Commit graph

2573 commits

Author SHA1 Message Date
hendricks266
3e64f08cd1 Fix r5498 so that projectiles actually do not hit their owner during their first tic of movement.
Clear the hitscan bit instead of blocking bit because Proj_MoveCustom uses CLIPMASK1.

git-svn-id: https://svn.eduke32.com/eduke32@6082 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-20 20:30:04 +00:00
hendricks266
af66b8a99f Factor out code for launching EVENT_GAME and EVENT_PREGAME.
git-svn-id: https://svn.eduke32.com/eduke32@6081 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-20 20:29:57 +00:00
hendricks266
06a38e3873 Audiolib: Re-add a fixed version of old code for the SDL driver to initialize SDL as a whole or its audio subsystem if it has not yet been initialized.
Patch from NY00123.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@6080 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-01 09:35:58 +00:00
hendricks266
d5bd7681a0 Remove XYZ.voc --> XYZ.flac format upgrades completely for sound effects, and leave them only for music.
XYZ.voc --> XYZ_voc.flac is still available.

git-svn-id: https://svn.eduke32.com/eduke32@6079 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:16:04 +00:00
hendricks266
e9c8f44a47 compat.h: Upgrade ARRAY_SIZE.
git-svn-id: https://svn.eduke32.com/eduke32@6078 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:16:01 +00:00
hendricks266
d6e820645b compat.h: Upgrade EDUKE32_FUNCTION and add EDUKE32_PRETTY_FUNCTION.
git-svn-id: https://svn.eduke32.com/eduke32@6077 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:58 +00:00
hendricks266
62a921c409 Remove the implicit "static" from our FORCE_INLINE macro.
This will be important for C++ member functions.

git-svn-id: https://svn.eduke32.com/eduke32@6076 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:53 +00:00
hendricks266
77875948ba Eliminate more cases of duplication of compat.h's functionality.
git-svn-id: https://svn.eduke32.com/eduke32@6075 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:45 +00:00
hendricks266
aa04307ad1 Route all inclusion of libc headers and most of POSIX headers through compat.h.
git-svn-id: https://svn.eduke32.com/eduke32@6074 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:36 +00:00
hendricks266
22fbca52ca Remove HAVE_INTTYPES define.
No #else was ever provided for any build system that lacks inttypes besides MSVC.

git-svn-id: https://svn.eduke32.com/eduke32@6073 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:20 +00:00
hendricks266
2b8fb9bfc1 Completely reorganize compat.h.
git-svn-id: https://svn.eduke32.com/eduke32@6072 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:16 +00:00
hendricks266
3f5dbe17f2 Eliminate the windows_inc.h include from compat.h by special-casing UNREFERENCED_PARAMETER in a different way.
git-svn-id: https://svn.eduke32.com/eduke32@6071 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:13 +00:00
hendricks266
ee4d69093c Remove #define compat_h_macrodef__ and its absent case, which was only ever used for an old JFDuke3D port to PalmOS.
If for some reason you need to target a platform that lacks a libc, you're better off finding a libc, or putting together your own shim layer. It's a weekend project at most.

git-svn-id: https://svn.eduke32.com/eduke32@6070 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:10 +00:00
hendricks266
6d7191b848 windows_inc.h in two more places
git-svn-id: https://svn.eduke32.com/eduke32@6069 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:01 +00:00
hendricks266
26e740c0b7 Eliminate many cases of duplication of compat.h's functionality.
git-svn-id: https://svn.eduke32.com/eduke32@6067 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:56 +00:00
hendricks266
225be10f61 Define NOMINMAX in windows_inc.h.
git-svn-id: https://svn.eduke32.com/eduke32@6066 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:50 +00:00
hendricks266
d4ee6d00c8 Route inclusion of all Windows headers through a new header, windows_inc.h.
This allows us to make certain guarantees about limits on the extent of namespace pollution these headers introduce.

git-svn-id: https://svn.eduke32.com/eduke32@6065 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:44 +00:00
hendricks266
79279780a5 More of the previous commit, because VS can be frustrating.
git-svn-id: https://svn.eduke32.com/eduke32@6064 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:32 +00:00
hendricks266
1aaf246527 Limit what startwin.game.cpp needs to include.
git-svn-id: https://svn.eduke32.com/eduke32@6063 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:29 +00:00
hendricks266
3faa84f6d4 Remove dead code for selecting sound settings from the Windows startup window.
git-svn-id: https://svn.eduke32.com/eduke32@6062 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:23 +00:00
hendricks266
d43fb548cf Abolish all " ={ " when assigning a struct. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6061 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-05 20:58:33 +00:00
hendricks266
417b047cf3 Bring the previous commit into effect.
git-svn-id: https://svn.eduke32.com/eduke32@6056 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:20:54 +00:00
hendricks266
1cc9d13ccf The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?

git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00