hendricks266
ddd94d7b92
Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
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While the fragbar is indeed too cumbersome for use with more than 8 players, and a "show current score overlay" button is a better and more modern solution, this flag should connote whether a mode is *eligible* for it, not whether it is used at all.
TODO: Add a cvar for toggling the fragbar and turn it off by default.
git-svn-id: https://svn.eduke32.com/eduke32@6482 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:21 +00:00
hendricks266
6aaddf3fa2
Enumify the definition of g_gametypeFlags.
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git-svn-id: https://svn.eduke32.com/eduke32@6481 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:18 +00:00
hendricks266
04d1f0eb29
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
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Reported by RunningDuke.
git-svn-id: https://svn.eduke32.com/eduke32@6480 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:15 +00:00
hendricks266
17c4d27298
if (A ? 1 : B) --> if (A || B)
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git-svn-id: https://svn.eduke32.com/eduke32@6479 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:12 +00:00
hendricks266
486791b3ee
Add the Platoon Leader expansion for WWII GI to the GRP list.
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git-svn-id: https://svn.eduke32.com/eduke32@6477 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:06 +00:00
hendricks266
1a256f2509
Duke: Scan for *.dat in addition to .grp, .zip, .ssi, etc.
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git-svn-id: https://svn.eduke32.com/eduke32@6476 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:03 +00:00
hendricks266
95d93f770e
Eliminate the force-disabling of glprojectionhacks during showview.
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Please notify me if this change negatively affects your code.
git-svn-id: https://svn.eduke32.com/eduke32@6473 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:17 +00:00
hendricks266
32d3ca1591
Some more standalone stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@6467 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:58 +00:00
hendricks266
60fcb6527c
Menus: If you open the Help menu with the F1 key, make Help the selected item on the main menu, if applicable.
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git-svn-id: https://svn.eduke32.com/eduke32@6466 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:55 +00:00
hendricks266
ae81b6dce7
Menus: Factor out code into Menu_AboutToStartDisplaying and Menu_ChangingTo.
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git-svn-id: https://svn.eduke32.com/eduke32@6465 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:52 +00:00
hendricks266
e971005153
Menus: Use SMALLFNTCURSOR for a text caret in the absence of a SPINNINGNUKEICON tile.
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git-svn-id: https://svn.eduke32.com/eduke32@6464 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:48 +00:00
hendricks266
0ed359244e
Menus: Factor out SPINNINGNUKEICON drawing
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git-svn-id: https://svn.eduke32.com/eduke32@6463 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:45 +00:00
hendricks266
7e914f838a
Avoid an unused variable warning with EDUKE32_STANDALONE.
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git-svn-id: https://svn.eduke32.com/eduke32@6462 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:40 +00:00
terminx
ff8d608caf
Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
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git-svn-id: https://svn.eduke32.com/eduke32@6461 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-08 22:15:51 +00:00
terminx
938d444b35
This should fix the scrambled log output when the game crashes while executing a CON script somewhere
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git-svn-id: https://svn.eduke32.com/eduke32@6460 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-04 22:30:53 +00:00
hendricks266
5967749a10
Menus: Don't play EXITMENUSOUND when trying to close a root menu outside of an active game.
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git-svn-id: https://svn.eduke32.com/eduke32@6459 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:35 +00:00
hendricks266
788ba4f373
Amend r6452.
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git-svn-id: https://svn.eduke32.com/eduke32@6458 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:32 +00:00
hendricks266
029340b3a5
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
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Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.
Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6457 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:37 +00:00
hendricks266
ee94494e3a
Fix display of the fragbar in widescreen.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6456 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:34 +00:00
hendricks266
b776c689bb
Fix the fragbar not respecting GAMETYPE_FRAGBAR.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6455 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:31 +00:00
hendricks266
11ce89d294
Fix randomseed in multiplayer.
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Merged from private network branch.
Patch by [IFOC]75, prepared by Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6454 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:28 +00:00
hendricks266
fc0eabebb6
Add player[].connected.
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Patch from Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6453 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:24 +00:00
hendricks266
385a3f9182
Address an oversight in r6212.
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git-svn-id: https://svn.eduke32.com/eduke32@6452 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:21 +00:00
hendricks266
36eb156d7d
macOS: Fix crash in startup window when no game data is found.
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git-svn-id: https://svn.eduke32.com/eduke32@6448 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:32 +00:00
hendricks266
01c073f18a
Update credits.
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git-svn-id: https://svn.eduke32.com/eduke32@6446 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:26 +00:00
hendricks266
b713b8489d
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
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git-svn-id: https://svn.eduke32.com/eduke32@6445 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:22 +00:00
terminx
ab79264047
Make setinput work better in EVENT_PROCESSINPUT
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git-svn-id: https://svn.eduke32.com/eduke32@6443 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:51 +00:00
terminx
bdf81027ec
NETCODE_DISABLE implementation tweaks. I think this is better.
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git-svn-id: https://svn.eduke32.com/eduke32@6442 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:45 +00:00
terminx
389c71e185
uint64_t based FPS limiter
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git-svn-id: https://svn.eduke32.com/eduke32@6441 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:39 +00:00
terminx
0958b57047
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
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git-svn-id: https://svn.eduke32.com/eduke32@6436 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:48 +00:00
terminx
332b037c39
Expose "show2dsector" to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6433 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:29 +00:00
terminx
98cd4a5c6c
Use tokenmap_t struct to define all CON keywords
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git-svn-id: https://svn.eduke32.com/eduke32@6432 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:23 +00:00
hendricks266
af679d2ca8
CON: Call I_ClearAllInput before Anim_Play when executing startcutscene.
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git-svn-id: https://svn.eduke32.com/eduke32@6428 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:05 +00:00
hendricks266
df70cbbbeb
CON: Add "stopallmusic" command.
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git-svn-id: https://svn.eduke32.com/eduke32@6427 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:02 +00:00
hendricks266
c750f8262a
Partial build fix for Lunatic.
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git-svn-id: https://svn.eduke32.com/eduke32@6426 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:59 +00:00
terminx
72f7a6983a
Remove user map menu from EDUKE32_SIMPLE_MENU builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6415 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-04 23:06:37 +00:00
hendricks266
cbb18f5c70
CON: Add starttrackslot <volume> <level>
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Clobbering ud.volume_number is a hack no one should need to use any more.
Only this command supports specifying -1 for volume to access the main menu, briefing, etc themes.
git-svn-id: https://svn.eduke32.com/eduke32@6414 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:59 +00:00
hendricks266
bc1ed207d6
CON parser: Merge some cases for code size savings.
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git-svn-id: https://svn.eduke32.com/eduke32@6413 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:55 +00:00
hendricks266
c3fcd92db3
Menus: Fix RangeInt32.
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git-svn-id: https://svn.eduke32.com/eduke32@6412 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:52 +00:00
terminx
a1d17f3a49
Continuation of r6409
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git-svn-id: https://svn.eduke32.com/eduke32@6411 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 03:14:51 +00:00
hendricks266
2a75137f79
Fix two warnings. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6410 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:53:16 +00:00
terminx
fe05c5dcc1
Unimportant menu changes to kick off synthesis
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git-svn-id: https://svn.eduke32.com/eduke32@6409 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:34:54 +00:00
hendricks266
bb13b0db85
CON: Fix checkavailweapon command.
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git-svn-id: https://svn.eduke32.com/eduke32@6408 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 21:23:51 +00:00
hendricks266
3e8c80a3d3
Fix a warning. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6406 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 04:27:44 +00:00
hendricks266
8c5fe26b14
CON: Fix playervar quick structure access.
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git-svn-id: https://svn.eduke32.com/eduke32@6404 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:40:00 +00:00
hendricks266
d414d15b52
Menus: Disable compilation of all code pertaining to MenuRangeDouble_t, since we're not using any.
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git-svn-id: https://svn.eduke32.com/eduke32@6403 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:57 +00:00
hendricks266
88d5da2859
Menus: Clean up MenuRanges.
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git-svn-id: https://svn.eduke32.com/eduke32@6402 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:53 +00:00
hendricks266
0f54975751
Yet another round of trailing whitespace.
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git-svn-id: https://svn.eduke32.com/eduke32@6400 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:46 +00:00
terminx
7c7f550100
Useless change to force a synthesis build
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git-svn-id: https://svn.eduke32.com/eduke32@6398 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 20:24:54 +00:00
hendricks266
32ed49e5c5
Slightly change readarrayfromfile so that attempting to read arrays of a size that does not evenly divide into the requested type rounds up instead of down and zero-pads the difference.
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This should help hackish persuits such as reading map files through this command.
git-svn-id: https://svn.eduke32.com/eduke32@6394 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:38 +00:00
hendricks266
201ee80f87
Fix readarrayfromfile with bitmaps and uint32s. Also improve it.
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git-svn-id: https://svn.eduke32.com/eduke32@6393 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:35 +00:00
hendricks266
6e7daf6d1b
Introduce GAMEARRAY_SIZE_MASK.
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git-svn-id: https://svn.eduke32.com/eduke32@6392 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:31 +00:00
hendricks266
b01b25bc93
Revise part of r6385 for clarity.
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git-svn-id: https://svn.eduke32.com/eduke32@6391 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:28 +00:00
hendricks266
9eaf935757
Connect minitext_ to MF_Minifont.
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git-svn-id: https://svn.eduke32.com/eduke32@6390 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:24 +00:00
terminx
652a56e3d3
Derp. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6389 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 20:05:48 +00:00
terminx
eeaf1f1d54
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6387 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:08:52 +00:00
terminx
494f09f80c
Build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6386 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:02:13 +00:00
terminx
769b1255f6
I think this fixes readarrayfromfile and writearraytofile
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git-svn-id: https://svn.eduke32.com/eduke32@6385 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:37 +00:00
terminx
1fd79171d8
Fix console background when using oversized font characters
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git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:26 +00:00
terminx
b00266b47f
CON-solidation
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Sorry for the shitty pun
git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
9b9b6baecd
Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
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git-svn-id: https://svn.eduke32.com/eduke32@6380 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:09 +00:00
hendricks266
715d2ec25a
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6377 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:26 +00:00
hendricks266
e87f1591f9
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
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git-svn-id: https://svn.eduke32.com/eduke32@6376 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:23 +00:00
terminx
ef8bd42b49
Another attempt at fixing the problems caused by my recent changes to gamearrays
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git-svn-id: https://svn.eduke32.com/eduke32@6372 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-20 08:57:50 +00:00
terminx
efcdd0cde0
derp
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git-svn-id: https://svn.eduke32.com/eduke32@6371 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-19 06:06:19 +00:00
terminx
dad337add8
Fix gcc 7.1.0 warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
484f640f71
Maybe, possibly, unfuck gamearrays.
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git-svn-id: https://svn.eduke32.com/eduke32@6368 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:22 +00:00
terminx
af0a291a59
Improve C_AddDefaultDefinitions()
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git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
terminx
dc282fcb7c
Remove extraneous "updated cfgname.cfg" message
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git-svn-id: https://svn.eduke32.com/eduke32@6366 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:10 +00:00
terminx
fd19569099
Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.
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git-svn-id: https://svn.eduke32.com/eduke32@6365 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:00 +00:00
terminx
bf18114d31
Fix compiler warning
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git-svn-id: https://svn.eduke32.com/eduke32@6363 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:52:36 +00:00
hendricks266
494c778feb
Fix some int/int32_t mismatches. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6362 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:21 +00:00
hendricks266
1b1fd9e0eb
CON: ifspawnedby and ifwasweapon are really the same command. Merge the code to execute them.
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git-svn-id: https://svn.eduke32.com/eduke32@6360 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-15 21:56:12 +00:00
terminx
d703ac2c62
Fix issue with changing settings in the startup window
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git-svn-id: https://svn.eduke32.com/eduke32@6359 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:37 +00:00
terminx
f4e1012081
"qputs" alias for "redefinequote"
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git-svn-id: https://svn.eduke32.com/eduke32@6358 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-12 04:10:29 +00:00
terminx
3141084a65
More array work: support for reading and writing the new array types from disk. Not tested.
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git-svn-id: https://svn.eduke32.com/eduke32@6357 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:03:01 +00:00
terminx
01d92aeed2
Syntax changes for gamevar and gamearray declarations:
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Gamevar: default value and flags are now optional. A var declared without a value will default to 0 and a var declared without flags will default to global. Multiple flags can now be stacked one after another in a var declaration, and the most useful ones (GAMEVAR_PERPLAYER, GAMEVAR_PERACTOR, GAMEVAR_NODEFAULT, and GAMEVAR_NORESET) are now pre-defined tokens for easy use.
Gamearray: flags field now allows stacking of multiple flags as described above. Arrays can now be defined with specific data types, including int16_t, uint8_t, and a new bit-packed boolean data type. The tokens GAMEARRAY_RESTORE, GAMEARRAY_INT16, GAMEARRAY_UINT8, and GAMEARRAY_BOOLEAN are pre-defined for use of this feature.
This is all still pretty experimental.
git-svn-id: https://svn.eduke32.com/eduke32@6356 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-11 04:02:52 +00:00
hendricks266
b702ebb085
Menus: Draw most text using YCenter and YOffsetZero modes to facilitate certain kinds of visual cues.
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git-svn-id: https://svn.eduke32.com/eduke32@6354 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:44:07 +00:00
hendricks266
bbff77b20e
Add a THISACTOR for tiledata and paldata, referring to the current actor's picnum and pal.
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git-svn-id: https://svn.eduke32.com/eduke32@6351 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:57 +00:00
hendricks266
ebe2e67439
Fix a bug with undefinegamefunc breaking the key configuration menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6350 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:54 +00:00
hendricks266
c980410ecc
Remove special limitations on CON customization access to the DNCGS cheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6349 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-10 13:43:50 +00:00
terminx
f164fde06b
What a hilarious typo
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git-svn-id: https://svn.eduke32.com/eduke32@6348 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 22:01:59 +00:00
terminx
3706ac1b43
Allow scripts to change MAXSPRITESONSCREEN before calls to drawrooms() and friends
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git-svn-id: https://svn.eduke32.com/eduke32@6347 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:11 +00:00
terminx
4c981137be
Check constants before THISACTOR in Gv_GetManyVars(). Seems much more likely to be true.
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git-svn-id: https://svn.eduke32.com/eduke32@6346 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:42:01 +00:00
terminx
8be8ae8743
Revise some CON VM error messages for consistency. Upgrade a couple of CON VM errors to a new critical error type which pops up a dialog box when the error is encountered. If you've been writing crappy scripts that spam "divide by zero!" errors into the log that you've been ignoring, you're gonna have a bad time.
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git-svn-id: https://svn.eduke32.com/eduke32@6345 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:55 +00:00
terminx
da0cc1b9bd
Some work on CON arrays. Hopefully nothing is broken!
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git-svn-id: https://svn.eduke32.com/eduke32@6343 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:43 +00:00
terminx
19c58edb40
Add support for bitmap gamearrays and expose gotpic to CON
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git-svn-id: https://svn.eduke32.com/eduke32@6342 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 19:41:36 +00:00
terminx
c23b1fe076
Read setup again after compiling scripts
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git-svn-id: https://svn.eduke32.com/eduke32@6339 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:51 +00:00
terminx
b3b40c9581
Allow writing to 8 and 16-bit CON arrays
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git-svn-id: https://svn.eduke32.com/eduke32@6338 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-08 05:18:43 +00:00
terminx
2b7cd33fc2
script command aliases
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git-svn-id: https://svn.eduke32.com/eduke32@6336 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:47 +00:00
terminx
15b2186696
Internal menu tweaks
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git-svn-id: https://svn.eduke32.com/eduke32@6335 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:42 +00:00
terminx
224475402f
Remove errant EDUKE32_PREDICT_FALSE
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git-svn-id: https://svn.eduke32.com/eduke32@6333 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-07 22:50:29 +00:00
hendricks266
a6842482de
Allow certain debugging-specific cheats to be used from the console even in skill 4.
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git-svn-id: https://svn.eduke32.com/eduke32@6332 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:17 +00:00
hendricks266
4f1343adfc
Menus: Use screentext's newline support for more mgametext.
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git-svn-id: https://svn.eduke32.com/eduke32@6330 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:11 +00:00
hendricks266
3e7f9ad276
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6329 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-06 14:43:07 +00:00
terminx
5ce9e2b208
Combine CONTROL_KeyBinds and CONTROL_MouseBinds
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git-svn-id: https://svn.eduke32.com/eduke32@6328 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:54 +00:00
terminx
bea9a73047
More command line parameter help text cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6327 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:47 +00:00
terminx
3b1cf74fea
Revise the error message for the default case in VM_Execute()
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git-svn-id: https://svn.eduke32.com/eduke32@6326 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:42 +00:00
terminx
a9e513ecaf
Add OSD_PROTECTED flag, set when gamefunc_Show_Console has been undefined from CON. Currently just requires you hold down shift when pressing the console key to open the console.
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git-svn-id: https://svn.eduke32.com/eduke32@6325 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:37 +00:00
terminx
6af5f3b478
"Keyboard Keys" -> "Key Configuration"
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git-svn-id: https://svn.eduke32.com/eduke32@6324 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-05 05:42:29 +00:00