Mitchell Richters
3293d2337b
- Duke: Clean up player/actor accesses in underwater()
.
2023-12-05 22:39:17 +01:00
Mitchell Richters
6bb5958a93
- Duke: Clean up player/actor accesses in checkp()
.
2023-12-05 22:39:17 +01:00
Mitchell Richters
be417e324b
- Duke: Clean up player/actor accesses in haslock()
.
2023-12-05 22:39:17 +01:00
Mitchell Richters
175b856406
- Duke: Clean up player/actor accesses in shoot()
.
2023-12-05 22:39:17 +01:00
Mitchell Richters
0e1520ab1f
- Duke: Clean up player/actor accesses in all input look functions.
2023-12-05 22:39:16 +01:00
Mitchell Richters
8e2d4a3f52
- Duke: Clean up player/actor accesses in playerJump()
.
2023-12-05 22:39:16 +01:00
Mitchell Richters
443b66ea9d
- Duke: Clean up player/actor accesses in playerCrouch()
.
2023-12-05 22:39:16 +01:00
Mitchell Richters
2197128dc4
- Duke: Clean up player/actor accesses in timedexit()
.
2023-12-05 22:39:16 +01:00
Mitchell Richters
c7c63413ce
- Duke: Clean up player/actor accesses in endoflevel()
.
2023-12-05 22:39:16 +01:00
Mitchell Richters
55c150845c
- Duke: Clean up player/actor accesses in playerisdead()
.
2023-12-05 22:39:16 +01:00
Mitchell Richters
4865fc7d8e
- Duke: Clean up player/actor accesses in footprints()
.
2023-12-05 22:39:16 +01:00
Mitchell Richters
d44d14a770
- Duke: Clean up player/actor accesses in makepainsounds()
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
6c067d4c38
- Duke: Clean up player/actor accesses in dokneeattack()
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
387ed6ceac
- Duke: Clean up player/actor accesses in PlayerColorChanged()
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
0425cc82fa
- Duke: Clean up player/actor accesses in noise.cpp
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
dbf7872243
- Duke: Clean up player/actor accesses in hudweapon_*()
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
74a5a7584e
- Duke: Clean up player/actor accesses in checkcursectnums()
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
9e56237f99
- Duke: Clean up player/actor accesses in selectweapon_*()
.
2023-12-05 22:39:15 +01:00
Mitchell Richters
287df1c18a
- Duke: Clean up player/actor accesses in hud_input()
.
2023-12-05 22:39:14 +01:00
Mitchell Richters
823e032c9a
- Duke: Clean up player/actor accesses in displayweapon_*()
.
2023-12-05 22:39:14 +01:00
Mitchell Richters
8f64af1f04
- Duke: Clean up player/actor accesses in displaymasks_*()
.
2023-12-05 22:39:14 +01:00
Mitchell Richters
1e55b12e61
- Duke: Convert all the aplWeapon* crap to work on player pointers.
2023-12-05 22:39:14 +01:00
Mitchell Richters
b8ffcf3799
- Duke: Pass player pointer through to alterang()
.
2023-12-05 22:39:14 +01:00
Mitchell Richters
2720c6f8c6
- Duke: Move PlayerUseItem()
wrapper into DDukePlayer
.
2023-12-05 22:39:14 +01:00
Mitchell Richters
4aeb19df84
- Duke: Move PlayerUseItem()
wrapper into DDukePlayer
.
...
* Regex used: `PlayerUseItem\(\w+\,\s?(\w+)\)` -> `p->itemUsed($1)`.
2023-12-05 22:39:14 +01:00
Mitchell Richters
487459afd7
- Duke: Remove PlayerInput()
wrapper.
...
* Regex used: `PlayerInput\(\w+\,\s?(SB_\w+)\)` -> `!!(p->cmd.ucmd.actions & $1)`.
2023-12-05 22:39:13 +01:00
Mitchell Richters
14cf143739
- Duke: Remove PlayerInputBits()
wrapper.
2023-12-05 22:39:13 +01:00
Mitchell Richters
97504df124
- Duke: Remove PlayerSetInput()
wrapper.
2023-12-05 22:39:13 +01:00
Mitchell Richters
d7fbd8b348
- Duke: Remove PlayerNewWeapon()
wrapper.
2023-12-05 22:39:13 +01:00
Mitchell Richters
beb083e471
- Duke: Got rid of two more InputPacket wrappers.
2023-12-05 22:39:13 +01:00
Mitchell Richters
e8451d3ddb
- Take better advantage of InputPacket::ang
's FRotator
status.
...
* Change it to a DRotator as that's what the game is expecting. Too many narrowings against DAngle objects needed.
* Utilise object methods where possible.
* Do all math against the object where possible, not its members.
2023-12-05 22:39:13 +01:00
Mitchell Richters
af8f3139ed
- Change InputPacket
angles to an FRotator
.
2023-12-05 22:39:12 +01:00
Mitchell Richters
e2a949949c
- Take better advantage of InputPacket::vel
's FVector3
status.
...
* Change it to a DVector3 as that's what the game is expecting. Too many narrowings against DAngle objects needed.
* Utilise object methods where possible.
* Do all math against the object where possible, not its members.
2023-12-05 22:39:12 +01:00
Mitchell Richters
8c1e392afc
- Remove the TVector2 (const TVector3<vec_t> &other)
constructor.
...
* This narrowing constructor was causing a problem with a `clamp()` overload in the next commit.
* Believe this is a product of a by-gone time before we had the `XY()` method on `TVector3<T>` objects.
2023-12-05 22:39:12 +01:00
Mitchell Richters
592d416485
- Change InputPacket
velocities to an FVector3
.
2023-12-05 22:39:12 +01:00
Mitchell Richters
4e9f2ef3f7
- Duke: Get rid of two InputPacket wrappers.
2023-12-05 22:39:11 +01:00
Mitchell Richters
0087f8e092
- Duke: Restore underwater input scaling to unsynchronised input which was lost back in March (b3c27a177e4787bf9341973039e73c1403e1b230
).
2023-12-05 22:39:11 +01:00
Mitchell Richters
54d307a7e6
- Move doslopetilting()
into DDukePlayer
.
2023-12-05 22:39:11 +01:00
Mitchell Richters
c029273e19
- Duke: Clean up player/actor accesses in ParseState::parse()
.
2023-12-05 22:39:11 +01:00
Mitchell Richters
cec1893852
- Duke: Clean up player/actor accesses in game_misc.cpp
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
9529e8fa67
- Duke: Clean up player/actor accesses in game.cpp
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
5d67edf6db
- Duke: Clean up player/actor accesses in cheats.cpp
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
cbe977bfec
- Duke: Remove unused angle rotation from ccmds()
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
f93dcf253f
- Duke: Remove unused angle rotation from animatesprites_r()
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
f570167f48
- Duke: Clean up player/actor accesses in animatesprites_r.cpp
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
b1391cb482
- Duke: Clean up player/actor accesses in animatesprites_d.cpp
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
f8d403739a
- Duke: Clean up player/actor accesses in actors_lava.cpp
.
2023-12-05 22:39:10 +01:00
Mitchell Richters
cfc24a3697
- Duke: Tidy up resetplayerstats()
to avoid looping through the players three times.
2023-12-05 22:39:09 +01:00
Mitchell Richters
4e1148e1ff
- Duke: Fix resetplayerstats()
setup.
2023-12-05 22:39:09 +01:00
Christoph Oelckers
2096b74421
Duke: fixed bad loop index in gamevar init code.
2023-12-05 22:39:09 +01:00