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- floatified hitasprite
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parent
062e533b81
commit
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2 changed files with 7 additions and 7 deletions
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@ -166,7 +166,7 @@ int setanimation(sectortype* animsect, int animtype, walltype* animtarget, doubl
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int setanimation(sectortype* animsect, int animtype, sectortype* animtarget, double thegoal, double thevel);
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void dofurniture(walltype* wallNum, sectortype* sectnum, int playerNum);
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void dotorch();
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int hitawall(player_struct* pl, walltype** hitWall);
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double hitawall(player_struct* pl, walltype** hitWall);
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double hits(DDukeActor* snum);
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DDukeActor* LocateTheLocator(int n, sectortype* sectnum);
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@ -180,22 +180,22 @@ double hits(DDukeActor* actor)
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double hitasprite(DDukeActor* actor, DDukeActor** hitsp)
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{
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int zoff;
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double zoff;
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HitInfo hit{};
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if (badguy(actor))
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zoff = (42 << 8);
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else if (actor->spr.picnum == TILE_APLAYER) zoff = gs.int_playerheight;
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zoff = 42;
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else if (actor->spr.picnum == TILE_APLAYER) zoff = gs.playerheight;
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else zoff = 0;
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auto pos = actor->int_pos();
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hitscan(pos.withZOffset(-zoff), actor->sector(), { bcos(actor->int_ang()), bsin(actor->int_ang()), 0 }, hit, CLIPMASK1);
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auto pos = actor->spr.pos;
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hitscan(pos.plusZ(-zoff), actor->sector(), DVector3(actor->spr.angle.ToVector() * 1024, 0), hit, CLIPMASK1);
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if (hitsp) *hitsp = hit.actor();
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if (hit.hitWall != nullptr && (hit.hitWall->cstat & CSTAT_WALL_MASKED) && badguy(actor))
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return INT_MAX;
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return (FindDistance2D(hit.int_hitpos().vec2 - actor->int_pos().vec2)) * inttoworld;
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return (hit.hitpos.XY() - actor->spr.pos.XY()).Length();
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}
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//---------------------------------------------------------------------------
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