terminx
|
d8334b5444
|
CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:18:30 +00:00 |
|
terminx
|
0d3b0ed600
|
Fix for textured 2d map palette issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@61 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 21:17:45 +00:00 |
|
terminx
|
078fcb3cae
|
Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:47:45 +00:00 |
|
terminx
|
3d4ac88590
|
This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:23:53 +00:00 |
|
terminx
|
f47d670028
|
Mommy, am I going to hell for using goto? :(
git-svn-id: https://svn.eduke32.com/eduke32@58 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 17:34:47 +00:00 |
|
terminx
|
5aa9e74e61
|
Yay for me
git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:47:29 +00:00 |
|
terminx
|
5fcd240827
|
More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:30:15 +00:00 |
|
terminx
|
4af83bd423
|
Default player color to map defined, fix multiplayer map restart issue
git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 08:51:52 +00:00 |
|
terminx
|
bfe939946d
|
Further work on "player setup" menu; it's shaping up very nicely.
git-svn-id: https://svn.eduke32.com/eduke32@54 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 08:40:09 +00:00 |
|
terminx
|
93c14a6984
|
Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:01:16 +00:00 |
|
terminx
|
9c0062d54e
|
Slight math simplification for 2D editor sprite display
git-svn-id: https://svn.eduke32.com/eduke32@52 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 06:00:45 +00:00 |
|
terminx
|
2771daa775
|
Loads more whitespace changes
git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 03:11:38 +00:00 |
|
terminx
|
d8aa1a588f
|
More whitespace... I really need to remember to run "astyle" /before/ committing
git-svn-id: https://svn.eduke32.com/eduke32@50 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:02:52 +00:00 |
|
terminx
|
17ed65d29d
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 02:01:48 +00:00 |
|
terminx
|
2ad240b034
|
Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 01:15:02 +00:00 |
|
terminx
|
570e66d2ab
|
Weapon changes broke demo sync, so removing version 160 compatibility
git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 00:43:32 +00:00 |
|
terminx
|
257b446320
|
Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
git-svn-id: https://svn.eduke32.com/eduke32@46 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 00:24:24 +00:00 |
|
terminx
|
9e711bc90c
|
Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code
git-svn-id: https://svn.eduke32.com/eduke32@45 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 23:36:02 +00:00 |
|
terminx
|
ea46fa145e
|
Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 22:02:10 +00:00 |
|
terminx
|
972e60b5f8
|
Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 20:51:00 +00:00 |
|
terminx
|
7ad252b0c7
|
Fixes one of those CON commands nobody ever tried to use until now
git-svn-id: https://svn.eduke32.com/eduke32@42 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 19:26:37 +00:00 |
|
terminx
|
7ffe1c887a
|
Small jfaud_sounds.cpp update from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@41 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 16:46:43 +00:00 |
|
Plagman
|
7b5b03d319
|
git-svn-id: https://svn.eduke32.com/eduke32@40 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 09:40:55 +00:00 |
|
terminx
|
5289668252
|
<insert profanity here>
git-svn-id: https://svn.eduke32.com/eduke32@39 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 07:53:31 +00:00 |
|
terminx
|
658a33daf3
|
Added toggle for demo cameras
git-svn-id: https://svn.eduke32.com/eduke32@38 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 01:01:32 +00:00 |
|
terminx
|
d70f164b8b
|
Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items
git-svn-id: https://svn.eduke32.com/eduke32@37 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-17 00:37:22 +00:00 |
|
terminx
|
e8c8ead3d3
|
More menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@36 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 23:36:04 +00:00 |
|
terminx
|
65a7a943a0
|
Slight menu organization changes & bug fix
git-svn-id: https://svn.eduke32.com/eduke32@35 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 22:44:08 +00:00 |
|
terminx
|
f59fefe33d
|
Fix for weapon switch option issue with demo playback
git-svn-id: https://svn.eduke32.com/eduke32@34 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 21:15:12 +00:00 |
|
terminx
|
7170226bca
|
Fixed a small bug with the kick weapon, deleted a temporary file that was missed
git-svn-id: https://svn.eduke32.com/eduke32@33 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 18:55:51 +00:00 |
|
terminx
|
579717352c
|
Whitespace, again.
git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 07:06:36 +00:00 |
|
terminx
|
0bcc066c63
|
"Oops" round two.
git-svn-id: https://svn.eduke32.com/eduke32@31 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 06:47:58 +00:00 |
|
terminx
|
6a83968dd7
|
Minor cleanups to compiled CON bytecode interpreter
git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 06:25:14 +00:00 |
|
terminx
|
b11595ad2e
|
Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 03:42:36 +00:00 |
|
terminx
|
e3d40c7b51
|
Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 00:39:49 +00:00 |
|
terminx
|
7050179804
|
Oops.
git-svn-id: https://svn.eduke32.com/eduke32@27 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 23:30:19 +00:00 |
|
terminx
|
f07156156a
|
Suppress cached skin/tex loading messages; fixes for compiler warnings
git-svn-id: https://svn.eduke32.com/eduke32@26 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 23:24:43 +00:00 |
|
terminx
|
ca25ddf842
|
More directory cleaning in MakeDistributions
git-svn-id: https://svn.eduke32.com/eduke32@25 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 23:23:50 +00:00 |
|
terminx
|
439a0086d8
|
Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 23:16:15 +00:00 |
|
terminx
|
c3f75571a5
|
Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM.
git-svn-id: https://svn.eduke32.com/eduke32@23 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 22:56:06 +00:00 |
|
terminx
|
22abcdef79
|
Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
git-svn-id: https://svn.eduke32.com/eduke32@22 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 22:34:44 +00:00 |
|
terminx
|
7e9b6aaea1
|
Improved 3D mode mouselook
git-svn-id: https://svn.eduke32.com/eduke32@21 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 20:57:22 +00:00 |
|
terminx
|
9b3757774c
|
Moved hightile, model and texture caching options to the advanced video menu, disabled the advanced video menu when bpp = 8.
git-svn-id: https://svn.eduke32.com/eduke32@20 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 18:57:40 +00:00 |
|
terminx
|
cdb4c63e1f
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@19 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 18:40:10 +00:00 |
|
terminx
|
13d3cfaffa
|
Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
git-svn-id: https://svn.eduke32.com/eduke32@18 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 08:05:02 +00:00 |
|
terminx
|
70346eda8f
|
Changed ratio correction slider increment value to 8.
git-svn-id: https://svn.eduke32.com/eduke32@17 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 04:45:39 +00:00 |
|
Plagman
|
b53bf073cc
|
git-svn-id: https://svn.eduke32.com/eduke32@16 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 04:32:51 +00:00 |
|
terminx
|
5d100a9374
|
Changed ratio correction slider to operate in increments of 4 and added the corresponding config option.
git-svn-id: https://svn.eduke32.com/eduke32@15 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 04:25:15 +00:00 |
|
terminx
|
0de8a21522
|
New menu (#230) for video settings
git-svn-id: https://svn.eduke32.com/eduke32@14 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 04:06:50 +00:00 |
|
terminx
|
91e07aa8cb
|
Ratio correction variable changes
git-svn-id: https://svn.eduke32.com/eduke32@13 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 04:06:04 +00:00 |
|
Plagman
|
ea14c3cc85
|
somewhat final code for the ratio correction and fov part. still using a placeholder instead of actual user-controlled value
git-svn-id: https://svn.eduke32.com/eduke32@12 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 03:39:33 +00:00 |
|
terminx
|
f296ec24e5
|
Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 03:12:08 +00:00 |
|
Plagman
|
32748e04ee
|
no more shitty hardcoding, now the hardcoding is correct :p
git-svn-id: https://svn.eduke32.com/eduke32@10 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 02:19:04 +00:00 |
|
Plagman
|
bc72a9b140
|
git-svn-id: https://svn.eduke32.com/eduke32@9 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 02:10:48 +00:00 |
|
Plagman
|
ede257d7cf
|
correcting hall of mirrors for great justice
git-svn-id: https://svn.eduke32.com/eduke32@8 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 01:50:19 +00:00 |
|
Plagman
|
47fc0bd0ad
|
git-svn-id: https://svn.eduke32.com/eduke32@7 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 01:14:44 +00:00 |
|
Plagman
|
09f0c239b6
|
Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:47:06 +00:00 |
|
Plagman
|
c9e58ed4e5
|
Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:43:19 +00:00 |
|
Plagman
|
d7c9b7db00
|
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:34:38 +00:00 |
|