nukeykt
|
cd74f50e8c
|
Fix silly error with gamefunctions data
|
2019-11-22 00:14:58 +01:00 |
|
nukeykt
|
47b8dd509b
|
Properly read settings from cfg
|
2019-11-22 00:14:56 +01:00 |
|
nukeykt
|
2fe0a6c496
|
Properly save cfg files on exit
|
2019-11-22 00:14:55 +01:00 |
|
nukeykt
|
e626db8ce5
|
Parse exhumed.def if available
|
2019-11-22 00:14:54 +01:00 |
|
nukeykt
|
f3069bbe4f
|
Fix movie in opengl
|
2019-11-22 00:14:53 +01:00 |
|
NY00123
|
2da94d33e8
|
Bring startgtk fixes from EDuke32 rev. 8134 into exhumed
|
2019-11-22 00:14:52 +01:00 |
|
sirlemonhead
|
3073f1780d
|
Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
|
2019-11-22 00:14:50 +01:00 |
|
nukeykt
|
0f874f6979
|
Disable intro fade effects for opengl mode
|
2019-11-22 00:14:49 +01:00 |
|
NY00123
|
27a3945583
|
Forgotten this comment in preceding demo-related commit
|
2019-11-22 00:14:48 +01:00 |
|
NY00123
|
e38dcc7c5f
|
Exhumed: Disable demo playback for now
|
2019-11-22 00:14:47 +01:00 |
|
nukeykt
|
7660d74713
|
Unifdef HandleAsync in input.cpp
|
2019-11-22 00:14:45 +01:00 |
|
sirlemonhead
|
ba5c3fc58c
|
Add README.md
|
2019-11-22 00:14:44 +01:00 |
|
nukeykt
|
fc3ba66cb1
|
Rename app name to pcexhumed
# Conflicts:
# GNUmakefile
# platform/Windows/eduke32.sln
# platform/Windows/pcexhumed.vcxproj
# platform/Windows/pcexhumed.vcxproj.filters
|
2019-11-22 00:14:43 +01:00 |
|
sirlemonhead
|
be65a9863b
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
|
sirlemonhead
|
6cb4456c91
|
Slow down the cinema text scroll speed a bit
|
2019-11-22 00:13:42 +01:00 |
|
sirlemonhead
|
f22d6b275b
|
Working towards fixing Energy Towers. Tower texture should now animate but explosion effect still doesn't render when the tower is destroyed.
|
2019-11-22 00:13:41 +01:00 |
|
nukeykt
|
c261f76e5f
|
Automap improvements using code from eduke32
|
2019-11-22 00:13:40 +01:00 |
|
nukeykt
|
73a3be9aa1
|
Clean up and fix snake code
|
2019-11-22 00:13:39 +01:00 |
|
nukeykt
|
7e7f74206d
|
Fix flamethrower light rotation
|
2019-11-22 00:13:38 +01:00 |
|
nukeykt
|
f445dd45d7
|
Fix erroneous condition in FuncQueenHead
|
2019-11-22 00:13:36 +01:00 |
|
nukeykt
|
cf389bf3ef
|
Clean up and some fixes for Queen ai code
|
2019-11-22 00:13:35 +01:00 |
|
sirlemonhead
|
4ca74ee06a
|
Queen AI fixes. Still need to check Head and Egg code.
|
2019-11-22 00:13:34 +01:00 |
|
nukeykt
|
6da91a4c1f
|
Fix rex animation speed
|
2019-11-22 00:13:33 +01:00 |
|
nukeykt
|
e65d2ef4f4
|
Fix cobra venom bowl damage
|
2019-11-22 00:13:31 +01:00 |
|
nukeykt
|
cabf25bc8b
|
Detabulate gun.cpp
|
2019-11-22 00:13:30 +01:00 |
|
nukeykt
|
9048c0a75c
|
Fix CheckCloseRange return value
|
2019-11-22 00:13:29 +01:00 |
|
sirlemonhead
|
eded50e873
|
Fix Set angle miscalculation
|
2019-11-22 00:13:28 +01:00 |
|
sirlemonhead
|
21459b4ba8
|
Fix Fish AI. Was miscalculating yvel (too many shifts)
|
2019-11-22 00:13:27 +01:00 |
|
sirlemonhead
|
69a6715997
|
Added Wall effect tag 20
|
2019-11-22 00:13:25 +01:00 |
|
sirlemonhead
|
87ef1331d9
|
Fix the Roach/Kilmaat sentry being unkillable. I was missing the line in BuildRoach() to set it's sprite's cstat value
|
2019-11-22 00:13:24 +01:00 |
|
sirlemonhead
|
fe24913d63
|
Hopefully finally fixed Lion AI. Should now attempt to go underground when shot
|
2019-11-22 00:13:23 +01:00 |
|
nukeykt
|
eb456e0dda
|
Fix flow texture panning
|
2019-11-22 00:13:22 +01:00 |
|
nukeykt
|
c970aebb54
|
Fix invalid sector sound
|
2019-11-22 00:13:20 +01:00 |
|
nukeykt
|
337dea13e6
|
Add FPS counter
|
2019-11-22 00:12:57 +01:00 |
|
sirlemonhead
|
19dfc45321
|
Fix set AI. Shouldn't die so quickly now.
|
2019-11-22 00:12:56 +01:00 |
|
sirlemonhead
|
c365a79f81
|
Fix asserts firing for some sector tags. This code now handles cases where the effects aren't set up correctly in the .map file - a floor/ceiling is not in the expected starting position. The nextsectorneighborz() function would end up returning -1 but the game would use this value to index the sector array. It seems the developers were lucky and this resulted in the correct value being returned regardless.
|
2019-11-22 00:12:55 +01:00 |
|
nukeykt
|
6fef06453c
|
Fix shadows in polymost
|
2019-11-22 00:12:54 +01:00 |
|
nukeykt
|
c2594ec4ea
|
Fix background box drawing in Query
|
2019-11-22 00:12:52 +01:00 |
|
nukeykt
|
99a7195f5f
|
Fix water splash sound
|
2019-11-22 00:12:51 +01:00 |
|
nukeykt
|
92dc6be003
|
Fix training level start from ingame menu
|
2019-11-22 00:12:50 +01:00 |
|
nukeykt
|
74e5b77982
|
Fix loadgame menu closing causing training level start
|
2019-11-22 00:12:49 +01:00 |
|
nukeykt
|
62ccf7712a
|
Fix game pause
|
2019-11-22 00:12:47 +01:00 |
|
sirlemonhead
|
7049070721
|
Misc warning fixes (removed unused variables)
|
2019-11-22 00:12:46 +01:00 |
|
nukeykt
|
2f1a53e5c4
|
Fix weapon pickup sound
|
2019-11-22 00:12:45 +01:00 |
|
nukeykt
|
cd6bbd96a7
|
Fix push sector sound
|
2019-11-22 00:12:44 +01:00 |
|
nukeykt
|
f7fbcd09b4
|
Fix player taunts playing at full volume
|
2019-11-22 00:11:31 +01:00 |
|
nukeykt
|
7173ca9db9
|
Play correct sound on opening menu
|
2019-11-22 00:11:30 +01:00 |
|
sirlemonhead
|
2e6459d2f6
|
Fix Mummy's special red fireball attack - it wasn't turning the player into a Mummy
|
2019-11-22 00:11:29 +01:00 |
|
sirlemonhead
|
03f6b4c9ec
|
Remove test assert
|
2019-11-22 00:11:28 +01:00 |
|
nukeykt
|
53c6e40d6d
|
Fix some gcc related issues
|
2019-11-22 00:11:26 +01:00 |
|