Christoph Oelckers
|
15cd80cad3
|
- scriptified the waterdrip
|
2022-11-19 15:40:09 +01:00 |
|
Christoph Oelckers
|
11acb92553
|
- scriptified the bolts.
|
2022-11-19 12:54:50 +01:00 |
|
Christoph Oelckers
|
5ae7011e41
|
- converted the masterswitch.
|
2022-11-19 11:24:39 +01:00 |
|
Christoph Oelckers
|
b106fb693a
|
- scriptified OozFilter + Seenine
Also fixing the default handling for onHit.
|
2022-11-17 21:46:24 +01:00 |
|
Christoph Oelckers
|
c23db8ea35
|
- wrapped all reads of sectortype::wallnum and renamed all other wallnum variables.
|
2022-11-15 12:21:21 +01:00 |
|
Christoph Oelckers
|
a2683559ce
|
- refactored Duke's cactus.
|
2022-11-15 10:44:06 +01:00 |
|
Christoph Oelckers
|
d253468b22
|
- scriptified the scraps.
A Duke-ish mess of epic proportions.
|
2022-11-15 00:06:21 +01:00 |
|
Christoph Oelckers
|
5fea500f92
|
- flammable actors scriptified.
|
2022-11-14 16:31:45 +01:00 |
|
Christoph Oelckers
|
190fd1827e
|
- scriptified Dukes water fountain.
That's this thingy in the first corridor of E2L1.
|
2022-11-14 12:10:13 +01:00 |
|
Christoph Oelckers
|
f23ddc28f0
|
- Duke: scriptified the crane
|
2022-11-13 18:55:32 +01:00 |
|
Mitchell Richters
|
65acafc2bd
|
- Duke: Move new blood spat code into function for use in RR code as well.
|
2022-10-30 16:51:39 +01:00 |
|
Christoph Oelckers
|
5a045a6232
|
- deleted deprecated zrand variant
|
2022-10-30 16:51:35 +01:00 |
|
Christoph Oelckers
|
bc26f16ed5
|
- refactoring CreateActor - part 2
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
1a22127123
|
- refactoring CreateActor - part 1
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
94b91f6ec3
|
- build.h cleanup
* moved krand and krandf into the games/duke folder because no other game uses them
* moved CVARS to gamefuncs.h.
|
2022-10-30 16:51:09 +01:00 |
|
Christoph Oelckers
|
9a4c699f53
|
- floatify all 3 operateweapon functions.
|
2022-10-22 12:09:44 +02:00 |
|
Christoph Oelckers
|
e42036d43b
|
- only use the floatified version of findplayer.
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
1fdfe4635b
|
- only use the floatified version of findplayer.
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
848d7fc16e
|
- VM interface cleanup
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
b712315ec3
|
- floatified playerJump
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
583a5bd0e3
|
- floatified playerisdead
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
5ccefcb77b
|
- first round of CreateActor calls.
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
7ee620628d
|
- floatified handle_se24
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
b176d94ede
|
- floatified hitasprite
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
062e533b81
|
- floatified hitasprite's callers.
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
9591325876
|
- floatified return value of hits()
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
cb7c5dc3ac
|
- floatified tracers
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
9deb1dfa69
|
- floatified shootbloodsplat.
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
3c1970e9e0
|
- floatified alterang and changed return type of furthestangle
|
2022-10-21 00:00:01 +02:00 |
|
Christoph Oelckers
|
e3ea4cd55c
|
- floatified animation code.
|
2022-10-20 23:08:22 +02:00 |
|
Christoph Oelckers
|
13fc658c1f
|
-floatified findplayer and findotherplayer.
|
2022-10-20 22:25:09 +02:00 |
|
Christoph Oelckers
|
4196195b89
|
- floatified handle_se25
|
2022-10-20 22:25:09 +02:00 |
|
Christoph Oelckers
|
03a0eb7284
|
- floatified and consolidated handle_se29.
|
2022-10-20 00:19:56 +02:00 |
|
Christoph Oelckers
|
845287a7ba
|
- floatified handle_se05
|
2022-10-18 20:02:30 +02:00 |
|
Christoph Oelckers
|
b5b159f45b
|
- unlimited and floatified the movesector position array.
|
2022-10-18 20:02:00 +02:00 |
|
Mitchell Richters
|
ecd880ad6c
|
- Duke: Floatify displayrooms() and flatten smoothratio back out to float.
|
2022-10-16 10:59:04 +02:00 |
|
Mitchell Richters
|
45d4d3e41a
|
- Eliminate __interpvalue() and clean up Q16.16 smoothratio values where it made sense to do so.
* Also eliminates a now empty header.
|
2022-10-15 13:32:02 +02:00 |
|
Mitchell Richters
|
f02035b15a
|
- Eliminate __interpvaluef() and clean up Q16.16 smoothratio values where it made sense to do so.
|
2022-10-15 13:32:01 +02:00 |
|
Christoph Oelckers
|
a5a3669238
|
- eliminated the SetActor/Z function receiving a vec3_t pointer.
The only one left is the one with a DVector3 now.
|
2022-10-12 22:10:36 +02:00 |
|
Christoph Oelckers
|
8a86cc26b6
|
- floatified Recon.
|
2022-10-12 22:10:35 +02:00 |
|
Christoph Oelckers
|
113980ca8e
|
- cansee in Duke
|
2022-10-11 18:05:15 +02:00 |
|
Christoph Oelckers
|
89816f4582
|
- dumped broken and useless xyrand function.
Didn't work, wasn't used anywhere else, so a properly done local inline is preferable.
|
2022-10-06 20:44:52 +02:00 |
|
Christoph Oelckers
|
87ef58c07e
|
- DVector3 version of EGS.
|
2022-10-04 18:44:17 +02:00 |
|
Christoph Oelckers
|
9392e31b33
|
- remove C-style struct parameters.
|
2022-10-04 18:44:16 +02:00 |
|
Christoph Oelckers
|
1df66f4971
|
- clear all collision flags from generic controller sprites
Taken from EDuke32 - there seem to be a few maps which need this.
Also consolidate a bit of setup code between Duke and RR.
|
2022-07-26 00:13:11 +02:00 |
|
Christoph Oelckers
|
59e834fdad
|
- Duke: changed animation storage to be independent of the animated values' types.
|
2022-02-15 22:18:23 +01:00 |
|
Christoph Oelckers
|
82898e42a6
|
- fix the camera.
- camera flag added
|
2022-01-27 01:05:12 +01:00 |
|
Christoph Oelckers
|
fba8f54bb3
|
- two more flags to get sprite indices out of movecrack.
# Conflicts:
# source/games/duke/src/constants.h
|
2022-01-27 00:48:39 +01:00 |
|
Christoph Oelckers
|
3d0c794224
|
- two more flags for LASERLINE.
|
2022-01-27 00:46:24 +01:00 |
|
Christoph Oelckers
|
a776e5c56e
|
- turned the exclude lists for initspriteforspawn into a flag.
|
2022-01-27 00:45:55 +01:00 |
|