Commit graph

21192 commits

Author SHA1 Message Date
Christoph Oelckers
d60834be3d fixed GC handling of players.
These were missing null checks, the player pointers also weren't nulled after deleting the objects.
2023-10-02 19:03:27 +02:00
Christoph Oelckers
a941bbf89c fixed warning 2023-10-02 18:54:12 +02:00
Christoph Oelckers
02c6b68581 Merge remote-tracking branch 'remotes/origin/playerArray' into blood-script-export 2023-10-02 18:51:51 +02:00
Christoph Oelckers
4336ea27bc tewak .gitignore. 2023-10-02 18:46:38 +02:00
Mitchell Richters
bdd02953c3 - Duke: Clean up player/actor accesses in rrra_specialstats(). 2023-10-02 21:24:26 +11:00
Mitchell Richters
ca4f00b6b3 - Duke: Clean up player/actor accesses in movetransports_r(). 2023-10-02 21:24:25 +11:00
Mitchell Richters
6c72a2a1fa - Duke: Clean up player/actor accesses in ifhitbyweapon_r(). 2023-10-02 21:24:05 +11:00
Mitchell Richters
8584745ce4 - Duke: Clean up player/actor accesses in addweapon_r.cpp. 2023-10-02 21:23:42 +11:00
Mitchell Richters
9a301d6e06 - Duke: Fix incorrect distance value in handle_se28(). 2023-10-02 21:23:42 +11:00
Mitchell Richters
2d7ab0f581 - Duke: Clean up player/actor accesses in handle_se28(). 2023-10-02 21:23:42 +11:00
Mitchell Richters
9fb63af7b6 - Duke: Clean up player/actor accesses in movetransports_d(). 2023-10-02 21:23:41 +11:00
Mitchell Richters
3274450fe6 - Duke: Clean up player/actor accesses in ifhitbyweapon_d(). 2023-10-02 21:23:05 +11:00
Mitchell Richters
fe5581f3cf - Duke: Clean up player/actor accesses in addweapon_d.cpp. 2023-10-02 21:14:55 +11:00
Mitchell Richters
95d5e1f57d - Duke: Clean up player/actor accesses in gameexec.cpp. 2023-10-02 21:14:32 +11:00
Mitchell Richters
d4999619dc - Duke: Clean up player/actor accesses in movefta(). 2023-10-02 20:45:33 +11:00
Mitchell Richters
6f248ff34c - Duke: Clean up player/actor accesses in alterang(). 2023-10-02 20:45:06 +11:00
Mitchell Richters
5e82e5ab94 - Duke: Clean up player/actor accesses in handle_se31(). 2023-10-02 20:44:40 +11:00
Mitchell Richters
36fd510f2c - Duke: Clean up player/actor accesses in handle_se24(). 2023-10-02 20:44:21 +11:00
Mitchell Richters
6754dd03f1 - Duke: Clean up player/actor accesses in handle_se27(). 2023-10-02 20:43:01 +11:00
Mitchell Richters
c98083bf75 - Duke: Clean up player/actor accesses in handle_se26(). 2023-10-02 20:42:42 +11:00
Mitchell Richters
6764acccb0 - Duke: Clean up player/actor accesses in handle_se20(). 2023-10-02 20:42:20 +11:00
Mitchell Richters
da75e29d5c - Duke: Clean up player/actor accesses in handle_se18(). 2023-10-02 20:42:00 +11:00
Mitchell Richters
c948b4a526 - Duke: Clean up player/actor accesses in handle_se17(). 2023-10-02 20:41:43 +11:00
Mitchell Richters
98eacf83b9 - Duke: Clean up player/actor accesses in handle_se13(). 2023-10-02 20:41:24 +11:00
Mitchell Richters
0c8539b0dd - Duke: Clean up player/actor accesses in handle_se05(). 2023-10-02 20:41:07 +11:00
Mitchell Richters
10ede7ce16 - Duke: Clean up player/actor accesses in handle_se02(). 2023-10-02 20:41:06 +11:00
Mitchell Richters
3aea097f87 - Duke: Clean up player/actor accesses in handle_se30(). 2023-10-02 20:41:05 +11:00
Mitchell Richters
c19ac0a916 - Duke: Clean up player/actor accesses in handle_se14(). 2023-10-02 20:39:26 +11:00
Mitchell Richters
f992ec9221 - Duke: Clean up player/actor accesses in handle_se00(). 2023-10-02 20:39:03 +11:00
Mitchell Richters
eb8a359c77 - Duke: Clean up player/actor accesses in move(). 2023-10-02 20:38:48 +11:00
Mitchell Richters
091c6cb9dd - Duke: Clean up player/actor accesses in hitradius(). 2023-10-02 20:38:22 +11:00
Mitchell Richters
76f47a61bb - Duke: Clean up player/actor accesses in moveplayers(). 2023-10-02 20:38:06 +11:00
Mitchell Richters
7a6e036849 - Duke: Clean up player/actor accesses in movedummyplayers(). 2023-10-02 20:37:40 +11:00
Mitchell Richters
77eb44fd54 - Duke: Clean up player/actor accesses in clearcamera(). 2023-10-02 20:37:18 +11:00
Mitchell Richters
892eb16d8b - Duke: Clean up player/actor accesses in checkavailweapon(). 2023-10-02 20:36:58 +11:00
Mitchell Richters
3925af453a - Duke: Clean up player/actor accesses in moveactor(). 2023-10-02 20:36:39 +11:00
Mitchell Richters
ac35e09d1c - Move each game's stored nPlayer/pnum value to CorePlayer. 2023-10-02 18:44:04 +11:00
Mitchell Richters
16189ff7f9 - Remove GameInterface::getConsoleActor() in place of direct access. 2023-10-02 18:11:53 +11:00
Mitchell Richters
6de8fc91d6 - Remove GameInterface::reapplyInputBits() and directly perform operation in GameTicker(). 2023-10-02 18:11:51 +11:00
Mitchell Richters
02bd017d07 - Directly set CorePlayer::ucmd rather than copying it to a temporary array. 2023-10-02 17:00:50 +11:00
Mitchell Richters
d90aca9640 - Directly store a ticcmd_t object within CorePlayer. 2023-10-02 17:00:50 +11:00
Mitchell Richters
7953fe7425 - Delete all players upon engine shutdown. 2023-10-02 17:00:50 +11:00
Mitchell Richters
23d4cbc3bd - Remove all game-side PlayerArray[] objects and store within common code. 2023-10-02 15:43:00 +11:00
Mitchell Richters
789c4669f1 - SW: Initial setup to convert PlayerArray array to array of SWPlayer pointers. 2023-10-02 15:43:00 +11:00
Mitchell Richters
f9c3a64f35 - Exhumed: Initial setup to convert PlayerArray array to array of ExhumedPlayer pointers. 2023-10-02 15:43:00 +11:00
Mitchell Richters
6d2124dd01 - Duke: Initial setup to convert PlayerArray array to array of DukePlayer pointers. 2023-10-02 15:43:00 +11:00
Mitchell Richters
0aac044da6 - Blood: Initial setup to convert PlayerArray array to array of BloodPlayer pointers. 2023-10-02 15:43:00 +11:00
Mitchell Richters
1604cf009c - Move the actor pointer for each game's player structures into CorePlayer.
* Something strange was going on here with Blood where the static_cast would not work... Moved the player structure into `bloodactor.h` for now to work around it.
2023-10-02 15:42:59 +11:00
Mitchell Richters
6beec5eed2 - Set up initial implementation of CorePlayer struct and make game-side player structs inherit from it. 2023-10-02 15:42:59 +11:00
Mitchell Richters
6a7eabd23f - SW: Rename Player[] array to PlayerArray[] and wrap its access. 2023-10-02 15:42:59 +11:00