2022-12-31 08:24:43 +00:00
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class DukeRotateGun : DukeActor
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{
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const ROTTURRETSTRENGTH = 40;
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default
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{
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pic "ROTATEGUN";
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Strength ROTTURRETSTRENGTH;
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+INTERNAL_BADGUY;
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+KILLCOUNT;
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+NODAMAGEPUSH;
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+NORADIUSPUSH;
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+SHOOTCENTERED;
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+NOVERTICALMOVE;
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+MOVE_NOPLAYERINTERACT;
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+NOHITJIBS;
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2022-12-31 16:16:11 +00:00
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+NOSHOTGUNBLOOD;
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2022-12-31 08:24:43 +00:00
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2023-05-01 21:44:33 +00:00
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sparkoffset -3;
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2022-12-31 08:24:43 +00:00
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aimoffset 32;
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shootzoffset 0;
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}
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2023-05-14 10:18:47 +00:00
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override void Initialize(DukeActor spawner)
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2022-12-31 08:24:43 +00:00
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{
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self.vel.Z = 0;
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}
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}
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