Christoph Oelckers
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0bd0477352
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- replaced all simple sector iterators.
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2021-11-21 16:04:30 +01:00 |
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Christoph Oelckers
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d63f5046ec
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- sprite[] in animateobjs.
Search/Replace only.
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2021-11-21 16:04:30 +01:00 |
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Christoph Oelckers
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847877d6de
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- the remaining StatIterators.
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2021-11-21 16:04:30 +01:00 |
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Christoph Oelckers
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2a72a5860e
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- Iterators in animateobjs.
Again mainly Copy/Paste.
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2021-11-21 16:04:29 +01:00 |
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Mitch Richters
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9343767fa2
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- WH: Use full precision horizon adjustment code inside processinput() .
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2021-11-21 16:04:29 +01:00 |
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Mitch Richters
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113e019821
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- WH: Fix bad check in dead player horizon code.
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2021-11-21 16:04:29 +01:00 |
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Christoph Oelckers
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3caf334ed5
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- replaced the iterators in aiProcess.
Copy/Paste work.
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2021-11-21 16:04:16 +01:00 |
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Christoph Oelckers
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ee53d1003a
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- WHActor added.
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2021-11-21 16:04:16 +01:00 |
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Christoph Oelckers
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f7a21870a1
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- initplayersprite: final sprite[] replacement in this first pass.
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2021-11-21 16:04:16 +01:00 |
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Christoph Oelckers
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dc2f8ed84b
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- chunksofmeat function.
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2021-11-21 16:04:16 +01:00 |
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Christoph Oelckers
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c50c8bde97
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- 3 spawn functions.
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2021-11-21 16:04:16 +01:00 |
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Christoph Oelckers
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bb736286c3
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- icecubes, damageactor.
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2021-11-21 16:04:15 +01:00 |
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Christoph Oelckers
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46b45b6a4d
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- explosion2, trailingsmoke
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2021-11-21 16:04:15 +01:00 |
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Christoph Oelckers
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4af9d43a28
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- makeafire, explosion
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2021-11-21 16:04:15 +01:00 |
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Christoph Oelckers
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67ad939542
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- newstatus
Despite the size this was a single search & replace in one function...
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2021-11-21 16:04:15 +01:00 |
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Christoph Oelckers
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838f18e7b9
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- prepareboard
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2021-11-21 16:04:15 +01:00 |
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Christoph Oelckers
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f70b8e88f1
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- makesparks
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2021-11-21 16:04:15 +01:00 |
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Christoph Oelckers
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930506c283
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- bats, warpfxsprite.
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2021-11-21 16:04:14 +01:00 |
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Christoph Oelckers
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9060f423d1
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- makeasplash, makemonstersplash.
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2021-11-21 16:04:14 +01:00 |
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Christoph Oelckers
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7fed546ee7
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- animateobjs BROKENVASE, FX.
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2021-11-21 16:04:14 +01:00 |
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Christoph Oelckers
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3efe10e9c3
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- animateobjs BLOOD, DEVILFIRE, DRIP, SMOKE, EXPLO
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2021-11-21 16:04:14 +01:00 |
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Christoph Oelckers
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27315f667b
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- animateobjs CHUNKOMEAT, CHUNKOWALL
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2021-11-21 16:04:14 +01:00 |
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Christoph Oelckers
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2393fe6fc6
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- animateobjs JAVLIN loop
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2021-11-21 16:04:14 +01:00 |
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Christoph Oelckers
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88842d8e96
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- animateobjs "new missile code"
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2021-11-21 16:04:13 +01:00 |
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Christoph Oelckers
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95b4c60e44
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- animateobjs PUSH, DORMANT, ACTIVE
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2021-11-21 16:04:13 +01:00 |
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Christoph Oelckers
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c1ef05b7a0
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- animateobjs FALL, SHOVE
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2021-11-21 16:04:13 +01:00 |
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Christoph Oelckers
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602a92fbfa
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- animateobjs MASPLASH, SHATTER, FIRE
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2021-11-21 16:04:13 +01:00 |
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Christoph Oelckers
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f44465f1a9
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- animateobjs LIFT UP / DN
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2021-11-21 16:04:13 +01:00 |
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Christoph Oelckers
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b5704131eb
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- animateobjs FLOCK block
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2021-11-21 16:04:13 +01:00 |
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Christoph Oelckers
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81bd4f14ae
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- animateobjs first part.
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2021-11-21 16:04:12 +01:00 |
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Christoph Oelckers
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6ebb2d7601
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- swingdacrunch
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2021-11-21 16:04:12 +01:00 |
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Christoph Oelckers
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7391537aad
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- the final spawns in shootgun
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2021-11-21 16:04:12 +01:00 |
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Christoph Oelckers
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fd3e63b43c
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- yet again3 spawns in shootgun
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2021-11-21 16:04:12 +01:00 |
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Christoph Oelckers
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60c69cf115
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- 3 more spawns in shootgun
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2021-11-21 16:04:12 +01:00 |
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Christoph Oelckers
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79fb028c62
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- first 3 spawns in shootgun
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2021-11-21 16:03:40 +01:00 |
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Christoph Oelckers
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1e3c1fe79d
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- hitinfo stuff in shootgun
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2021-11-21 11:58:19 +01:00 |
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Christoph Oelckers
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ff3f274963
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- sprite[]in nukespell.
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2021-11-21 11:56:19 +01:00 |
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Christoph Oelckers
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2c67b74dab
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- some more gron stuff.
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2021-11-21 11:55:21 +01:00 |
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Christoph Oelckers
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58259d745b
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- sprite[] in aijudy.cpp
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2021-11-21 11:53:43 +01:00 |
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Christoph Oelckers
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5cc35461ea
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- sprite[] in gron.cpp
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2021-11-21 11:53:04 +01:00 |
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Christoph Oelckers
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f218b81b05
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- deaddude
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2021-11-21 11:50:21 +01:00 |
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Christoph Oelckers
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bd3346b231
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- chasegonzo
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2021-11-21 11:50:00 +01:00 |
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Christoph Oelckers
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fceb887525
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- checkexplgoblin
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2021-11-21 11:49:21 +01:00 |
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Christoph Oelckers
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a609a2e5a4
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- firebreath
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2021-11-21 11:48:59 +01:00 |
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Christoph Oelckers
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bf0087083c
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- attack() sprite[] replacements
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2021-11-21 11:48:01 +01:00 |
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Christoph Oelckers
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62eb333834
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- skullycastspell.
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2021-11-21 11:47:07 +01:00 |
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Christoph Oelckers
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9f6fc6ef1a
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- castspell sprite[] replacements.
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2021-11-21 11:46:36 +01:00 |
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Christoph Oelckers
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2a1a175305
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- fixed compilation.
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2021-11-12 11:26:00 +01:00 |
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Christoph Oelckers
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7ba152e588
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Merge branch 'master' into whaven
# Conflicts:
# source/core/gameinput.h
# source/core/version.h
# source/games/exhumed/src/enginesubs.cpp
# source/games/sw/src/game.cpp
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2021-11-12 11:19:23 +01:00 |
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Christoph Oelckers
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01deb13694
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- SW: fixed NORM_xxx macros
kHitIndexMask already has the -1 considered, it is 0x3fff.
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2021-11-12 11:09:24 +01:00 |
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