2019-09-19 22:42:45 +00:00
|
|
|
//-------------------------------------------------------------------------
|
|
|
|
/*
|
|
|
|
Copyright (C) 2010-2019 EDuke32 developers and contributors
|
|
|
|
Copyright (C) 2019 Nuke.YKT
|
|
|
|
|
|
|
|
This file is part of NBlood.
|
|
|
|
|
|
|
|
NBlood is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License version 2
|
|
|
|
as published by the Free Software Foundation.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
//-------------------------------------------------------------------------
|
2019-09-21 18:59:54 +00:00
|
|
|
|
|
|
|
#include "ns.h" // Must come before everything else!
|
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
#include "compat.h"
|
2019-09-07 13:15:39 +00:00
|
|
|
#include "build.h"
|
2019-06-27 04:33:22 +00:00
|
|
|
#include "common_game.h"
|
|
|
|
#include "globals.h"
|
2019-09-19 22:42:45 +00:00
|
|
|
|
2019-09-22 06:39:22 +00:00
|
|
|
BEGIN_BLD_NS
|
2019-06-27 04:33:22 +00:00
|
|
|
|
2020-08-25 23:33:40 +00:00
|
|
|
int gFrameClock;
|
2020-08-26 10:55:46 +00:00
|
|
|
int gFrameCount;
|
2019-09-19 22:42:45 +00:00
|
|
|
|
2019-06-28 12:24:46 +00:00
|
|
|
static const char *_module;
|
|
|
|
static int _line;
|
|
|
|
|
2020-07-26 21:59:29 +00:00
|
|
|
int32_t gDetail = 4;
|
|
|
|
bool gNoClip;
|
|
|
|
bool gInfiniteAmmo;
|
|
|
|
int32_t gDeliriumBlur = 1;
|
2020-08-02 11:54:36 +00:00
|
|
|
bool gFogMode = false;
|
2020-07-26 21:59:29 +00:00
|
|
|
|
|
|
|
//////////
|
|
|
|
int gWeaponsV10x;
|
|
|
|
/////////
|
|
|
|
|
|
|
|
|
2019-06-28 12:24:46 +00:00
|
|
|
void _SetErrorLoc(const char *pzFile, int nLine)
|
|
|
|
{
|
|
|
|
_module = pzFile;
|
|
|
|
_line = nLine;
|
|
|
|
}
|
|
|
|
|
2019-10-19 19:11:39 +00:00
|
|
|
// by NoOne: show warning msgs in game instead of throwing errors (in some cases)
|
|
|
|
void _consoleSysMsg(const char* pzFormat, ...) {
|
|
|
|
|
|
|
|
char buffer[1024];
|
|
|
|
va_list args;
|
|
|
|
va_start(args, pzFormat);
|
|
|
|
vsprintf(buffer, pzFormat, args);
|
|
|
|
|
2020-05-25 15:11:32 +00:00
|
|
|
Printf(TEXTCOLOR_RED "%s(%i): %s\n", _module, _line, buffer);
|
2019-10-19 19:11:39 +00:00
|
|
|
}
|
|
|
|
|
2019-09-22 06:39:22 +00:00
|
|
|
END_BLD_NS
|