Christoph Oelckers
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d2253a3aec
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- renamed angle stuff.
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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079fbd340f
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- floatified sop->floor_loz and floor_hiz
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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9aaae82de0
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- variable renaming again
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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d0422ae1b5
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- floatified scale_point stuff.
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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aa88eb49e0
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- renamed another set of variables
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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09104ba6fe
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- floatified ScaleRandomPoint
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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d80b39d184
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- floatified clipbox/MultiClip of SW
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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17b117e86b
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- renamed another set of variables.
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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95477aaefb
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- add_int_ppos_Z is gone now.
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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0b642dc631
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- floatified large parts of SO movement code.
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2022-10-15 13:30:09 +02:00 |
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Christoph Oelckers
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212be963d9
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- floatified SO scale_dist et.al.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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189f791bc4
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- renamed more fields.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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42246f9a9d
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- floatified SW's sector object morph code.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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30104fca50
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- renamed some variables
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2022-10-15 12:42:31 +02:00 |
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Mitchell Richters
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977d8f8109
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- Convert gi->chaseCamPos() to return a floating point DVector3 object.
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2022-10-15 12:16:53 +02:00 |
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Christoph Oelckers
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48c36bd4a2
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- SW ladder climbing
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2022-10-15 12:16:52 +02:00 |
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Christoph Oelckers
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712d28ff40
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- clean out some stuff
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2022-10-15 11:35:38 +02:00 |
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Christoph Oelckers
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151fc46ef3
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- removed unused wrapper.
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2022-10-14 23:53:56 +02:00 |
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Christoph Oelckers
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2f7995619e
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- removed unused variables in SECTOR_OBJECT
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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491b6eb08c
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- floatified some angles.
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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a9b19943dd
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- floatified bob_z and all actor spawns using it.
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2022-10-14 23:39:33 +02:00 |
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Christoph Oelckers
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83adf5e88a
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- floatified PLAYER::Revolve
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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cebdc653bb
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- removed unused fields from PLAYER.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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c3ac42a546
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- removed unused PLAYER::up_speed and down_speed variables.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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29d9d02b78
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- floatified PLAYER::z_speed.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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203e2c405f
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- floatified PLAYER::lv
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2022-10-14 23:17:45 +02:00 |
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Christoph Oelckers
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6feb187a2a
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- floatified lo_step.
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2022-10-14 23:17:45 +02:00 |
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Christoph Oelckers
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f495650922
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- clean out all residual access to yvel in SW.
The game never uses it aside from a sector trigger tag and one special case for the serpent ring.
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2022-10-14 23:02:11 +02:00 |
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Christoph Oelckers
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81fc066a5e
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- use zvel's alias inittype where it's not being used for velocity.
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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f78cfb590d
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- minor cleanup
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
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5d9a1d5ad5
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- Facing
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
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651bf324e3
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- int_Actor* cleanup.
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
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35d74c7f9f
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- some MOVExy replacements.
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
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05ad1e38e9
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- renamed PLAYER::bob_amt and minor cleanup.
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2022-10-14 20:31:54 +02:00 |
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Mitchell Richters
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7d85acac13
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- Clean up remaining automap interfaces to finish the floatification.
* Even though we pre-calculate the sine/cosine needed in `DrawOverheadMap()`, Duke and SW require the full angle for their more mature automaps.
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2022-10-14 18:19:02 +02:00 |
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Christoph Oelckers
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dd171cd158
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- floatified GetRepeatFromHeight's input.
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2022-10-14 18:18:59 +02:00 |
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Christoph Oelckers
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02e411080c
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- SW: floatified SpawnBlood
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2022-10-14 18:18:28 +02:00 |
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Christoph Oelckers
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a5d6cbaa57
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- floatified SpriteOverlap and user.OverlayZ
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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bb8c12efb4
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- inlined GetSpriteSizeY in the only place where it was used.
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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9717082759
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- int_change is gone
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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620de9ebf7
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- handle all remaining move_sprite calls.
int_ceiling_dist and int_floor_dist are gone
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2022-10-14 18:13:46 +02:00 |
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Christoph Oelckers
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ce7533c1c4
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- floatified move_missile’s API
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2022-10-14 17:17:37 +02:00 |
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Christoph Oelckers
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e7197e2d73
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- migrate all remaining move_missile calls
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2022-10-14 17:17:37 +02:00 |
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Christoph Oelckers
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f7d2ab20d8
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- handle more move_missile calls
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2022-10-14 17:17:36 +02:00 |
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Christoph Oelckers
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9803041dfb
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- refactored move_missile calls
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2022-10-14 17:17:36 +02:00 |
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Christoph Oelckers
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93ce8f77be
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- got rid of temporary helper wrappers
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2022-10-14 17:17:36 +02:00 |
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Christoph Oelckers
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3d336bb7e7
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- floatified USER::change
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2022-10-14 17:17:01 +02:00 |
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Christoph Oelckers
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153b5b84f3
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- wrapped almost everything
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2022-10-14 17:17:01 +02:00 |
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Christoph Oelckers
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b6c0560430
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- set_int_change_x
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2022-10-14 17:17:01 +02:00 |
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Christoph Oelckers
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6334b7d3b8
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- wrapped half of the remaining access to user.change
Strictly search and replace.
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2022-10-14 17:17:00 +02:00 |
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