2022-01-20 00:03:15 +00:00
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// Raze specific names
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xx(IngameMenu)
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xx(ListMenuItemBloodDripDrawer)
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xx(UsermapMenu)
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xx(EngineCredits)
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xx(EngineCredits2)
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xx(CreditsMenu)
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xx(MultiMenu)
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xx(RazeStatusBar)
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xx(zoomsize)
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2022-10-15 21:13:47 +00:00
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xx(AltHud)
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2022-11-19 08:02:40 +00:00
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// internal Duke actor classes that need direct checking
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xx(DukeMasterSwitch)
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2022-11-19 14:40:35 +00:00
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xx(DukeTouchplate)
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2022-11-20 07:10:15 +00:00
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xx(DukeSoundController)
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2022-11-20 10:58:19 +00:00
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xx(DukeRespawnController)
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2022-11-20 11:43:24 +00:00
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xx(DukeActivator)
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xx(DukeActivatorLocked)
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xx(DukeLocator)
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2022-11-24 06:42:17 +00:00
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xx(DukeGenericDestructible)
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2022-12-01 19:11:38 +00:00
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xx(DukeGlassPieces)
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xx(DukeGlassPieces1)
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xx(DukeGlassPieces2)
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2022-12-01 19:54:41 +00:00
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xx(DukeNaturalLightning)
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2022-12-02 15:26:31 +00:00
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xx(RedneckBowlingPin)
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2022-12-02 22:26:55 +00:00
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xx(DukeReactor)
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2022-12-03 12:57:54 +00:00
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xx(DukeFootprints)
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2022-12-03 19:20:22 +00:00
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xx(RedneckMinecartDef)
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xx(RedneckMinecartSound)
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xx(RedneckMinecartInner)
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xx(RedneckJaildoorDef)
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xx(RedneckJaildoorSound)
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xx(RedneckGeometryEffect)
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xx(RedneckKeyinfoSetter)
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2022-12-05 10:27:25 +00:00
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xx(DukeSectorEffector)
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2022-11-24 06:42:17 +00:00
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xx(spawnstate)
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xx(brokenstate)
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2022-11-25 19:54:51 +00:00
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xx(breaksound)
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2022-11-27 20:00:22 +00:00
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xx(fullbright)
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xx(spawnsound)
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