raze/source/games/sw/src/scrip2.cpp

820 lines
22 KiB
C++
Raw Normal View History

//-------------------------------------------------------------------------
/*
Copyright (C) 1997, 2005 - 3D Realms Entertainment
This file is part of Shadow Warrior version 1.2
Shadow Warrior is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Original Source: 1997 - Frank Maddin and Jim Norwood
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
#include "ns.h"
// scriplib.c
#include "build.h"
#include "names2.h"
#include "panel.h"
#include "game.h"
#include "sprite.h"
#include "jsector.h"
#include "parent.h"
#include "sc_man.h"
#include "razemenu.h"
#include "quotemgr.h"
#include "mapinfo.h"
#include "hw_voxels.h"
BEGIN_SW_NS
ParentalStruct aVoxelArray[MAXTILES];
/*
=============================================================================
PARSING STUFF
=============================================================================
*/
2020-08-05 14:40:07 +00:00
#define MAXTOKEN 255
2020-08-05 14:40:07 +00:00
static char* script_p, * scriptend_p;
static char token[MAXTOKEN];
static int grabbed;
static int scriptline;
2020-09-09 18:32:24 +00:00
static bool endofscript;
static bool tokenready; // only true if UnGetToken was just called
/*
==============
=
= LoadScriptFile
=
==============
*/
2020-08-05 14:40:07 +00:00
TArray<uint8_t> LoadScriptFile(const char *filename)
{
FileReader fp;
2020-04-11 21:54:33 +00:00
if (!(fp = fileSystem.OpenFileReader(filename)).isOpen())
{
// If there's no script file, forget it.
2020-08-05 14:40:07 +00:00
return TArray<uint8_t>();
}
2020-08-05 14:40:07 +00:00
auto scriptbuffer = fp.Read();
2020-08-05 14:40:07 +00:00
if (scriptbuffer.Size() != 0)
{
scriptbuffer.Push(0);
scriptline = 1;
endofscript = false;
tokenready = false;
2020-08-05 14:40:07 +00:00
}
return scriptbuffer;
}
/*
==============
=
= GetToken
=
==============
*/
2020-09-09 18:32:24 +00:00
void GetToken(bool crossline)
{
char *token_p;
if (tokenready) // is a token already waiting?
{
tokenready = false;
return;
}
if (script_p >= scriptend_p)
{
if (!crossline)
Printf("Error: Line %i is incomplete\n",scriptline);
endofscript = true;
return;
}
//
// skip space
//
skipspace:
while (*script_p <= 32)
{
if (script_p >= scriptend_p)
{
if (!crossline)
Printf("Error: Line %i is incomplete\n",scriptline);
endofscript = true;
return;
}
if (*script_p++ == '\n')
{
if (!crossline)
Printf("Error: Line %i is incomplete\n",scriptline);
scriptline++;
}
}
if (script_p >= scriptend_p)
{
if (!crossline)
2020-08-05 14:40:07 +00:00
Printf("Error: Line %i is incomplete\n", scriptline);
endofscript = true;
2020-08-05 14:40:07 +00:00
return;
}
if (*script_p == '#') // # is comment field
{
if (!crossline)
2020-08-05 14:40:07 +00:00
Printf("Error: Line %i is incomplete\n", scriptline);
while (*script_p++ != '\n')
if (script_p >= scriptend_p)
{
endofscript = true;
return;
}
goto skipspace;
}
2020-08-05 14:40:07 +00:00
//
// copy token
//
token_p = token;
while (*script_p > 32 && *script_p != '#')
{
*token_p++ = *script_p++;
if (script_p == scriptend_p)
break;
ASSERT(token_p != &token[MAXTOKEN]);
2020-08-05 14:40:07 +00:00
// Printf("Error: Token too large on line %i\n",scriptline);
}
*token_p = 0;
}
// Load all the voxel files using swvoxfil.txt script file
// Script file format:
// # - Comment
// spritenumber (in artfile), voxel number, filename
// Ex. 1803 0 medkit2.kvx
// 1804 1 shotgun.kvx
// etc....
2020-08-05 14:40:07 +00:00
void LoadKVXFromScript(const char* filename)
{
2020-08-05 14:40:07 +00:00
int lNumber = 0, lTile = 0; // lNumber is the voxel no. and lTile is the editart tile being
// replaced.
2020-08-05 14:40:07 +00:00
int grabbed = 0; // Number of lines parsed
// zero out the array memory with -1's for pics not being voxelized
2020-08-05 14:40:07 +00:00
memset(&aVoxelArray[0], -1, sizeof(struct TILE_INFO_TYPE) * MAXTILES);
grabbed = 0;
// Load the file
2020-08-05 14:40:07 +00:00
auto buffer = LoadScriptFile(filename);
if (!buffer.Size())
{
return;
}
script_p = (char*)buffer.Data();
scriptend_p = (char*)&buffer.Last();
do
{
GetToken(true); // Crossing a line boundary on the end of line to first token
// of a new line is permitted (and expected)
if (endofscript)
break;
lTile = atol(token);
GetToken(false);
lNumber = atol(token);
GetToken(false);
// Load the voxel file into memory
if (!voxDefine(lNumber,token))
{
// Store the sprite and voxel numbers for later use
aVoxelArray[lTile].Voxel = lNumber; // Voxel num
}
if (lNumber >= nextvoxid) // JBF: so voxels in the def file append to the list
nextvoxid = lNumber + 1;
grabbed++;
ASSERT(grabbed < MAXSPRITES);
}
while (script_p < scriptend_p);
script_p = nullptr;
}
/*
* Here begins JonoF's modding enhancement stuff
*/
enum
{
CM_MAP,
CM_EPISODE,
CM_TITLE,
CM_FILENAME,
CM_SONG,
CM_CDATRACK,
CM_BESTTIME,
CM_PARTIME,
CM_SUBTITLE,
CM_SKILL,
CM_TEXT,
CM_COOKIE,
CM_GOTKEY,
CM_NEEDKEY,
CM_INVENTORY,
CM_AMOUNT,
CM_WEAPON,
CM_AMMONAME,
CM_MAXAMMO,
CM_DAMAGEMIN,
CM_DAMAGEMAX,
CM_THEME,
CM_SECRET,
CM_QUIT,
};
static const struct _tokset
{
const char *str;
int tokn;
} cm_tokens[] =
{
{ "map", CM_MAP },
{ "level", CM_MAP },
{ "episode", CM_EPISODE },
{ "skill", CM_SKILL },
{ "cookie", CM_COOKIE },
{ "fortune", CM_COOKIE },
{ "gotkey", CM_GOTKEY },
{ "inventory", CM_INVENTORY },
{ "weapon", CM_WEAPON },
{ "needkey", CM_NEEDKEY },
{ "theme", CM_THEME },
{ "secret", CM_SECRET },
{ "quit", CM_QUIT },
},
cm_map_tokens[] =
{
{ "title", CM_TITLE },
{ "name", CM_TITLE },
{ "description", CM_TITLE },
{ "filename", CM_FILENAME },
{ "file", CM_FILENAME },
{ "fn", CM_FILENAME },
{ "levelname", CM_FILENAME },
{ "song", CM_SONG },
{ "music", CM_SONG },
{ "songname", CM_SONG },
{ "cdatrack", CM_CDATRACK },
{ "cdtrack", CM_CDATRACK },
{ "besttime", CM_BESTTIME },
{ "partime", CM_PARTIME },
},
cm_episode_tokens[] =
{
{ "title", CM_TITLE },
{ "name", CM_TITLE },
{ "description", CM_TITLE },
{ "subtitle", CM_SUBTITLE },
},
cm_skill_tokens[] =
{
{ "title", CM_TITLE },
{ "name", CM_TITLE },
{ "description", CM_TITLE },
},
cm_inventory_tokens[] =
{
{ "title", CM_TITLE },
{ "name", CM_TITLE },
{ "description", CM_TITLE },
{ "amount", CM_AMOUNT },
},
cm_weapons_tokens[] =
{
{ "title", CM_TITLE },
{ "name", CM_TITLE },
{ "description", CM_TITLE },
{ "ammoname", CM_AMMONAME },
{ "maxammo", CM_MAXAMMO },
{ "mindamage", CM_DAMAGEMIN },
{ "maxdamage", CM_DAMAGEMAX },
{ "pickup", CM_AMOUNT },
{ "weaponpickup",CM_WEAPON },
},
cm_theme_tokens[] = {
{ "song", CM_SONG },
{ "music", CM_SONG },
{ "cdatrack", CM_CDATRACK },
{ "cdtrack", CM_CDATRACK },
};
#define cm_numtokens (sizeof(cm_tokens)/sizeof(cm_tokens[0]))
#define cm_map_numtokens (sizeof(cm_map_tokens)/sizeof(cm_map_tokens[0]))
#define cm_episode_numtokens (sizeof(cm_episode_tokens)/sizeof(cm_episode_tokens[0]))
#define cm_skill_numtokens (sizeof(cm_skill_tokens)/sizeof(cm_skill_tokens[0]))
#define cm_inventory_numtokens (sizeof(cm_inventory_tokens)/sizeof(cm_inventory_tokens[0]))
#define cm_weapons_numtokens (sizeof(cm_weapons_tokens)/sizeof(cm_weapons_tokens[0]))
#define cm_theme_numtokens (sizeof(cm_theme_tokens)/sizeof(cm_theme_tokens[0]))
static int cm_transtok(const char *tok, const struct _tokset *set, const unsigned num)
{
unsigned i;
for (i=0; i<num; i++)
{
if (!stricmp(tok, set[i].str))
return set[i].tokn;
}
return -1;
}
#define WM_DAMAGE 1
#define WM_WEAP 2
#define WM_AMMO 4
static struct
{
const char *sym;
int dmgid;
int editable;
} weaponmap[] =
{
{ "WPN_FIST", WPN_FIST, WM_DAMAGE },
{ "WPN_SWORD", WPN_SWORD, WM_DAMAGE },
{ "WPN_SHURIKEN", WPN_STAR, WM_DAMAGE|WM_WEAP },
{ "WPN_STICKYBOMB", WPN_MINE, WM_DAMAGE|WM_WEAP },
{ "WPN_UZI", WPN_UZI, WM_DAMAGE|WM_WEAP|WM_AMMO },
{ "WPN_MISSILE", WPN_MICRO, WM_DAMAGE|WM_WEAP|WM_AMMO },
{ "WPN_NUKE", DMG_NUCLEAR_EXP, WM_DAMAGE|WM_WEAP|WM_AMMO },
{ "WPN_GRENADE", WPN_GRENADE, WM_DAMAGE|WM_WEAP|WM_AMMO },
{ "WPN_RAILGUN", WPN_RAIL, WM_DAMAGE|WM_WEAP|WM_AMMO },
{ "WPN_SHOTGUN", WPN_SHOTGUN, WM_DAMAGE|WM_WEAP|WM_AMMO },
{ "WPN_HOTHEAD", WPN_HOTHEAD, WM_DAMAGE|WM_WEAP },
{ "WPN_HEART", WPN_HEART, WM_DAMAGE|WM_WEAP },
{ "WPN_HOTHEAD_NAPALM", WPN_NAPALM, WM_DAMAGE },
{ "WPN_HOTHEAD_RING", WPN_RING, WM_DAMAGE },
};
// FIXME: yes, we are leaking memory here at the end of the program by not freeing anything
void LoadCustomInfoFromScript(const char *filename)
{
FScanner sc;
int lump = fileSystem.FindFile(filename);
if (lump < 0) return;
sc.OpenLumpNum(lump);
sc.SetNoOctals(true);
sc.SetCMode(true);
sc.SetNoFatalErrors(true);
// predefine constants for some stuff to give convenience and eliminate the need for a 'define' directive
sc.AddSymbol("INV_ARMOR", 1+InvDecl_Armor);
sc.AddSymbol("INV_KEVLAR", 1+InvDecl_Kevlar);
sc.AddSymbol("INV_SM_MEDKIT", 1+InvDecl_SmMedkit);
sc.AddSymbol("INV_FORTUNE", 1+InvDecl_Booster);
sc.AddSymbol("INV_MEDKIT", 1+InvDecl_Medkit);
sc.AddSymbol("INV_GAS_BOMB", 1+InvDecl_ChemBomb);
sc.AddSymbol("INV_FLASH_BOMB", 1+InvDecl_FlashBomb);
sc.AddSymbol("INV_CALTROPS", 1+InvDecl_Caltrops);
sc.AddSymbol("INV_NIGHT_VIS", 1+InvDecl_NightVision);
sc.AddSymbol("INV_REPAIR_KIT", 1+InvDecl_RepairKit);
sc.AddSymbol("INV_SMOKE_BOMB", 1+InvDecl_Cloak);
{
unsigned i;
for (i=0; i<SIZ(weaponmap); i++)
sc.AddSymbol(weaponmap[i].sym, 1+i);
}
MapRecord* curMap = nullptr;
while (sc.GetString())
{
switch (cm_transtok(sc.String, cm_tokens, cm_numtokens))
{
case CM_MAP:
{
sc.MustGetNumber(true);
int mapno = sc.ParseError? -1 : sc.Number;
curMap = FindMapByLevelNum(mapno);
if (!curMap)
{
curMap = AllocateMap();
curMap->levelNumber = mapno;
curMap->cluster = mapno < 5 ? 1 : 2;
}
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
switch (cm_transtok(sc.String, cm_map_tokens, cm_map_numtokens))
{
case CM_FILENAME:
{
sc.MustGetString();
curMap->SetFileName(sc.String);
break;
}
case CM_SONG:
{
sc.MustGetString();
curMap->music = sc.String;
break;
}
case CM_TITLE:
{
sc.MustGetString();
curMap->SetName(sc.String);
break;
}
case CM_BESTTIME:
{
sc.MustGetNumber();
curMap->designerTime = sc.Number;
break;
}
case CM_PARTIME:
{
sc.MustGetNumber();
curMap->parTime = sc.Number;
break;
}
case CM_CDATRACK:
{
sc.MustGetNumber();
curMap->cdSongId = sc.Number;
break;
}
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
break;
}
case CM_EPISODE:
{
int curep;
sc.MustGetNumber();
curep = sc.Number;
if (sc.ParseError) curep = -1;
else if ((unsigned)curep > 2u)
{
sc.ScriptMessage("Episode number %d not in range 1-2\n", curep + 1);
curep = -1;
break;
}
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
switch (cm_transtok(sc.String, cm_episode_tokens, cm_episode_numtokens))
{
case CM_TITLE:
{
sc.MustGetString();
2021-05-01 22:35:56 +00:00
auto vol = MustFindVolume(curep);
auto clust = MustFindCluster(curep);
vol->name = clust->name = sc.String;
break;
}
case CM_SUBTITLE:
{
sc.MustGetString();
2021-05-01 22:35:56 +00:00
if (curep != -1)
{
auto vol = MustFindVolume(curep);
vol->subtitle = sc.String;
}
break;
}
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
break;
}
case CM_SKILL:
{
int curskill;
sc.MustGetNumber();
curskill = sc.Number;
if (sc.ParseError) curskill = -1;
if ((unsigned)--curskill >= 4u)
{
sc.ScriptMessage("Skill number %d not in range 1-4", curskill + 1);
curskill = -1;
break;
}
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
switch (cm_transtok(sc.String, cm_skill_tokens, cm_skill_numtokens))
{
case CM_TITLE:
{
sc.MustGetString();
if (curskill != -1) gSkillNames[curskill] = sc.String;
break;
}
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
break;
}
case CM_COOKIE:
{
int fc = 0;
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
if (fc < MAX_FORTUNES)
{
quoteMgr.InitializeQuote(QUOTE_COOKIE + fc, sc.String);
}
fc++;
}
break;
}
case CM_GOTKEY:
{
int fc = 0;
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
if (fc < MAX_KEYS)
{
quoteMgr.InitializeQuote(QUOTE_KEYMSG + fc, sc.String);
}
fc++;
}
break;
}
case CM_NEEDKEY:
{
int fc = 0;
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
if (fc < MAX_KEYS)
{
quoteMgr.InitializeQuote(QUOTE_DOORMSG + fc, sc.String);
}
fc++;
}
break;
}
case CM_INVENTORY:
{
int in;
FString name;
int amt = -1;
sc.MustGetNumber();
in = sc.Number;
if (sc.ParseError) in = -1;
if ((unsigned)--in >= (unsigned)InvDecl_TOTAL)
{
sc.ScriptMessage("Inventory item number %d not in range 1-%d\n", in, InvDecl_TOTAL);
in = -1;
break;
}
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
switch (cm_transtok(sc.String, cm_inventory_tokens, cm_inventory_numtokens))
{
case CM_TITLE:
sc.MustGetToken(TK_StringConst);
name = sc.String;
break;
case CM_AMOUNT:
sc.MustGetNumber();
amt = sc.Number;
break;
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
if (in == -1) break;
if (name.IsNotEmpty())
{
2019-12-09 18:00:30 +00:00
quoteMgr.InitializeQuote(QUOTE_INVENTORY + in, name);
}
if (amt >= 0)
{
InventoryDecls[in].amount = amt;
}
break;
}
case CM_WEAPON:
{
FString name, ammo;
int maxammo = -1, damagemin = -1, damagemax = -1, pickup = -1, wpickup = -1;
int in,id;
sc.MustGetNumber();
in = sc.Number;
if (sc.ParseError) in = -1;
if ((unsigned)--in >= (unsigned)SIZ(weaponmap))
{
sc.ScriptMessage("Error: weapon number %d not in range 1-%d", in+1, (int)SIZ(weaponmap));
in = -1;
break;
}
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
switch (cm_transtok(sc.String, cm_weapons_tokens, cm_weapons_numtokens))
{
case CM_TITLE:
sc.MustGetToken(TK_StringConst);
name = sc.String;
break;
case CM_AMMONAME:
sc.MustGetToken(TK_StringConst);
ammo = sc.String;
break;
case CM_MAXAMMO:
sc.MustGetNumber();
maxammo = sc.Number;
break;
case CM_DAMAGEMIN:
sc.MustGetNumber();
damagemin = sc.Number;
break;
case CM_DAMAGEMAX:
sc.MustGetNumber();
damagemax = sc.Number;
break;
case CM_AMOUNT:
sc.MustGetNumber();
pickup = sc.Number;
break;
case CM_WEAPON:
sc.MustGetNumber();
wpickup = sc.Number;
break;
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
if (in == -1) break;
id = weaponmap[in].dmgid;
if (weaponmap[in].editable & WM_DAMAGE)
{
if (damagemin >= 0) DamageData[id].damage_lo = damagemin;
if (damagemax >= 0) DamageData[id].damage_hi = damagemax;
}
if (weaponmap[in].editable & WM_WEAP)
{
if (maxammo >= 0) DamageData[id].max_ammo = maxammo;
if (name.IsNotEmpty())
{
quoteMgr.InitializeQuote(QUOTE_WPNFIST + in, name);
}
if (wpickup >= 0) DamageData[id].weapon_pickup = wpickup;
}
if (weaponmap[in].editable & WM_AMMO)
{
if (ammo.IsNotEmpty())
{
quoteMgr.InitializeQuote(QUOTE_AMMOFIST + in, ammo);
}
if (pickup >= 0) DamageData[id].ammo_pickup = pickup;
}
break;
}
case CM_THEME:
{
FString name;
int trak = -1;
int curtheme;
sc.MustGetNumber();
curtheme = sc.Number;
if (sc.ParseError) curtheme = -1;
if ((unsigned)--curtheme >= 6u)
{
sc.ScriptMessage("Theme number %d not in range 1-6", curtheme+1);
curtheme = -1;
}
if (sc.CheckString("{"))
while (!sc.CheckString("}"))
{
sc.MustGetString();
switch (cm_transtok(sc.String, cm_theme_tokens, cm_theme_numtokens))
{
case CM_SONG:
sc.MustGetToken(TK_StringConst);
name = sc.String;
break;
case CM_CDATRACK:
sc.MustGetNumber();
trak = sc.Number;
break;
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
if (curtheme == -1) break;
if (name.IsNotEmpty())
{
ThemeSongs[curtheme] = name;
}
if (trak >= 2)
{
ThemeTrack[curtheme] = trak;
}
break;
}
case CM_SECRET:
case CM_QUIT:
default:
sc.ScriptError("Unknown keyword %s", sc.String);
break;
}
}
auto vol0 = MustFindVolume(1);
auto vol1 = MustFindVolume(2);
auto map1 = FindMapByLevelNum(1);
auto map5 = FindMapByLevelNum(5);
if (vol0 && map1) vol0->startmap = map1->labelName;
if (vol1 && map5) vol1->startmap = map5->labelName;
}
END_SW_NS