Commit graph

29 commits

Author SHA1 Message Date
sirlemonhead
cdf44030d7 Silence nPlayerSprite check in DoKenTest() as this can fail in valid situations, such as in RestartPlayer() while the player is still being set up. 2019-11-29 00:39:24 +01:00
sirlemonhead
1928f3fbc1 Change cheat screen messages to not display player number - are cheats usable outside of single player?!. Also removed a redundant message in FillWeapons() which got overwritten immediately anyway 2019-11-29 00:39:22 +01:00
Christoph Oelckers
8d11990494 - more work on making Exhumed compile.
Almost done, down to 20 compile errors.
2019-11-24 13:59:36 +01:00
Christoph Oelckers
40772d9f0c - making more things compile. 2019-11-24 10:03:19 +01:00
Christoph Oelckers
0ad7f25a8a - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sirlemonhead
be65a9863b Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
nukeykt
c261f76e5f Automap improvements using code from eduke32 2019-11-22 00:13:40 +01:00
nukeykt
e65d2ef4f4 Fix cobra venom bowl damage 2019-11-22 00:13:31 +01:00
sirlemonhead
7049070721 Misc warning fixes (removed unused variables) 2019-11-22 00:12:46 +01:00
nukeykt
2f1a53e5c4 Fix weapon pickup sound 2019-11-22 00:12:45 +01:00
nukeykt
cd6bbd96a7 Fix push sector sound 2019-11-22 00:12:44 +01:00
nukeykt
53c6e40d6d Fix some gcc related issues 2019-11-22 00:11:26 +01:00
nukeykt
688fa2e778 Interpolate bob angle 2019-11-22 00:10:38 +01:00
nukeykt
aff6ef67c0 Interpolate eye level 2019-11-22 00:10:37 +01:00
nukeykt
4e21cf5cbf Start adding view interpolation using code from duke3d 2019-11-22 00:03:11 +01:00
nukeykt
1dd696df18 Initial work on input code improving 2019-11-22 00:00:08 +01:00
sirlemonhead
911330ed37 Tidied up door handling key. Removed some repeated code and commented-out code 2019-11-22 00:00:06 +01:00
sirlemonhead
223d83e7be Fixed incorrect SEQ index, causing the Cobra staff to appear briefly when changing from grenade to M-60. Fixes issue #6 .Also renamed a player field from field_34 to field_3FOUR to better visually differentiate it from field_3A 2019-11-22 00:00:02 +01:00
nukeykt
941e47cc61 Start rewriting input code 2019-11-21 23:59:58 +01:00
nukeykt
4dcde5dde7 Fix air meter in status bar 2019-11-21 23:59:57 +01:00
sirlemonhead
1a01ee6130 Fix (most) issues with status bar. Health markers and animations should now work. Air gauge still needs to be fixed. 2019-11-21 23:52:32 +01:00
nukeykt
2ef835fcb8 Rework palette related code. This fixes black screen issue with polymost 2019-11-21 23:19:38 +01:00
nukeykt
e9d2a25f7f Add exhumed collision emulation 2019-11-21 23:14:42 +01:00
nukeykt
bda7eb58f2 Uncomment sound calls 2019-11-21 23:10:18 +01:00
nukeykt
a00d0f5986 Fix level restart 2019-11-21 23:01:34 +01:00
nukeykt
6b2ebdd444 Fix input, fix menu crash 2019-11-21 23:01:29 +01:00
nukeykt
e0858d501c Game compiles now
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:59:45 +01:00
nukeykt
50349a6b3d wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
#	source/build/include/build.h
#	source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
936ce5a866 wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00