChars())) pos.Message(MSG_ERROR, "texture (%d): file '%s' not found in palette definition", tile, fn.GetChars());
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else
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{
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if (xsiz > 0 && ysiz > 0)
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{
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tbuild->tile[tile].tileimage = createDummyTile(xsiz, ysiz);
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}
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xscale = 1.0f / xscale;
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yscale = 1.0f / yscale;
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tileSetHightileReplacement(sc, tile, pal, fn.GetChars(), alphacut, xscale, yscale, specpower, specfactor, indexed);
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}
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}
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}
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static void parseTextureSpecialBlock(FScanner& sc, int tile, int pal)
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{
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FScanner::SavedPos blockend;
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FScriptPosition pos = sc;
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FString fn;
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float xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0;
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.GetString();
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if (sc.Compare("file")) sc.GetString(fn);
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else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names?
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else if (sc.Compare("yscale")) sc.GetFloat(yscale, true);
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else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
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else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
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};
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if ((unsigned)tile < MAXUSERTILES)
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{
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if (fn.IsEmpty()) pos.Message(MSG_ERROR, "texture (%d): missing file name for layer definition", tile);
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else if (!fileSystem.FileExists(fn.GetChars())) pos.Message(MSG_ERROR, "texture (%d): file '%s' not found in layer definition", tile, fn.GetChars());
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else
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{
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if (pal == DETAILPAL)
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{
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xscale = 1.0f / xscale;
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yscale = 1.0f / yscale;
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}
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tileSetHightileReplacement(sc, tile, pal, fn.GetChars(), -1.f, xscale, yscale, specpower, specfactor);
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}
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}
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}
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static void parseTexture(FScanner& sc, FScriptPosition& pos)
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{
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FScanner::SavedPos blockend;
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int tile = -1;
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if (!sc.GetNumber(tile, true)) return;
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ValidateTilenum("texture", tile, pos); // do not abort, we still need to parse over the data.
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if (sc.StartBraces(&blockend)) return;
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while (!sc.FoundEndBrace(blockend))
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{
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sc.MustGetString();
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if (sc.Compare("pal")) parseTexturePaletteBlock(sc, tile);
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else if (sc.Compare("detail")) parseTextureSpecialBlock(sc, tile, DETAILPAL);
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else if (sc.Compare("glow")) parseTextureSpecialBlock(sc, tile, GLOWPAL);
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else if (sc.Compare("specular")) parseTextureSpecialBlock(sc, tile, SPECULARPAL);
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else if (sc.Compare("normal")) parseTextureSpecialBlock(sc, tile, NORMALPAL);
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}
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}
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//===========================================================================
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//
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//
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//
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//===========================================================================
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static void parseUndefTexture(FScanner& sc, FScriptPosition& pos)
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{
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if (!sc.GetNumber(true)) return;
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if (ValidateTilenum("undeftexture", sc.Number, pos)) tileRemoveReplacement(sc.Number);
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}
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//===========================================================================
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//
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//
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|
//
|
|
//===========================================================================
|
|
|
|
static void parseUndefTextureRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
if (ValidateTileRange("undeftexturerange", start, end, pos))
|
|
for (int i = start; i <= end; i++) tileRemoveReplacement(i);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseTileFromTexture(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
TileImport imp;
|
|
|
|
if (!sc.GetNumber(imp.tile, true)) return;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare({ "file", "name" })) sc.GetString(imp.fn);
|
|
else if (sc.Compare("alphacut")) sc.GetNumber(imp.alphacut, true);
|
|
else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(imp.xoffset, true);
|
|
else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(imp.yoffset, true);
|
|
else if (sc.Compare("texhitscan")) imp.flags |= PICANM_TEXHITSCAN_BIT;
|
|
else if (sc.Compare("nofullbright")) imp.flags |= PICANM_NOFULLBRIGHT_BIT;
|
|
else if (sc.Compare("texture")) imp.istexture = 1;
|
|
else if (sc.Compare("ifcrc")) sc.GetNumber(imp.crc32, true);
|
|
else if (sc.Compare("extra")) sc.GetNumber(imp.extra, true);
|
|
else if (sc.Compare("surface")) sc.GetNumber(imp.surface, true);
|
|
else if (sc.Compare("voxel")) sc.GetNumber(imp.vox, true);
|
|
else if (sc.Compare("shade")) sc.GetNumber(imp.shade, true);
|
|
else if (sc.Compare("view")) { sc.GetNumber(imp.extra, true); imp.extra &= 7; }
|
|
else if (sc.Compare("ifmatch"))
|
|
{
|
|
FScanner::SavedPos blockend2;
|
|
if (sc.StartBraces(&blockend2)) return;
|
|
while (!sc.FoundEndBrace(blockend2))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("size"))
|
|
{
|
|
sc.GetNumber(imp.sizex, true);
|
|
sc.GetNumber(imp.sizey, true);
|
|
}
|
|
else if (sc.Compare("crc32")) sc.GetNumber(imp.crc32, true);
|
|
}
|
|
}
|
|
}
|
|
processTileImport(sc, "tilefromtexture", pos, imp);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseCopyTile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int tile = -1, source = -1;
|
|
int havetile = 0, xoffset = -1024, yoffset = -1024;
|
|
int flags = 0, temppal = -1, tempsource = -1;
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("tile"))
|
|
{
|
|
if (sc.GetNumber(tempsource, true))
|
|
{
|
|
if (ValidateTilenum("copytile", tempsource, pos))
|
|
{
|
|
source = tempsource;
|
|
havetile = true;
|
|
}
|
|
}
|
|
}
|
|
else if (sc.Compare("pal"))
|
|
{
|
|
// This is a bit messy because it doesn't wait until everything is parsed. Sadly that quirk needs to be replicated...
|
|
if (sc.GetNumber(temppal, true))
|
|
{
|
|
// palettize self case
|
|
if (!havetile)
|
|
{
|
|
if (ValidateTilenum("copytile", tile, pos)) havetile = true;
|
|
}
|
|
|
|
if ((unsigned)temppal >= MAXREALPAL)
|
|
{
|
|
pos.Message(MSG_ERROR, "copytile: palette number %d out of range (max=%d)\n", temppal, MAXREALPAL - 1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(xoffset, true);
|
|
else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(yoffset, true);
|
|
else if (sc.Compare("texhitscan")) flags |= PICANM_TEXHITSCAN_BIT;
|
|
else if (sc.Compare("nofullbright")) flags |= PICANM_NOFULLBRIGHT_BIT;
|
|
}
|
|
|
|
if (!ValidateTilenum("copytile", tile, pos)) return;
|
|
// if !havetile, we have never confirmed a valid source
|
|
if (!havetile && !ValidateTilenum("copytile", source, pos)) return;
|
|
|
|
tileCopy(tile, source, temppal, xoffset, yoffset, flags);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseImportTile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!sc.GetString()) return;
|
|
if (!ValidateTilenum("importtile", tile, pos)) return;
|
|
|
|
int texstatus = tileImportFromTexture(sc, sc.String, tile, 255, 0);
|
|
if (texstatus >= 0) tbuild->tile[tile].extinfo.picanm = {};
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDummyTile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile, xsiz, ysiz;
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!sc.GetNumber(xsiz, true)) return;
|
|
if (!sc.GetNumber(ysiz, true)) return;
|
|
if (!ValidateTilenum("dummytile", tile, pos)) return;
|
|
auto& tiled = tbuild->tile[tile];
|
|
tiled.tileimage = createDummyTile(xsiz, ysiz);
|
|
tiled.imported = nullptr;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDummyTileRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile1, tile2, xsiz, ysiz;
|
|
|
|
if (!sc.GetNumber(tile1, true)) return;
|
|
if (!sc.GetNumber(tile2, true)) return;
|
|
if (!sc.GetNumber(xsiz, true)) return;
|
|
if (!sc.GetNumber(ysiz, true)) return;
|
|
if (!ValidateTileRange("dummytilerange", tile1, tile2, pos)) return;
|
|
if (xsiz < 0 || ysiz < 0) return;
|
|
|
|
for (int i = tile1; i <= tile2; i++)
|
|
{
|
|
auto& tiled = tbuild->tile[i];
|
|
tiled.tileimage = createDummyTile(xsiz, ysiz);
|
|
tiled.imported = nullptr;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseUndefineTile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (ValidateTilenum("undefinetile", tile, pos))
|
|
{
|
|
auto& tiled = tbuild->tile[tile];
|
|
tiled.tileimage = nullptr;
|
|
tiled.imported = nullptr;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseUndefineTileRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile1, tile2;
|
|
|
|
if (!sc.GetNumber(tile1, true)) return;
|
|
if (!sc.GetNumber(tile2, true)) return;
|
|
if (!ValidateTileRange("undefinetilerange", tile1, tile2, pos)) return;
|
|
|
|
for (int i = tile1; i <= tile2; i++)
|
|
{
|
|
auto& tiled = tbuild->tile[i];
|
|
tiled.tileimage = nullptr;
|
|
tiled.imported = nullptr;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineSkybox(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile, palette;
|
|
FString fn[6];
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!sc.GetNumber(palette, true)) return;
|
|
if (!sc.GetNumber(true)) return; //'future extension' (for what?)
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
if (!sc.GetString()) return;
|
|
fn[i] = sc.String;
|
|
}
|
|
tileSetSkybox(tile, palette, fn);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseSkybox(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString faces[6];
|
|
FScanner::SavedPos blockend;
|
|
int tile = -1, pal = 0;
|
|
bool indexed = false;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("tile")) sc.GetNumber(tile, true);
|
|
else if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare({ "ft", "front", "forward" })) sc.GetString(faces[0]);
|
|
else if (sc.Compare({ "rt", "right" })) sc.GetString(faces[1]);
|
|
else if (sc.Compare({ "bk", "back" })) sc.GetString(faces[2]);
|
|
else if (sc.Compare({ "lt", "lf", "left" })) sc.GetString(faces[3]);
|
|
else if (sc.Compare({ "up", "ceiling", "top", "ceil" })) sc.GetString(faces[4]);
|
|
else if (sc.Compare({ "dn", "floor", "bottom", "down" })) sc.GetString(faces[5]);
|
|
else if (sc.Compare("indexed")) indexed = true;
|
|
// skip over everything else.
|
|
}
|
|
if (tile < 0) pos.Message(MSG_ERROR, "skybox: missing tile number");
|
|
else tileSetSkybox(tile, pal, faces, indexed);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseSetupTile(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!ValidateTilenum("setuptile", tile, pos)) return;
|
|
auto& tiled = tbuild->tile[tile];
|
|
if (!sc.GetNumber(tiled.extinfo.hiofs.xsize, true)) return;
|
|
if (!sc.GetNumber(tiled.extinfo.hiofs.ysize, true)) return;
|
|
if (!sc.GetNumber(tiled.extinfo.hiofs.xoffs, true)) return;
|
|
if (!sc.GetNumber(tiled.extinfo.hiofs.yoffs, true)) return;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseSetupTileRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tilestart, tileend;
|
|
if (!sc.GetNumber(tilestart, true)) return;
|
|
if (!sc.GetNumber(tileend, true)) return;
|
|
if (!ValidateTileRange("setuptilerange", tilestart, tileend, pos)) return;
|
|
|
|
TileOffs hiofs;
|
|
if (!sc.GetNumber(hiofs.xsize, true)) return;
|
|
if (!sc.GetNumber(hiofs.ysize, true)) return;
|
|
if (!sc.GetNumber(hiofs.xoffs, true)) return;
|
|
if (!sc.GetNumber(hiofs.yoffs, true)) return;
|
|
|
|
for (int i = tilestart; i <= tileend; i++)
|
|
tbuild->tile[i].extinfo.hiofs = hiofs;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
SetAnim set;
|
|
if (!sc.GetNumber(set.tile1, true)) return;
|
|
if (!sc.GetNumber(set.tile2, true)) return;
|
|
if (!sc.GetNumber(set.speed, true)) return;
|
|
if (!sc.GetNumber(set.type, true)) return;
|
|
processSetAnim("animtilerange", pos, set);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseAlphahack(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!sc.GetFloat(true)) return;
|
|
if ((unsigned)tile < MAXTILES) tbuild->tile[tile].alphathreshold = (float)sc.Float;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseAlphahackRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tilestart, tileend;
|
|
|
|
if (!sc.GetNumber(tilestart, true)) return;
|
|
if (!sc.GetNumber(tileend, true)) return;
|
|
if (!sc.GetFloat(true)) return;
|
|
if (!ValidateTileRange("alphahackrange", tilestart, tileend, pos)) return;
|
|
|
|
for (int i = tilestart; i <= tileend; i++)
|
|
tbuild->tile[i].alphathreshold = (float)sc.Float;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
static int lastvoxid = -1;
|
|
|
|
static void parseDefineVoxel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
sc.MustGetString();
|
|
|
|
if (tbuild->nextvoxid == MAXVOXELS)
|
|
{
|
|
pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.", MAXVOXELS);
|
|
return;
|
|
}
|
|
|
|
if (voxDefine(tbuild->nextvoxid, sc.String))
|
|
{
|
|
pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"", sc.String);
|
|
return;
|
|
}
|
|
|
|
lastvoxid = tbuild->nextvoxid++;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineVoxelTiles(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tilestart, tileend;
|
|
if (!sc.GetNumber(tilestart, true)) return;
|
|
if (!sc.GetNumber(tileend, true)) return;
|
|
if (!ValidateTileRange("definevoxeltiles", tilestart, tileend, pos)) return;
|
|
|
|
if (lastvoxid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "Warning: Ignoring voxel tiles definition without valid voxel.\n");
|
|
return;
|
|
}
|
|
for (int i = tilestart; i <= tileend; i++) tbuild->tile[i].extinfo.tiletovox = lastvoxid;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseVoxel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int tile0 = MAXTILES, tile1 = -1;
|
|
FString fn;
|
|
bool error = false;
|
|
|
|
if (!sc.GetString(fn)) return;
|
|
|
|
if (tbuild->nextvoxid == MAXVOXELS)
|
|
{
|
|
pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.", MAXVOXELS);
|
|
error = true;
|
|
}
|
|
else if (voxDefine(tbuild->nextvoxid, fn.GetChars()))
|
|
{
|
|
pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"", fn.GetChars());
|
|
error = true;
|
|
}
|
|
|
|
int lastvoxid = tbuild->nextvoxid++;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("tile"))
|
|
{
|
|
sc.GetNumber(true);
|
|
if (ValidateTilenum("voxel", sc.Number, pos))
|
|
{
|
|
if (!error) tbuild->tile[sc.Number].extinfo.tiletovox = lastvoxid;
|
|
}
|
|
}
|
|
if (sc.Compare("tile0")) sc.GetNumber(tile0, true);
|
|
if (sc.Compare("tile1"))
|
|
{
|
|
sc.GetNumber(tile1, true);
|
|
if (ValidateTileRange("voxel", tile0, tile1, pos) && !error)
|
|
{
|
|
for (int i = tile0; i <= tile1; i++) tbuild->tile[i].extinfo.tiletovox = lastvoxid;
|
|
}
|
|
}
|
|
if (sc.Compare("scale"))
|
|
{
|
|
sc.GetFloat(true);
|
|
if (!error) voxscale[lastvoxid] = (float)sc.Float;
|
|
}
|
|
if (sc.Compare("rotate") && !error) voxrotate.Set(lastvoxid);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineTint(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int pal, r, g, b, f;
|
|
|
|
if (!sc.GetNumber(pal, true)) return;
|
|
if (!sc.GetNumber(r)) return;
|
|
if (!sc.GetNumber(g)) return;
|
|
if (!sc.GetNumber(b)) return;
|
|
if (!sc.GetNumber(f)) return;
|
|
lookups.setPaletteTint(pal, r, g, b, 0, 0, 0, f);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseFogpal(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int pal, r, g, b;
|
|
|
|
if (!sc.GetNumber(pal, true)) return;
|
|
if (!sc.GetNumber(r)) return;
|
|
if (!sc.GetNumber(g)) return;
|
|
if (!sc.GetNumber(b)) return;
|
|
|
|
r = clamp(r, 0, 63);
|
|
g = clamp(g, 0, 63);
|
|
b = clamp(b, 0, 63);
|
|
|
|
lookups.makeTable(pal, nullptr, r << 2, g << 2, b << 2, 1);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseNoFloorpalRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
if (start > 1) start = 1;
|
|
if (end > MAXPALOOKUPS - 1) end = MAXPALOOKUPS - 1;
|
|
for (int i = start; i <= end; i++)
|
|
lookups.tables[i].noFloorPal = true;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseTint(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int red = 255, green = 255, blue = 255, shadered = 0, shadegreen = 0, shadeblue = 0, pal = -1, flags = 0;
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare({"red", "r"})) sc.GetNumber(red);
|
|
else if (sc.Compare({ "green", "g" })) sc.GetNumber(green);
|
|
else if (sc.Compare({ "blue", "b" })) sc.GetNumber(blue);
|
|
else if (sc.Compare({ "shadered", "sr" })) sc.GetNumber(shadered);
|
|
else if (sc.Compare({ "shadegreen", "sg" })) sc.GetNumber(shadegreen);
|
|
else if (sc.Compare({ "shadeblue", "sb" })) sc.GetNumber(shadeblue);
|
|
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
|
|
}
|
|
|
|
if (pal < 0)
|
|
pos.Message(MSG_ERROR, "tint: palette number missing");
|
|
else
|
|
lookups.setPaletteTint(pal, clamp(red, 0, 255), clamp(green, 0, 255), clamp(blue, 0, 255),
|
|
clamp(shadered, 0, 255), clamp(shadegreen, 0, 255), clamp(shadeblue, 0, 255), flags);
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseMusic(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString id, file;
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("id")) sc.GetString(id);
|
|
else if (sc.Compare("file")) sc.GetString(file);
|
|
}
|
|
SetMusicReplacement(id.GetChars(), file.GetChars());
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseMapinfo(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString title;
|
|
FString mhkfile;
|
|
uint8_t md4b[16]{};
|
|
|
|
FScanner::SavedPos blockend;
|
|
TArray<FString> md4s;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("mapfile")) sc.GetString();
|
|
else if (sc.Compare("maptitle")) sc.GetString(title);
|
|
else if (sc.Compare("mhkfile")) sc.GetString(mhkfile);
|
|
else if (sc.Compare("mapmd4"))
|
|
{
|
|
sc.GetString();
|
|
md4s.Push(sc.String);
|
|
}
|
|
}
|
|
for (auto& md4 : md4s)
|
|
{
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
char smallbuf[3] = { md4[2 * i], md4[2 * i + 1], 0 };
|
|
md4b[i] = (uint8_t)strtol(smallbuf, nullptr, 16);
|
|
}
|
|
AddUserMapHack(title, mhkfile, md4b);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseEcho(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
sc.MustGetString();
|
|
Printf("%s\n", sc.String);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseRffDefineId(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString resName;
|
|
FString resType;
|
|
int resID;
|
|
|
|
if (!sc.GetString(resName)) return;
|
|
if (!sc.GetString(resType)) return;
|
|
if (!sc.GetNumber(resID)) return;
|
|
if (!sc.GetString()) return;
|
|
resName.AppendFormat(".%s", resType.GetChars());
|
|
fileSystem.CreatePathlessCopy(resName.GetChars(), resID, 0);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
// empty stub
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseEmptyBlock(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("}");
|
|
}
|
|
|
|
static void parseEmptyBlockWithParm(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
sc.MustGetString();
|
|
if (sc.StartBraces(&blockend)) return;
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("}");
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseTexHitscanRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
|
|
if (start < 0) start = 0;
|
|
if (end >= MAXUSERTILES) end = MAXUSERTILES - 1;
|
|
for (int i = start; i <= end; i++)
|
|
tbuild->tile[i].extinfo.picanm.sf |= PICANM_TEXHITSCAN_BIT;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseNoFullbrightRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
|
|
if (start < 0) start = 0;
|
|
if (end >= MAXUSERTILES) end = MAXUSERTILES - 1;
|
|
for (int i = start; i <= end; i++)
|
|
{
|
|
tbuild->tile[i].extinfo.picanm.sf |= PICANM_NOFULLBRIGHT_BIT;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseHighpalookup(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
int basepal = -1, pal = -1;
|
|
FString fn;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("basepal")) sc.GetNumber(basepal);
|
|
else if (sc.Compare("pal")) sc.GetNumber(pal);
|
|
else if (sc.Compare("file")) sc.GetString(fn);
|
|
}
|
|
if ((unsigned)basepal >= MAXBASEPALS)
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: invalid base palette number %d", basepal);
|
|
}
|
|
else if ((unsigned)pal >= MAXREALPAL)
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: invalid palette number %d", pal);
|
|
}
|
|
else if (fn.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: missing file name");
|
|
}
|
|
else if (!fileSystem.FileExists(fn.GetChars()))
|
|
{
|
|
pos.Message(MSG_ERROR, "highpalookup: file %s not found", fn.GetChars());
|
|
}
|
|
// todo
|
|
}
|
|
|
|
|
|
struct ModelStatics
|
|
{
|
|
int lastmodelid;
|
|
int modelskin, lastmodelskin;
|
|
int seenframe;
|
|
} mdglobal;
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineModel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString modelfn;
|
|
double scale;
|
|
int shadeoffs;
|
|
|
|
if (!sc.GetString(modelfn)) return;
|
|
if (!sc.GetFloat(scale, true)) return;
|
|
if (!sc.GetNumber(shadeoffs, true)) return;
|
|
|
|
mdglobal.lastmodelid = modelManager.LoadModel(modelfn.GetChars());
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "definemodel: unable to load model file '%s'", modelfn.GetChars());
|
|
}
|
|
else
|
|
{
|
|
modelManager.SetMisc(mdglobal.lastmodelid, (float)scale, shadeoffs, 0.0, 0.0, 0);
|
|
mdglobal.modelskin = mdglobal.lastmodelskin = 0;
|
|
mdglobal.seenframe = 0;
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineModelFrame(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString framename;
|
|
bool ok = true;
|
|
int firsttile, lasttile;
|
|
|
|
if (!sc.GetString(framename)) return;
|
|
if (!sc.GetNumber(firsttile, true)) return;
|
|
if (!sc.GetNumber(lasttile, true)) return;
|
|
|
|
if (!ValidateTileRange("definemodelframe", firsttile, lasttile, pos)) return;
|
|
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "definemodelframe: Ignoring frame definition outside model.");
|
|
return;
|
|
}
|
|
for (int i = firsttile; i <= lasttile && ok; i++)
|
|
{
|
|
int err = (modelManager.DefineFrame(mdglobal.lastmodelid, framename.GetChars(), i, max(0, mdglobal.modelskin), 0.0f, 0));
|
|
if (err < 0) ok = false;
|
|
if (err == -2) pos.Message(MSG_ERROR, "Invalid tile number %d", i);
|
|
else if (err == -3) pos.Message(MSG_ERROR, "Invalid frame name '%s'", framename.GetChars());
|
|
}
|
|
mdglobal.seenframe = 1;
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineModelAnim(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FString startframe, endframe;
|
|
int32_t flags;
|
|
double dfps;
|
|
|
|
if (!sc.GetString(startframe)) return;
|
|
if (!sc.GetString(endframe)) return;
|
|
if (!sc.GetFloat(dfps, true)) return;
|
|
if (!sc.GetNumber(flags, true)) return;
|
|
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "definemodelframe: Ignoring animation definition outside model.");
|
|
return;
|
|
}
|
|
int err = (modelManager.DefineAnimation(mdglobal.lastmodelid, startframe.GetChars(), endframe.GetChars(), (int32_t)(dfps * (65536.0 * .001)), flags));
|
|
if (err == -2) pos.Message(MSG_ERROR, "Invalid start frame name %s", startframe.GetChars());
|
|
else if (err == -3) pos.Message(MSG_ERROR, "Invalid end frame name %s", endframe.GetChars());
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseDefineModelSkin(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int palnum;
|
|
FString skinfn;
|
|
|
|
if (!sc.GetNumber(palnum, true)) return;
|
|
if (!sc.GetString(skinfn)) return;
|
|
|
|
if (mdglobal.seenframe) { mdglobal.modelskin = ++mdglobal.lastmodelskin; }
|
|
mdglobal.seenframe = 0;
|
|
|
|
if (!fileSystem.FileExists(skinfn.GetChars())) return;
|
|
|
|
int err = (modelManager.DefineSkin(mdglobal.lastmodelid, skinfn.GetChars(), palnum, max(0, mdglobal.modelskin), 0, 0.0f, 1.0f, 1.0f, 0));
|
|
if (err == -2) pos.Message(MSG_ERROR, "Invalid skin file name %s", skinfn.GetChars());
|
|
else if (err == -3) pos.Message(MSG_ERROR, "Invalid palette %d", palnum);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseSelectModelSkin(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
sc.GetNumber(mdglobal.modelskin, true);
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static void parseUndefModel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!ValidateTilenum("undefmodel", tile, pos)) return;
|
|
modelManager.UndefineTile(tile);
|
|
}
|
|
|
|
static void parseUndefModelRange(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int start, end;
|
|
|
|
if (!sc.GetNumber(start, true)) return;
|
|
if (!sc.GetNumber(end, true)) return;
|
|
if (!ValidateTileRange("undefmodel", start, end, pos)) return;
|
|
for (int i = start; i <= end; i++) modelManager.UndefineTile(i);
|
|
}
|
|
|
|
static void parseUndefModelOf(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
int tile;
|
|
if (!sc.GetNumber(tile, true)) return;
|
|
if (!ValidateTilenum("undefmodelof", tile, pos)) return;
|
|
pos.Message(MSG_WARNING, "undefmodelof: currently non-functional.");
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static bool parseModelFrameBlock(FScanner& sc, FixedBitArray<1024>& usedframes)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString framename;
|
|
bool ok = true;
|
|
int pal = -1;
|
|
int starttile = -1, endtile = -1;
|
|
float smoothduration = 0.1f;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare({ "name", "frame" })) sc.GetString(framename);
|
|
else if (sc.Compare("tile")) { sc.GetNumber(starttile, true); endtile = starttile; }
|
|
else if (sc.Compare("tile0")) sc.GetNumber(starttile, true);
|
|
else if (sc.Compare("tile1")) sc.GetNumber(endtile, true);
|
|
else if (sc.Compare("smoothduration")) sc.GetFloat(smoothduration, true);
|
|
}
|
|
|
|
if (!ValidateTileRange("model/frame", starttile, endtile, pos)) return false;
|
|
|
|
if (smoothduration > 1.0)
|
|
{
|
|
pos.Message(MSG_WARNING, "smoothduration out of range");
|
|
smoothduration = 1.0;
|
|
}
|
|
for (int i = starttile; i <= endtile && ok; i++)
|
|
{
|
|
int res = modelManager.DefineFrame(mdglobal.lastmodelid, framename.GetChars(), i, max(0, mdglobal.modelskin), smoothduration, pal);
|
|
if (res < 0)
|
|
{
|
|
ok = false;
|
|
if (res == -2) pos.Message(MSG_WARNING, "Invalid tile number %d", i);
|
|
else if (res == -3) pos.Message(MSG_WARNING, "%s: Invalid frame name", framename.GetChars());
|
|
}
|
|
else if (res < 1024) usedframes.Set(res);
|
|
}
|
|
mdglobal.seenframe = 1;
|
|
return ok;
|
|
}
|
|
|
|
static bool parseModelAnimBlock(FScanner& sc)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString startframe, endframe;
|
|
int flags = 0;
|
|
double fps = 1.0;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("frame0")) sc.GetString(startframe);
|
|
else if (sc.Compare("frame1")) sc.GetString(endframe);
|
|
else if (sc.Compare("fps")) sc.GetFloat(fps, true);
|
|
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
|
|
}
|
|
|
|
if (startframe.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "missing start frame for anim definition");
|
|
return false;
|
|
}
|
|
if (endframe.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "missing end frame for anim definition");
|
|
return false;
|
|
}
|
|
|
|
int res = modelManager.DefineAnimation(mdglobal.lastmodelid, startframe.GetChars(), endframe.GetChars(), (int)(fps * (65536.0 * .001)), flags);
|
|
if (res < 0)
|
|
{
|
|
if (res == -2) pos.Message(MSG_ERROR, "Invalid start frame name %s", startframe.GetChars());
|
|
else if (res == -3) pos.Message(MSG_ERROR, "Invalid end frame name %s", endframe.GetChars());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool parseModelSkinBlock(FScanner& sc, int pal)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString filename;
|
|
int surface = 0;
|
|
float param = 1.0, specpower = 1.0, specfactor = 1.0;
|
|
int flags = 0;
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("pal")) sc.GetNumber(pal, true);
|
|
else if (sc.Compare("file")) sc.GetString(filename);
|
|
else if (sc.Compare({ "surface", "surf" })) sc.GetNumber(surface, true);
|
|
else if (sc.Compare({ "intensity", "scale", "detailscale" })) sc.GetFloat(param, true);
|
|
else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
|
|
else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
|
|
else if (sc.Compare("forcefilter")) { /* not suppoted yet*/ }
|
|
}
|
|
|
|
|
|
if (filename.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "missing 'skin filename' for skin definition");
|
|
return false;
|
|
}
|
|
|
|
if (mdglobal.seenframe) mdglobal.modelskin = ++mdglobal.lastmodelskin;
|
|
mdglobal.seenframe = 0;
|
|
|
|
if (!fileSystem.FileExists(filename.GetChars()))
|
|
{
|
|
pos.Message(MSG_ERROR, "%s: file not found", filename.GetChars());
|
|
return false;
|
|
}
|
|
|
|
if (pal == DETAILPAL) param = 1.f / param;
|
|
int res = modelManager.DefineSkin(mdglobal.lastmodelid, filename.GetChars(), pal, max(0, mdglobal.modelskin), surface, param, specpower, specfactor, flags);
|
|
if (res < 0)
|
|
{
|
|
if (res == -2) pos.Message(MSG_ERROR, "Invalid skin filename %s", filename.GetChars());
|
|
else if (res == -3) pos.Message(MSG_ERROR, "Invalid palette number %d", pal);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool parseModelHudBlock(FScanner& sc)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
int starttile = -1, endtile = -1, flags = 0, fov = -1, angadd = 0;
|
|
DVector3 add{};
|
|
|
|
if (sc.StartBraces(&blockend)) return false;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("tile")) { sc.GetNumber(starttile, true); endtile = starttile; }
|
|
else if (sc.Compare("tile0")) sc.GetNumber(starttile, true);
|
|
else if (sc.Compare("tile1")) sc.GetNumber(endtile, true);
|
|
else if (sc.Compare("xadd")) sc.GetFloat(add.X, true);
|
|
else if (sc.Compare("yadd")) sc.GetFloat(add.Y, true);
|
|
else if (sc.Compare("zadd")) sc.GetFloat(add.Z, true);
|
|
else if (sc.Compare("angadd")) sc.GetNumber(angadd, true);
|
|
else if (sc.Compare("fov")) sc.GetNumber(fov, true);
|
|
else if (sc.Compare("hide")) flags |= HUDFLAG_HIDE;
|
|
else if (sc.Compare("nobob")) flags |= HUDFLAG_NOBOB;
|
|
else if (sc.Compare("flipped")) flags |= HUDFLAG_FLIPPED;
|
|
else if (sc.Compare("nodepth")) flags |= HUDFLAG_NODEPTH;
|
|
}
|
|
|
|
if (!ValidateTileRange("hud", starttile, endtile, pos)) return false;
|
|
|
|
for (int i = starttile; i <= endtile; i++)
|
|
{
|
|
FVector3 addf = { (float)add.X, (float)add.Y, (float)add.Z };
|
|
int res = modelManager.DefineHud(mdglobal.lastmodelid, i, addf, angadd, flags, fov);
|
|
if (res < 0)
|
|
{
|
|
if (res == -2) pos.Message(MSG_ERROR, "Invalid tile number %d", i);
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void parseModel(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
|
|
FString modelfn;
|
|
double scale = 1.0, mzadd = 0.0, myoffset = 0.0;
|
|
int32_t shadeoffs = 0, flags = 0;
|
|
FixedBitArray<1024> usedframes;
|
|
|
|
usedframes.Zero();
|
|
mdglobal.modelskin = mdglobal.lastmodelskin = 0;
|
|
mdglobal.seenframe = 0;
|
|
|
|
if (!sc.GetString(modelfn)) return;
|
|
|
|
if (sc.StartBraces(&blockend)) return;
|
|
|
|
mdglobal.lastmodelid = modelManager.LoadModel(modelfn.GetChars());
|
|
if (mdglobal.lastmodelid < 0)
|
|
{
|
|
pos.Message(MSG_WARNING, "Unable to load model file '%s'", modelfn.GetChars());
|
|
sc.RestorePos(blockend);
|
|
sc.CheckString("}");
|
|
return;
|
|
}
|
|
|
|
bool ok = true;
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("scale")) sc.GetFloat(scale, true);
|
|
else if (sc.Compare("shade")) sc.GetNumber(shadeoffs, true);
|
|
else if (sc.Compare("zadd")) sc.GetFloat(mzadd, true);
|
|
else if (sc.Compare("yoffset")) sc.GetFloat(myoffset, true);
|
|
else if (sc.Compare("frame")) ok &= parseModelFrameBlock(sc, usedframes);
|
|
else if (sc.Compare("anim")) ok &= parseModelAnimBlock(sc);
|
|
else if (sc.Compare("skin")) ok &= parseModelSkinBlock(sc, 0);
|
|
else if (sc.Compare("detail")) ok &= parseModelSkinBlock(sc, DETAILPAL);
|
|
else if (sc.Compare("glow")) ok &= parseModelSkinBlock(sc, GLOWPAL);
|
|
else if (sc.Compare("specular")) ok &= parseModelSkinBlock(sc, SPECULARPAL);
|
|
else if (sc.Compare("normal")) ok &= parseModelSkinBlock(sc, NORMALPAL);
|
|
else if (sc.Compare("hud")) ok &= parseModelHudBlock(sc);
|
|
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
|
|
}
|
|
|
|
if (!ok)
|
|
{
|
|
if (mdglobal.lastmodelid >= 0)
|
|
{
|
|
pos.Message(MSG_ERROR, "Removing model %d due to errors.", mdglobal.lastmodelid);
|
|
modelManager.UndefineModel(mdglobal.lastmodelid);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
modelManager.SetMisc(mdglobal.lastmodelid, (float)scale, shadeoffs, (float)mzadd, (float)myoffset, flags);
|
|
mdglobal.modelskin = mdglobal.lastmodelskin = 0;
|
|
mdglobal.seenframe = 0;
|
|
}
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
static bool parseDefineQAVInterpolateIgnoreBlock(FScanner& sc, const int res_id, TMap<int, TArray<int>>& ignoredata, const int numframes)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString scframes, sctiles;
|
|
TArray<int> framearray, tilearray;
|
|
|
|
if (sc.StartBraces(&blockend))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: ignore: malformed syntax, unable to continue", res_id);
|
|
return false;
|
|
}
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.GetString();
|
|
if (sc.Compare("frames")) sc.GetString(scframes);
|
|
else if (sc.Compare("tiles")) sc.GetString(sctiles);
|
|
}
|
|
|
|
// Confirm we received something for 'frames' and 'tiles'.
|
|
if (scframes.IsEmpty() || sctiles.IsEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: ignore: unable to get any values for 'frames' or 'tiles', unable to continue", res_id);
|
|
return false;
|
|
}
|
|
|
|
auto arraybuilder = [&](const FString& input, TArray<int>& output, const int maxvalue) -> bool
|
|
{
|
|
if (input.CompareNoCase("all") == 0)
|
|
{
|
|
// All indices from 0 through to maxvalue are to be added to output array.
|
|
output.Push(0);
|
|
output.Push(maxvalue);
|
|
}
|
|
else if (input.IndexOf("-") != -1)
|
|
{
|
|
// Input is a range of values, split on the hypthen and add each value to the output array.
|
|
auto temparray = input.Split("-");
|
|
if (temparray.Size() == 2)
|
|
{
|
|
// Test if keywords 'first' and 'last' have been used.'
|
|
output.Push(temparray[0].CompareNoCase("first") == 0 ? 0 : atoi(temparray[0].GetChars()));
|
|
output.Push(temparray[1].CompareNoCase("last") == 0 ? maxvalue : atoi(temparray[1].GetChars()));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We just have a number. Convert the string into an int and push it twice to the output array.
|
|
auto tempvalue = atoi(input.GetChars());
|
|
for (auto i = 0; i < 2; i++) output.Push(tempvalue);
|
|
}
|
|
if (output.Size() != 2 || output[0] > output[1] || output[0] < 0 || output[1] > maxvalue)
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: ignore: value of '%s' is malformed, unable to continue", res_id, input.GetChars());
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
if (!arraybuilder(scframes, framearray, numframes - 1)) return false;
|
|
if (!arraybuilder(sctiles, tilearray, 7)) return false;
|
|
|
|
// Process arrays and add ignored frames as required.
|
|
for (auto i = framearray[0]; i <= framearray[1]; i++)
|
|
{
|
|
auto& frametiles = ignoredata[i];
|
|
for (auto j = tilearray[0]; j <= tilearray[1]; j++)
|
|
{
|
|
if (!frametiles.Contains(j)) frametiles.Push(j);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool parseDefineQAVInterpolateBlock(FScanner& sc, const int res_id, const int numframes)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FScriptPosition pos = sc;
|
|
|
|
FString interptype;
|
|
bool loopable = false;
|
|
TMap<int, TArray<int>> ignoredata;
|
|
|
|
if (sc.StartBraces(&blockend))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: malformed syntax, unable to continue", res_id);
|
|
return false;
|
|
}
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.GetString();
|
|
if (sc.Compare("type"))
|
|
{
|
|
if (interptype.IsNotEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: more than one interpolation type defined, unable to continue", res_id);
|
|
return false;
|
|
}
|
|
sc.GetString(interptype);
|
|
if (!gi->IsQAVInterpTypeValid(interptype))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): interpolate: interpolation type not found", res_id);
|
|
return false;
|
|
}
|
|
}
|
|
else if (sc.Compare("loopable")) loopable = true;
|
|
else if (sc.Compare("ignore")) if (!parseDefineQAVInterpolateIgnoreBlock(sc, res_id, ignoredata, numframes)) return false;
|
|
}
|
|
|
|
// Add interpolation properties to game for processing while drawing.
|
|
gi->AddQAVInterpProps(res_id, interptype, loopable, std::move(ignoredata));
|
|
return true;
|
|
}
|
|
|
|
static void parseDefineQAV(FScanner& sc, FScriptPosition& pos)
|
|
{
|
|
FScanner::SavedPos blockend;
|
|
FString fn;
|
|
int res_id = -1;
|
|
int numframes = -1;
|
|
bool interpolate = false;
|
|
|
|
if (!sc.GetNumber(res_id, true))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav: invalid or non-defined resource ID");
|
|
return;
|
|
}
|
|
|
|
if (sc.StartBraces(&blockend))
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): malformed syntax, unable to continue", res_id);
|
|
return;
|
|
}
|
|
while (!sc.FoundEndBrace(blockend))
|
|
{
|
|
sc.MustGetString();
|
|
if (sc.Compare("file"))
|
|
{
|
|
if (fn.IsNotEmpty())
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): more than one file defined, unable to continue", res_id);
|
|
return;
|
|
}
|
|
sc.GetString(fn);
|
|
|
|
// Test file's validity.
|
|
FixPathSeperator(fn);
|
|
auto lump = fileSystem.FindFile(fn.GetChars());
|
|
if (lump < 0)
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): file '%s' could not be found", res_id, fn.GetChars());
|
|
return;
|
|
}
|
|
|
|
// Read file to get number of frames from QAV, skipping first 8 bytes.
|
|
auto fr = fileSystem.OpenFileReader(lump);
|
|
fr.ReadUInt64();
|
|
numframes = fr.ReadInt32();
|
|
}
|
|
else if (sc.Compare("interpolate"))
|
|
{
|
|
if (interpolate)
|
|
{
|
|
pos.Message(MSG_ERROR, "defineqav (%d): more than one interpolate block defined, unable to continue", res_id);
|
|
return;
|
|
}
|
|
interpolate = true;
|
|
if (!parseDefineQAVInterpolateBlock(sc, res_id, numframes)) return;
|
|
}
|
|
}
|
|
|
|
// If we're not interpolating, remove any reference to interpolation data for this res_id.
|
|
if (!interpolate) gi->RemoveQAVInterpProps(res_id);
|
|
|
|
// Add new file to filesystem.
|
|
fileSystem.CreatePathlessCopy(fn.GetChars(), res_id, 0);
|
|
}
|
|
|
|
//===========================================================================
|
|
//
|
|
//
|
|
//
|
|
//===========================================================================
|
|
|
|
struct dispatch
|
|
{
|
|
const char* text;
|
|
void (*handler)(FScanner& sc, FScriptPosition& pos);
|
|
};
|
|
|
|
|
|
static const dispatch basetokens[] =
|
|
{
|
|
{ "include", parseInclude },
|
|
{ "#include", parseInclude },
|
|
{ "includedefault", parseIncludeDefault },
|
|
{ "#includedefault", parseIncludeDefault },
|
|
{ "define", parseDefine },
|
|
{ "#define", parseDefine },
|
|
|
|
// deprecated style
|
|
{ "definetexture", parseDefineTexture },
|
|
{ "defineskybox", parseDefineSkybox },
|
|
{ "definetint", parseDefineTint },
|
|
{ "definemodel", parseDefineModel },
|
|
{ "definemodelframe",parseDefineModelFrame },
|
|
{ "definemodelanim", parseDefineModelAnim },
|
|
{ "definemodelskin", parseDefineModelSkin },
|
|
{ "selectmodelskin", parseSelectModelSkin },
|
|
{ "definevoxel", parseDefineVoxel },
|
|
{ "definevoxeltiles",parseDefineVoxelTiles },
|
|
|
|
// new style
|
|
{ "model", parseModel },
|
|
{ "voxel", parseVoxel },
|
|
{ "skybox", parseSkybox },
|
|
{ "highpalookup", parseHighpalookup },
|
|
{ "tint", parseTint },
|
|
{ "texture", parseTexture },
|
|
{ "tile", parseTexture },
|
|
{ "music", parseMusic },
|
|
{ "sound", parseEmptyBlock },
|
|
{ "animsounds", parseEmptyBlockWithParm },
|
|
{ "cutscene", parseEmptyBlockWithParm },
|
|
{ "nofloorpalrange", parseNoFloorpalRange },
|
|
{ "texhitscanrange", parseTexHitscanRange },
|
|
{ "nofullbrightrange", parseNoFullbrightRange },
|
|
// other stuff
|
|
{ "undefmodel", parseUndefModel },
|
|
{ "undefmodelrange", parseUndefModelRange },
|
|
{ "undefmodelof", parseUndefModelOf },
|
|
{ "undeftexture", parseUndefTexture },
|
|
{ "undeftexturerange", parseUndefTextureRange },
|
|
{ "alphahack", parseAlphahack },
|
|
{ "alphahackrange", parseAlphahackRange },
|
|
{ "spritecol", parseSkip<3> },
|
|
{ "2dcol", parseSkip<4> },
|
|
{ "2dcolidxrange", parseSkip<3> },
|
|
{ "fogpal", parseFogpal },
|
|
{ "loadgrp", parseSkip<1> },
|
|
{ "dummytile", parseDummyTile },
|
|
{ "dummytilerange", parseDummyTileRange },
|
|
{ "setuptile", parseSetupTile },
|
|
{ "setuptilerange", parseSetupTileRange },
|
|
{ "undefinetile", parseUndefineTile },
|
|
{ "undefinetilerange", parseUndefineTileRange },
|
|
{ "animtilerange", parseAnimTileRange },
|
|
{ "cachesize", parseSkip<1> },
|
|
{ "dummytilefrompic",parseImportTile },
|
|
{ "tilefromtexture", parseTileFromTexture },
|
|
{ "mapinfo", parseMapinfo },
|
|
{ "echo", parseEcho },
|
|
{ "globalflags", parseSkip<1> },
|
|
{ "copytile", parseCopyTile },
|
|
{ "globalgameflags", parseSkip<1> },
|
|
{ "multipsky", parseEmptyBlockWithParm },
|
|
{ "undefblendtablerange", parseSkip<2> },
|
|
{ "shadefactor", parseSkip<1> },
|
|
{ "newgamechoices", parseEmptyBlock },
|
|
{ "rffdefineid", parseRffDefineId },
|
|
{ "defineqav", parseDefineQAV },
|
|
|
|
{ nullptr, nullptr },
|
|
};
|
|
|
|
static void defsparser(FScanner& sc)
|
|
{
|
|
int iter = 0;
|
|
|
|
sc.SetNoFatalErrors(true);
|
|
sc.SetNoOctals(true);
|
|
while (1)
|
|
{
|
|
if (++iter >= 50)
|
|
{
|
|
Printf(".");
|
|
iter = 0;
|
|
}
|
|
FScriptPosition pos = sc;
|
|
if (!sc.GetString()) return;
|
|
int index = sc.MustMatchString(&basetokens[0].text, sizeof(basetokens[0]));
|
|
if (index != -1) basetokens[index].handler(sc, pos);
|
|
}
|
|
}
|
|
|
|
void loaddefinitionsfile(TilesetBuildInfo& info, const char* fn, bool cumulative, bool maingame)
|
|
{
|
|
tbuild = &info;
|
|
bool done = false;
|
|
auto parseit = [&](int lump)
|
|
{
|
|
FScanner sc;
|
|
sc.OpenLumpNum(lump);
|
|
defsparser(sc);
|
|
done = true;
|
|
Printf(PRINT_NONOTIFY, "\n");
|
|
};
|
|
|
|
cycle_t deftimer;
|
|
deftimer.Reset();
|
|
|
|
auto printtimer = [&](const char* fn)
|
|
{
|
|
deftimer.Unclock();
|
|
DPrintf(DMSG_SPAMMY, "Definitions file \"%s\" loaded, %f ms.\n", fn, deftimer.TimeMS());
|
|
deftimer.Reset();
|
|
};
|
|
|
|
if (!cumulative)
|
|
{
|
|
int lump = fileSystem.FindFile(fn);
|
|
if (lump >= 0)
|
|
{
|
|
Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fn);
|
|
deftimer.Clock();
|
|
parseit(lump);
|
|
printtimer(fn);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int lump, lastlump = 0;
|
|
while ((lump = fileSystem.FindLumpFullName(fn, &lastlump)) >= 0)
|
|
{
|
|
if (maingame && fileSystem.GetFileContainer(lump) > fileSystem.GetMaxBaseNum()) break;
|
|
Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fileSystem.GetFileFullPath(lump).c_str());
|
|
deftimer.Clock();
|
|
parseit(lump);
|
|
printtimer(fn);
|
|
}
|
|
}
|
|
}
|