nukeykt
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6da91a4c1f
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Fix rex animation speed
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2019-11-22 00:13:33 +01:00 |
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nukeykt
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e65d2ef4f4
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Fix cobra venom bowl damage
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2019-11-22 00:13:31 +01:00 |
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nukeykt
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cabf25bc8b
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Detabulate gun.cpp
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2019-11-22 00:13:30 +01:00 |
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nukeykt
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9048c0a75c
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Fix CheckCloseRange return value
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2019-11-22 00:13:29 +01:00 |
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sirlemonhead
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eded50e873
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Fix Set angle miscalculation
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2019-11-22 00:13:28 +01:00 |
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sirlemonhead
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21459b4ba8
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Fix Fish AI. Was miscalculating yvel (too many shifts)
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2019-11-22 00:13:27 +01:00 |
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sirlemonhead
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69a6715997
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Added Wall effect tag 20
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2019-11-22 00:13:25 +01:00 |
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sirlemonhead
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87ef1331d9
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Fix the Roach/Kilmaat sentry being unkillable. I was missing the line in BuildRoach() to set it's sprite's cstat value
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2019-11-22 00:13:24 +01:00 |
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sirlemonhead
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fe24913d63
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Hopefully finally fixed Lion AI. Should now attempt to go underground when shot
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2019-11-22 00:13:23 +01:00 |
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nukeykt
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eb456e0dda
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Fix flow texture panning
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2019-11-22 00:13:22 +01:00 |
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nukeykt
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c970aebb54
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Fix invalid sector sound
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2019-11-22 00:13:20 +01:00 |
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nukeykt
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337dea13e6
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Add FPS counter
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2019-11-22 00:12:57 +01:00 |
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sirlemonhead
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19dfc45321
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Fix set AI. Shouldn't die so quickly now.
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2019-11-22 00:12:56 +01:00 |
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sirlemonhead
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c365a79f81
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Fix asserts firing for some sector tags. This code now handles cases where the effects aren't set up correctly in the .map file - a floor/ceiling is not in the expected starting position. The nextsectorneighborz() function would end up returning -1 but the game would use this value to index the sector array. It seems the developers were lucky and this resulted in the correct value being returned regardless.
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2019-11-22 00:12:55 +01:00 |
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nukeykt
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6fef06453c
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Fix shadows in polymost
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2019-11-22 00:12:54 +01:00 |
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nukeykt
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c2594ec4ea
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Fix background box drawing in Query
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2019-11-22 00:12:52 +01:00 |
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nukeykt
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99a7195f5f
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Fix water splash sound
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2019-11-22 00:12:51 +01:00 |
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nukeykt
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92dc6be003
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Fix training level start from ingame menu
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2019-11-22 00:12:50 +01:00 |
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nukeykt
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74e5b77982
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Fix loadgame menu closing causing training level start
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2019-11-22 00:12:49 +01:00 |
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nukeykt
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62ccf7712a
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Fix game pause
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2019-11-22 00:12:47 +01:00 |
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sirlemonhead
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7049070721
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Misc warning fixes (removed unused variables)
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2019-11-22 00:12:46 +01:00 |
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nukeykt
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2f1a53e5c4
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Fix weapon pickup sound
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2019-11-22 00:12:45 +01:00 |
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nukeykt
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cd6bbd96a7
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Fix push sector sound
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2019-11-22 00:12:44 +01:00 |
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nukeykt
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f7fbcd09b4
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Fix player taunts playing at full volume
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2019-11-22 00:11:31 +01:00 |
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nukeykt
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7173ca9db9
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Play correct sound on opening menu
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2019-11-22 00:11:30 +01:00 |
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sirlemonhead
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2e6459d2f6
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Fix Mummy's special red fireball attack - it wasn't turning the player into a Mummy
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2019-11-22 00:11:29 +01:00 |
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sirlemonhead
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03f6b4c9ec
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Remove test assert
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2019-11-22 00:11:28 +01:00 |
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nukeykt
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53c6e40d6d
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Fix some gcc related issues
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2019-11-22 00:11:26 +01:00 |
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NY00123
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cab17d9ff7
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CONFIG_ReadSetup should return some value
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2019-11-22 00:11:25 +01:00 |
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NY00123
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3d82a745b3
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exhumed.cpp: Comment out the "socket" variable and code that uses it.
This variable conflicts with library function named "socket".
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2019-11-22 00:11:24 +01:00 |
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sirlemonhead
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7182190464
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Fix multiplayer items instantly regenerating. Fixes issue #15
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2019-11-22 00:11:17 +01:00 |
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nukeykt
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708a6ecba6
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Fix linux compiling
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2019-11-22 00:11:16 +01:00 |
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nukeykt
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e4c1d0e7c8
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Add checks for invalid sound that can cause crash
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2019-11-22 00:11:14 +01:00 |
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nukeykt
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7095abf5c1
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Add startgtk.game.cpp and fix minor compiling error
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2019-11-22 00:11:13 +01:00 |
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nukeykt
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0eee7776e7
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GNU makefile, for some reason mingw build crashed upon start
# Conflicts:
# GNUmakefile
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2019-11-22 00:11:12 +01:00 |
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nukeykt
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291d7fd888
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Fix procedural fire effect seed
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2019-11-22 00:10:46 +01:00 |
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nukeykt
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1dbc06bfa0
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Reset timer after closing menu
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2019-11-22 00:10:44 +01:00 |
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nukeykt
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5a19f5cd4d
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Do not hide player sprite and temporarily disable interpolation in 3rd person mode
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2019-11-22 00:10:43 +01:00 |
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sirlemonhead
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f0441860df
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Fix Kilmaat Sentry AI processing. Fixes issue #14
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2019-11-22 00:10:42 +01:00 |
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sirlemonhead
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a216d8745e
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Fix incorrect Wasp type being set. Will fix incorrectly sized Wasps (and behaviour?)
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2019-11-22 00:10:41 +01:00 |
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nukeykt
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12fd1318d9
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Fix player sprite appearing on water surface
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2019-11-22 00:10:39 +01:00 |
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nukeykt
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688fa2e778
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Interpolate bob angle
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2019-11-22 00:10:38 +01:00 |
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nukeykt
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aff6ef67c0
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Interpolate eye level
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2019-11-22 00:10:37 +01:00 |
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nukeykt
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590a165e16
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Enable old collision
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2019-11-22 00:10:36 +01:00 |
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nukeykt
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d7b9af8b89
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Fix player bouncing on sprite bridges
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2019-11-22 00:10:33 +01:00 |
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nukeykt
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ed81a1c3fe
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Temporarily disable old collision code
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2019-11-22 00:10:32 +01:00 |
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nukeykt
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525400d36c
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Fix Ramses head in polymost
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2019-11-22 00:10:28 +01:00 |
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nukeykt
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cb0e728722
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Disable interpolation for ramses head scene
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2019-11-22 00:10:27 +01:00 |
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nukeykt
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6f9cdaccfc
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Fix annoying bug with ambient creature sound timer
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2019-11-22 00:03:13 +01:00 |
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nukeykt
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4e21cf5cbf
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Start adding view interpolation using code from duke3d
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2019-11-22 00:03:11 +01:00 |
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