raze/source/blood/src/globals.cpp

55 lines
1.5 KiB
C++
Raw Normal View History

2019-09-19 22:42:45 +00:00
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 Nuke.YKT
This file is part of NBlood.
NBlood is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include <stdlib.h>
#include "compat.h"
#include "common_game.h"
#include "globals.h"
#include "resource.h"
2019-09-19 22:42:45 +00:00
ud_setup_t gSetup;
bool bVanilla = false;
2019-09-19 22:42:45 +00:00
int gFrameClock;
int gFrameTicks;
int gFrame;
int volatile gGameClock;
int gFrameRate;
int gGamma;
char *gVersionString;
char gVersionStringBuf[16];
Resource gSysRes;
2019-09-19 22:42:45 +00:00
const char *GetVersionString(void)
{
if (!gVersionString)
{
gVersionString = gVersionStringBuf;
if (!gVersionString)
return NULL;
sprintf(gVersionString, "%d.%02d", EXEVERSION / 100, EXEVERSION % 100);
}
return gVersionString;
}