raze-gles/polymer/eduke32/source
terminx f169d5584f git-svn-id: https://svn.eduke32.com/eduke32@1142 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-17 01:15:16 +00:00
..
jaudiolib git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:48:59 +00:00
jmact Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play) 2008-11-11 13:24:05 +00:00
misc Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c. 2008-08-19 13:26:56 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Misc shit 2008-10-18 12:37:26 +00:00
_rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
actors.c git-svn-id: https://svn.eduke32.com/eduke32@1138 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-16 00:48:02 +00:00
anim.c git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-28 11:00:59 +00:00
astub.c git-svn-id: https://svn.eduke32.com/eduke32@1142 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-17 01:15:16 +00:00
config.c git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
config.h Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer. 2008-07-09 23:25:38 +00:00
duke3d.h Some networking updates from the SW source 2008-11-17 00:38:26 +00:00
funct.h git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
function.h Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play) 2008-11-11 13:24:05 +00:00
game.c git-svn-id: https://svn.eduke32.com/eduke32@1142 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-17 01:15:16 +00:00
gamedef.c git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
gamedef.h EDuke32: now with multiplayer text scaling hacks and nastiness 2008-10-11 09:20:04 +00:00
gamedefs.h git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-05 09:23:55 +00:00
gameexec.c Some networking updates from the SW source 2008-11-17 00:38:26 +00:00
gamestructures.c EDuke32: now with multiplayer text scaling hacks and nastiness 2008-10-11 09:20:04 +00:00
gamevars.c Cleaning uncommitted changes out of tree 2008-09-15 02:47:02 +00:00
global.c git-svn-id: https://svn.eduke32.com/eduke32@1142 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-17 01:15:16 +00:00
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@1076 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-26 04:20:08 +00:00
grpscan.h Game name in window title and some other shit 2008-07-22 09:05:34 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
mapster32.h git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-14 08:40:59 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-06 11:50:34 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-03 10:28:17 +00:00
namesdyn.h git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 09:01:17 +00:00
osdcmds.c git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
osdcmds.h Menu slider for map ambient light level 2008-07-27 21:33:28 +00:00
osdfuncs.c Use bit packing for the bytecode pointer map 2008-09-12 02:07:44 +00:00
osdfuncs.h r_cullobstructedmodels 2: only cull if model texture has alpha 2008-07-26 07:20:57 +00:00
player.c Support for JFDuke style network play setup with the duke3d_w32 networking code 2008-11-14 08:22:57 +00:00
premap.c Some networking updates from the SW source 2008-11-17 00:38:26 +00:00
rts.c Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first. 2008-08-20 08:39:07 +00:00
rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
savegame.c Fixes 2008-09-29 02:12:53 +00:00
sector.c Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read 2008-10-13 01:16:40 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
sounds.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
startgtk.game.c Game name in window title and some other shit 2008-07-22 09:05:34 +00:00
startwin.game.c git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
startwin.game.h Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c. 2008-08-19 13:26:56 +00:00
sync.c Some networking updates from the SW source 2008-11-17 00:38:26 +00:00
testcd.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
winbits.c EDuke32 now compiles okay with the Microsoft compiler using NMake. 2006-12-21 12:53:11 +00:00
wrapper.c 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00