Christoph Oelckers
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1ba20c7dce
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- wrapped most clipdist assignments
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2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
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ef47040630
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- renaming stuff for search purposes
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2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
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28a3a8e314
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- wrapped all literal assignments to clipdist - part 1
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2022-10-17 17:03:52 +02:00 |
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Christoph Oelckers
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6b5cbac96a
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- consolidate common formula
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2022-10-17 17:03:52 +02:00 |
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Christoph Oelckers
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7dab26f04d
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- handle several movesprite_ex calls.
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2022-10-15 12:42:30 +02:00 |
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Christoph Oelckers
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eed7f0806c
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- more quick replacements
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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3e76d49b6e
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- removed the mul vel wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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6fd8dae380
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- removed the non-Blood float_* access wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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62ba753585
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- remove vel clear wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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9ba03ac53f
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- renamed yvel to yint in Duke.
It's never used as velocity, but as an auxiliary parameter so name it appropriately.
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2022-10-14 23:17:45 +02:00 |
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Christoph Oelckers
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9621cd08d2
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- use PlayerIndex plus a bit of cleanup.
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2022-10-14 23:17:45 +02:00 |
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Christoph Oelckers
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9600face4a
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- the rest.
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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567b20f9ef
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- almost the rest.
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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ce20bd9c56
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- more wraps
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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643dda6085
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-add_int_xvel(-
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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d19e99481d
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- add_int_xvel
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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33eeb8d9c2
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- right shifts
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2022-10-14 23:13:33 +02:00 |
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Christoph Oelckers
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ec88d1ea6c
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- set_int_xvel
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2022-10-14 23:13:32 +02:00 |
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Christoph Oelckers
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fb1a9881e3
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- half done with xvel
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2022-10-14 23:13:32 +02:00 |
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Christoph Oelckers
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434548a5aa
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- more xvel wraps.
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2022-10-14 23:13:32 +02:00 |
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Christoph Oelckers
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0aad018796
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- second batch of xvel wraps.
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2022-10-14 23:13:32 +02:00 |
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Christoph Oelckers
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ba044ac2f4
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- first bunch of wrapping xvel.
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2022-10-14 23:02:11 +02:00 |
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Christoph Oelckers
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36f109502d
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- use clear_xvel wrapper.
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2022-10-14 23:02:11 +02:00 |
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Christoph Oelckers
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a006482c07
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- this concludes all trivial int_zvel replacements.
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2022-10-14 22:57:37 +02:00 |
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Christoph Oelckers
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9f9858d8f4
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- handle remaining zvel comparisons.
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2022-10-14 22:57:36 +02:00 |
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Christoph Oelckers
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56e5388150
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- handle 'zvel >' comparisons with constants.
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2022-10-14 22:55:27 +02:00 |
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Christoph Oelckers
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07bac24234
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- quickly got rid of a significant bunch of int_zvel calls.
Mapping to float_zvel what could be done with search and replace.
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2022-10-14 20:31:57 +02:00 |
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Christoph Oelckers
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999cd16b24
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- use clear_zvel
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2022-10-14 20:31:57 +02:00 |
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Christoph Oelckers
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8946a66350
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- handle zvel multiplications with a wrapper.
This completes wrapping of zvel.
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2022-10-14 20:31:56 +02:00 |
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Christoph Oelckers
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231107921e
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- handle a few more operators
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2022-10-14 20:31:56 +02:00 |
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Christoph Oelckers
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588af5aa71
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- add_int_zvel with -
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2022-10-14 20:31:56 +02:00 |
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Christoph Oelckers
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8bfedc327f
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- add_int_zvel
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2022-10-14 20:31:56 +02:00 |
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Christoph Oelckers
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6ddfd8e97a
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- set_int_zvel
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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70d0d0622b
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- wrapped 0 assignments to zvel
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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a9d96864d3
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- more zvel wrapping
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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3f7b423a4a
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- zvel wrapping, part 1.
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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785575604b
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- no need to use int_delta when all we want is the angle.
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2022-10-13 22:54:43 +02:00 |
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Christoph Oelckers
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6ce01e24d2
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- renamed walltype::delta and walltype::center
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2022-10-13 22:54:42 +02:00 |
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Christoph Oelckers
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33a3a36da1
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- floatify pos in movesprite_ex_r
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2022-10-13 20:23:52 +02:00 |
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Christoph Oelckers
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25949ce6ab
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- gut stuff
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2022-10-13 00:59:00 +02:00 |
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Christoph Oelckers
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3d29c8f3ad
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- floatified position in checkhitwall
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2022-10-13 00:59:00 +02:00 |
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Christoph Oelckers
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f269ceff64
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slope functions with position vectors
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2022-10-12 22:10:37 +02:00 |
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Christoph Oelckers
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a5a3669238
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- eliminated the SetActor/Z function receiving a vec3_t pointer.
The only one left is the one with a DVector3 now.
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2022-10-12 22:10:36 +02:00 |
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Christoph Oelckers
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00436bfdac
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- eliminated one UpdateActor pverload.
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2022-10-12 22:10:36 +02:00 |
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Christoph Oelckers
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113980ca8e
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- cansee in Duke
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2022-10-11 18:05:15 +02:00 |
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Christoph Oelckers
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766ddeb445
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- one more batch of trivial replacements
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2022-10-09 08:21:53 +02:00 |
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Christoph Oelckers
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f13d9892dc
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- trivial wrapper replacements in Duke
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2022-10-09 08:21:53 +02:00 |
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Christoph Oelckers
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b00c8dbaee
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- partial floatification of movetransports_r
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2022-10-09 08:21:52 +02:00 |
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Christoph Oelckers
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b32c4444c4
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- replaced all add_int_z calls with constants.
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2022-10-08 19:28:57 +02:00 |
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Mitchell Richters
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d28d6cd4cf
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- Utilise actor sprite's full precision in instances where angle was converted to Build and back again.
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2022-10-05 00:36:30 +02:00 |
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