Christoph Oelckers
|
933e5eb35a
|
- floatified WeaponAutoAimZVel
|
2022-10-14 18:18:59 +02:00 |
|
Christoph Oelckers
|
1bf6170fc1
|
- two one-liners
|
2022-10-14 18:18:59 +02:00 |
|
Christoph Oelckers
|
8a23a5d16b
|
- floatified VectorWormSeek
|
2022-10-14 18:18:58 +02:00 |
|
Christoph Oelckers
|
07f2039095
|
- floatified most of WeaponAutoAim
|
2022-10-14 18:18:58 +02:00 |
|
Christoph Oelckers
|
cbf929fc50
|
- floatified VectorMissileSeek
|
2022-10-14 18:18:58 +02:00 |
|
Christoph Oelckers
|
c2064fc5c0
|
- floatified ComboMissileSeek
|
2022-10-14 18:18:58 +02:00 |
|
Christoph Oelckers
|
75d2b4560d
|
- floatified MissileSeek.
|
2022-10-14 18:18:58 +02:00 |
|
Christoph Oelckers
|
02e411080c
|
- SW: floatified SpawnBlood
|
2022-10-14 18:18:28 +02:00 |
|
Christoph Oelckers
|
3ce9c15829
|
- floatified SpawnShrap
|
2022-10-14 18:13:50 +02:00 |
|
Christoph Oelckers
|
c9ab96f504
|
- floatified SpriteOverlapZ
|
2022-10-14 18:13:48 +02:00 |
|
Christoph Oelckers
|
a5d6cbaa57
|
- floatified SpriteOverlap and user.OverlayZ
|
2022-10-14 18:13:48 +02:00 |
|
Christoph Oelckers
|
6d91838ae5
|
- floatified SpawnActor call in DoSpawnTeleporterEffect
|
2022-10-14 18:13:48 +02:00 |
|
Christoph Oelckers
|
bb8c12efb4
|
- inlined GetSpriteSizeY in the only place where it was used.
|
2022-10-14 18:13:48 +02:00 |
|
Christoph Oelckers
|
9717082759
|
- int_change is gone
|
2022-10-14 18:13:48 +02:00 |
|
Christoph Oelckers
|
4b25400e40
|
- floatified SlopeBounce
|
2022-10-14 18:13:47 +02:00 |
|
Christoph Oelckers
|
d946e5de70
|
- floatified WallBounce
|
2022-10-14 18:13:47 +02:00 |
|
Christoph Oelckers
|
9aedc3fe9e
|
- more change wrappers removed
|
2022-10-14 18:13:47 +02:00 |
|
Christoph Oelckers
|
a5d6e1d406
|
- more int_change gone
|
2022-10-14 18:13:47 +02:00 |
|
Christoph Oelckers
|
a59f363224
|
- eliminated some int_change calls
|
2022-10-14 18:13:46 +02:00 |
|
Christoph Oelckers
|
620de9ebf7
|
- handle all remaining move_sprite calls.
int_ceiling_dist and int_floor_dist are gone
|
2022-10-14 18:13:46 +02:00 |
|
Christoph Oelckers
|
55eb824e7d
|
- migrated several move_sprite calls
|
2022-10-14 18:10:45 +02:00 |
|
Christoph Oelckers
|
2838fa3e72
|
- floatified sectortype::ang
|
2022-10-14 17:17:37 +02:00 |
|
Christoph Oelckers
|
ce7533c1c4
|
- floatified move_missile’s API
|
2022-10-14 17:17:37 +02:00 |
|
Christoph Oelckers
|
e7197e2d73
|
- migrate all remaining move_missile calls
|
2022-10-14 17:17:37 +02:00 |
|
Christoph Oelckers
|
f7d2ab20d8
|
- handle more move_missile calls
|
2022-10-14 17:17:36 +02:00 |
|
Christoph Oelckers
|
9803041dfb
|
- refactored move_missile calls
|
2022-10-14 17:17:36 +02:00 |
|
Christoph Oelckers
|
93ce8f77be
|
- got rid of temporary helper wrappers
|
2022-10-14 17:17:36 +02:00 |
|
Christoph Oelckers
|
3d336bb7e7
|
- floatified USER::change
|
2022-10-14 17:17:01 +02:00 |
|
Christoph Oelckers
|
153b5b84f3
|
- wrapped almost everything
|
2022-10-14 17:17:01 +02:00 |
|
Christoph Oelckers
|
8bb609fbb1
|
- set_int_change_z
|
2022-10-14 17:17:01 +02:00 |
|
Christoph Oelckers
|
8bb4bc55eb
|
- set_int_change_y
|
2022-10-14 17:17:01 +02:00 |
|
Christoph Oelckers
|
b6c0560430
|
- set_int_change_x
|
2022-10-14 17:17:01 +02:00 |
|
Christoph Oelckers
|
390dd4d9df
|
- wrapped a few more
|
2022-10-14 17:17:00 +02:00 |
|
Christoph Oelckers
|
fbfec1f037
|
- avoid using change.X as a marker value
|
2022-10-14 17:17:00 +02:00 |
|
Christoph Oelckers
|
6334b7d3b8
|
- wrapped half of the remaining access to user.change
Strictly search and replace.
|
2022-10-14 17:17:00 +02:00 |
|
Christoph Oelckers
|
420636f7ee
|
- a bit more lightening on change
|
2022-10-14 17:17:00 +02:00 |
|
Christoph Oelckers
|
10e08556c1
|
- put more access to user.change behind wrappers
|
2022-10-14 17:16:59 +02:00 |
|
Christoph Oelckers
|
f81aada041
|
- lightened the number of references to user.change by 1/3rd
The less, the better for refactoring
|
2022-10-14 17:16:31 +02:00 |
|
Christoph Oelckers
|
ab3e7df1b9
|
- use UpdateChangeXY in a few more places
|
2022-10-14 00:06:30 +02:00 |
|
Christoph Oelckers
|
61fc57131f
|
- eliminated a few calls to int_Actor* functions
|
2022-10-14 00:06:30 +02:00 |
|
Christoph Oelckers
|
b557e5b5db
|
- eliminated int_upos wrapper
|
2022-10-14 00:06:30 +02:00 |
|
Christoph Oelckers
|
3ac4e7ed2d
|
- eliminated player_int_ceiling_dist, player_int_floor_dist wrappers
|
2022-10-14 00:06:30 +02:00 |
|
Christoph Oelckers
|
8c5e52938d
|
- deleted int_loz/hiz wrappers
|
2022-10-14 00:06:30 +02:00 |
|
Christoph Oelckers
|
c59b052d19
|
- floatified PickJumpMaxSpeed
|
2022-10-14 00:06:29 +02:00 |
|
Christoph Oelckers
|
502994fb0a
|
- floatified SpawnExpZadjust’s interface
|
2022-10-14 00:06:29 +02:00 |
|
Christoph Oelckers
|
f656d8b1a3
|
- floatified SpawnExpZadjust
|
2022-10-14 00:06:29 +02:00 |
|
Christoph Oelckers
|
4a486f5a10
|
- deal with an extremely redundant code fragment
Consolidates almost 100 lines that still need work in a small subfunction. :)
|
2022-10-13 22:54:43 +02:00 |
|
Christoph Oelckers
|
28c8efd104
|
- eliminated set_int_ppos_Z
|
2022-10-13 22:54:43 +02:00 |
|
Christoph Oelckers
|
785575604b
|
- no need to use int_delta when all we want is the angle.
|
2022-10-13 22:54:43 +02:00 |
|
Christoph Oelckers
|
6ce01e24d2
|
- renamed walltype::delta and walltype::center
|
2022-10-13 22:54:42 +02:00 |
|