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- wrapped all literal assignments to clipdist - part 1
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16f0d15cdc
commit
28a3a8e314
6 changed files with 9 additions and 9 deletions
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@ -374,7 +374,7 @@ static void ThrowThing(DBloodActor* actor, bool impact)
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spawned->xspr.data3 = 512 / (gGameOptions.nDifficulty + 1);
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spawned->spr.cstat &= ~CSTAT_SPRITE_BLOCK;
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spawned->spr.pal = 6;
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spawned->spr.clipdist = 0;
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spawned->set_native_clipdist(0);
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spawned->SetTarget(actor->GetTarget());
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spawned->xspr.Proximity = true;
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spawned->xspr.stateTimer = 1;
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@ -96,7 +96,7 @@ void FlareBurst(DBloodActor* actor, sectortype*) // 2
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spawnedactor->spr.shade = -128;
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spawnedactor->spr.xrepeat = spawnedactor->spr.yrepeat = 32;
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spawnedactor->spr.type = kMissileFlareAlt;
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spawnedactor->spr.clipdist = 2;
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spawnedactor->set_native_clipdist(2);
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spawnedactor->SetOwner(actor);
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int nAngle2 = (i << 11) / 8;
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int dx = 0;
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@ -50,7 +50,7 @@ DBloodActor* InsertSprite(sectortype* pSector, int nStat)
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{
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auto act = static_cast<DBloodActor*>(::InsertActor(RUNTIME_CLASS(DBloodActor), pSector, nStat));
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act->spr.cstat = CSTAT_SPRITE_YCENTER;
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act->spr.clipdist = 32;
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act->set_native_clipdist(32);
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act->spr.xrepeat = act->spr.yrepeat = 64;
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return act;
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}
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@ -1553,7 +1553,7 @@ void forcesphere(DDukeActor* actor, int forcesphere)
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if (k)
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{
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k->spr.cstat = CSTAT_SPRITE_BLOCK_ALL | CSTAT_SPRITE_YCENTER;
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k->spr.clipdist = 64;
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k->set_native_clipdist(64);
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k->set_int_ang(j);
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k->set_int_zvel(bsin(l, -5));
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k->set_int_xvel(bcos(l, -9));
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@ -578,25 +578,25 @@ void respawn_rrra(DDukeActor* oldact, DDukeActor* newact)
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{
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newact->spr.xrepeat = 26;
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newact->spr.yrepeat = 26;
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newact->spr.clipdist = 75;
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newact->set_native_clipdist(75);
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}
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else if (newact->spr.pal == 31)
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{
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newact->spr.xrepeat = 36;
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newact->spr.yrepeat = 36;
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newact->spr.clipdist = 100;
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newact->set_native_clipdist(100);
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}
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else if (newact->spr.pal == 32)
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{
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newact->spr.xrepeat = 50;
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newact->spr.yrepeat = 50;
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newact->spr.clipdist = 100;
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newact->set_native_clipdist(100);
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}
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else
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{
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newact->spr.xrepeat = 50;
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newact->spr.yrepeat = 50;
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newact->spr.clipdist = 100;
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newact->set_native_clipdist(100);
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}
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}
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@ -2228,7 +2228,7 @@ int ParseState::parse(void)
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g_ac->spr.cstat = CSTAT_SPRITE_BLOCK_ALL;
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g_ac->spr.shade = -12;
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g_ac->spr.clipdist = 64;
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g_ac->set_native_clipdist(64);
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g_ac->spr.xrepeat = 42;
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g_ac->spr.yrepeat = 36;
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g_ac->SetOwner(g_ac);
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