Christoph Oelckers
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74f6ff0c03
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we really do not need to pack the GAMEOPTIONS struct...
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2023-12-05 22:39:27 +01:00 |
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Christoph Oelckers
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0c397033f1
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added the remaining needed GetChars calls.
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2023-12-05 22:39:27 +01:00 |
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Mitchell Richters
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31bb7d3348
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- Duke: Repair crash when calling OnEvent(EVENT_ENTERLEVEL) .
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2023-12-05 22:39:25 +01:00 |
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Mitchell Richters
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a8ec00d7ce
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- SW: No need to mark off PlayerArray for saving game-side.
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2023-12-05 22:39:25 +01:00 |
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Mitchell Richters
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b83f062037
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- Exhumed: A little bit more cleanup.
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2023-12-05 22:39:25 +01:00 |
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Mitchell Richters
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83cd140d75
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- Exhumed: Remove static copy of last yaw input from draw code.
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2023-12-05 22:39:25 +01:00 |
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Mitchell Richters
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11d9739707
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- Duke: Interpolate getavel() since we now have the last packet available to do so.
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2023-12-05 22:39:24 +01:00 |
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Mitchell Richters
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52b20e1f59
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- Move syncinput mechanism into GameInput object.
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2023-12-05 22:39:24 +01:00 |
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Mitchell Richters
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790fc0b28a
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- Fix most warnings in Clang under Linux.
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2023-12-05 22:39:24 +01:00 |
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Mitchell Richters
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7e393e04a5
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- Duke: Remove casts from setting RR vehicle velocities and consolidate setup into an inline.
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2023-12-05 22:39:24 +01:00 |
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Mitchell Richters
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6a06df0e45
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- Duke: Change a few triple negations from the wrapper removal process.
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2023-12-05 22:39:24 +01:00 |
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Mitchell Richters
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526db7f8b0
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- Fix all GCC warnings in the game-side code.
* Most of these were due to mixed spaces/tabs playing nastiness with non-braced if/else statements.
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2023-12-05 22:39:23 +01:00 |
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Mitchell Richters
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084be1a45c
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- Store scaleAdjust directly inside the GameInput object.
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2023-12-05 22:39:23 +01:00 |
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Mitchell Richters
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bdf566b348
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- Remove GameInput friendships inside PlayerAngles in lieu of a local inline function.
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2023-12-05 22:39:23 +01:00 |
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Mitchell Richters
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23dd0bab87
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- Exhumed: Manual sweep for last replacements of player index for pointer.
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2023-12-05 22:39:23 +01:00 |
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Mitchell Richters
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9871bb4a73
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- Exhumed: Clean up player accesses in player.cpp .
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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33296e61fb
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- Exhumed: Clean up player accesses in map.cpp and move.cpp .
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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51b5393a23
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- Exhumed: Clean up player accesses in items.cpp and associated utilities.
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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692d995257
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- Exhumed: Clean up player accesses in gun.cpp and associated utilities.
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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a9ca3d7375
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- Exhumed: Clean up player accesses in grenade code.
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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856b6630f1
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- Exhumed: Clean up player accesses in cheats.cpp .
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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ad5f1d9f7d
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- Exhumed: Clean up player accesses in AddAmmo() .
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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d4b0cb14b4
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- Exhumed: Convert most of Ra to pointers.
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2023-12-05 22:39:22 +01:00 |
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Mitchell Richters
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02f8ac3bb3
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- Duke: Clean up player accesses in weapons code.
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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2d6930fddc
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- SW: Clean up player accesses in DoGet() .
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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63605f034d
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- Duke: Manual sweep for last replacements of GetActor() calls for stack pointer.
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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66a77ea860
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- Duke: Manual sweep for last replacements of player index for pointer.
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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0615eba516
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- Duke: Clean up player/actor accesses in checksectors_*() .
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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48f1be7e0c
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- Duke: Clean up player/actor accesses in checkhitswitch() and associated utilities.
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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b5f2357949
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- Duke: Clean up player/actor accesses in moveclouds() .
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2023-12-05 22:39:21 +01:00 |
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Mitchell Richters
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2de143214b
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- Duke: Clean up player/actor accesses in checkhitdefault() .
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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4b410d48ba
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- Duke: Clean up player/actor accesses in doanimations() .
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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5f132f5cda
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- Duke: Clean up player/actor accesses in findplayer utilities.
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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60228e10c6
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- Duke: Clean up actor accesses in premap.cpp .
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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7401bf4c6f
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- Duke: Clean up actor accesses in player_d.cpp .
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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4464497c28
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- Duke: Clean up player/actor accesses in processinput_*() .
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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32d294fed0
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- Duke: Clean up player/actor accesses in processweapon() .
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2023-12-05 22:39:20 +01:00 |
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Mitchell Richters
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0c7450bdb7
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- Duke: Clean up player/actor accesses in player_w.cpp .
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2023-12-05 22:39:19 +01:00 |
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Mitchell Richters
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3cefaf9030
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- Duke: Clean up player/actor accesses in operateweapon() .
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2023-12-05 22:39:19 +01:00 |
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Mitchell Richters
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9836925258
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- Duke: Clean up player/actor accesses in fireweapon() .
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2023-12-05 22:39:19 +01:00 |
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Mitchell Richters
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caa7d50505
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- Duke: Clean up player/actor accesses in operateTripbomb() .
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2023-12-05 22:39:19 +01:00 |
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Mitchell Richters
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58a87b658c
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- Duke: Clean up player/actor accesses in movement() .
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2023-12-05 22:39:19 +01:00 |
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Mitchell Richters
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7dc0bde2be
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- Duke: Clean up player/actor accesses in operateJetpack() .
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2023-12-05 22:39:19 +01:00 |
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Mitchell Richters
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d32961ca01
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- Duke: Clean up actor accesses in player.cpp .
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2023-12-05 22:39:17 +01:00 |
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Mitchell Richters
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3293d2337b
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- Duke: Clean up player/actor accesses in underwater() .
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2023-12-05 22:39:17 +01:00 |
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Mitchell Richters
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6bb5958a93
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- Duke: Clean up player/actor accesses in checkp() .
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2023-12-05 22:39:17 +01:00 |
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Mitchell Richters
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be417e324b
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- Duke: Clean up player/actor accesses in haslock() .
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2023-12-05 22:39:17 +01:00 |
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Mitchell Richters
|
175b856406
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- Duke: Clean up player/actor accesses in shoot() .
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2023-12-05 22:39:17 +01:00 |
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Mitchell Richters
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0e1520ab1f
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- Duke: Clean up player/actor accesses in all input look functions.
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2023-12-05 22:39:16 +01:00 |
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Mitchell Richters
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8e2d4a3f52
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- Duke: Clean up player/actor accesses in playerJump() .
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2023-12-05 22:39:16 +01:00 |
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