sirlemonhead
0ddfbba8a0
Tidied up DoEnergyTile() a bit and lowered the speed of the cinema text scrolling
2019-12-07 01:00:58 +01:00
nukeykt
75789eee50
Fix reading demo file
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# Conflicts:
# source/exhumed/src/exhumed.cpp
2019-12-02 21:19:25 +01:00
sirlemonhead
a55a5ef038
Fix laptop static when using OpenGL
2019-12-02 21:18:40 +01:00
sirlemonhead
2e28647e31
Silence some more compiler warnings
2019-12-02 21:17:05 +01:00
sirlemonhead
5b82f519ff
Add some timing code to the Laptop scene to control the playback speed. This speed isn't likely exact to the original - might need to verify this on one of my old machines.
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# Conflicts:
# source/exhumed/src/menu.cpp
2019-12-02 21:17:02 +01:00
sirlemonhead
e115058cd3
Rewrote music playback to be more sensible. Hopefully this will get rid of the crashes that the handful of people reported. Needs to be fully tested.
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Also, not sure what to do re: map screen. OG seems to keep playing the currently playing track, which seems slightly janky? should we just play track 19?
# Conflicts:
# source/exhumed/src/cd.cpp
# source/exhumed/src/cd.h
2019-11-29 00:39:20 +01:00
sirlemonhead
2dddf19ce7
Add shade flash highlight for currently selected Load Game name
2019-11-28 17:06:18 +01:00
sirlemonhead
8b9f15d5ea
Fix DoAfterCinemaScene() not calling GoToTheCinema()
2019-11-28 17:06:16 +01:00
sirlemonhead
326947d976
Initial music playback support code
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# Conflicts:
# source/exhumed/src/cd.cpp
# source/exhumed/src/cd.h
2019-11-24 22:39:25 +01:00
Christoph Oelckers
11b8017752
- Exhumed compiles without errors.
2019-11-24 16:34:23 +01:00
Christoph Oelckers
8d11990494
- more work on making Exhumed compile.
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Almost done, down to 20 compile errors.
2019-11-24 13:59:36 +01:00
Christoph Oelckers
40772d9f0c
- making more things compile.
2019-11-24 10:03:19 +01:00
Christoph Oelckers
0ad7f25a8a
- added project and namespace wrappers to all Exhumed files.
2019-11-23 00:11:37 +01:00
nukeykt
a55ea9a55c
Fix black screen issue after training level
2019-11-22 17:39:31 +01:00
sirlemonhead
3073f1780d
Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
2019-11-22 00:14:50 +01:00
sirlemonhead
be65a9863b
Add License header to .h and .cpp files
2019-11-22 00:13:44 +01:00
sirlemonhead
6cb4456c91
Slow down the cinema text scroll speed a bit
2019-11-22 00:13:42 +01:00
sirlemonhead
f22d6b275b
Working towards fixing Energy Towers. Tower texture should now animate but explosion effect still doesn't render when the tower is destroyed.
2019-11-22 00:13:41 +01:00
nukeykt
74e5b77982
Fix loadgame menu closing causing training level start
2019-11-22 00:12:49 +01:00
nukeykt
7173ca9db9
Play correct sound on opening menu
2019-11-22 00:11:30 +01:00
nukeykt
291d7fd888
Fix procedural fire effect seed
2019-11-22 00:10:46 +01:00
nukeykt
525400d36c
Fix Ramses head in polymost
2019-11-22 00:10:28 +01:00
nukeykt
6378082339
Fix palette issues with cinema code
2019-11-22 00:03:10 +01:00
sirlemonhead
f0b1a37615
Fix Cinema screens not showing correct cinemas on the correct levels
2019-11-22 00:03:05 +01:00
sirlemonhead
0dbb073b0a
Fix typo in savegame file name in menu_GameLoad(). Have made this a macro now.
2019-11-22 00:00:01 +01:00
sirlemonhead
11845bb247
World map code fixes and tidying. Should now work correctly. Fixes issue #4
2019-11-21 23:21:38 +01:00
nukeykt
57ae890140
More gl related palette fixes
2019-11-21 23:21:37 +01:00
nukeykt
2ef835fcb8
Rework palette related code. This fixes black screen issue with polymost
2019-11-21 23:19:38 +01:00
sirlemonhead
213437deea
Fixed incorrect code flow in menu_NewGameMenu() function.
2019-11-21 23:10:16 +01:00
sirlemonhead
b97c9d119c
Revert "Fixed incorrect code flow in menu_NewGameMenu() function."
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This reverts commit e3926772d1f80ea64450d6bda0bd281345a21b2f.
2019-11-21 23:10:14 +01:00
sirlemonhead
df4d4cc009
Fixed incorrect code flow in menu_NewGameMenu() function.
2019-11-21 23:10:13 +01:00
nukeykt
67f370f17c
Fix compile error
2019-11-21 23:05:08 +01:00
nukeykt
3b40420b84
Hopefully fix overwritesprite issues
2019-11-21 23:01:37 +01:00
nukeykt
0023ae625d
Make status bar code polymost friendly
2019-11-21 23:01:33 +01:00
nukeykt
48b9ca7f7f
Minor fixes
2019-11-21 23:01:32 +01:00
nukeykt
6b2ebdd444
Fix input, fix menu crash
2019-11-21 23:01:29 +01:00
nukeykt
708483ca78
wip
2019-11-21 22:59:46 +01:00
nukeykt
e0858d501c
Game compiles now
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# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:59:45 +01:00
nukeykt
50349a6b3d
wip
...
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
2019-11-21 22:59:33 +01:00
nukeykt
936ce5a866
wip
...
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00