raze-gles/polymer/eduke32/source
qbix79 eb464d45f9 Fix some 64 bit casts.
git-svn-id: https://svn.eduke32.com/eduke32@1597 1a8010ca-5511-0410-912e-c29ae57300e0
2010-02-10 18:20:30 +00:00
..
enet Clean out remaining changes from tree... this is mostly crap like variable name cleanup 2010-01-16 23:08:17 +00:00
jaudiolib Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
jmact Ball-busting true client-server multiplayer prototype/alpha/whatever 2009-12-05 09:22:43 +00:00
misc Misc 2009-09-28 00:01:06 +00:00
_functio.h
_midi.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
_rts.h
actors.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
anim.c
astub.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
audiolib_musicstub.c
config.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
config.h
duke3d.h More nedmalloc updates, possibly fix win32 mouse death at ~10 fps or less, fix dummytile crash, more untested multiplayer changes... different enet channels for different types of traffic in order to eliminate latency due to the occasional reliable packet getting dropped, therefore causing a hitch in the flow of unreliable movement packets on the same channel, remove mmulti API from engine in favor of having everything in game land 2010-01-21 10:02:04 +00:00
funct.h Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
function.h
game.c Fix some 64 bit casts. 2010-02-10 18:20:30 +00:00
gamedef.c Fix some 64 bit casts. 2010-02-10 18:20:30 +00:00
gamedef.h
gamedefs.h Ball-busting true client-server multiplayer prototype/alpha/whatever 2009-12-05 09:22:43 +00:00
gameexec.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
gamestructures.c more multiplayer crap 2009-12-15 05:53:15 +00:00
gamevars.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
global.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
GNU.TXT
grpscan.c Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024 2009-10-07 06:47:35 +00:00
grpscan.h
keys.h
m32def.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
m32def.h m32script fixes and additions 2010-01-04 14:38:29 +00:00
m32exec.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
m32structures.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
m32vars.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
macros.h Ball-busting true client-server multiplayer prototype/alpha/whatever 2009-12-05 09:22:43 +00:00
mapster32.h Initial checkin of m32-script. 2009-09-12 23:03:15 +00:00
mdump.cpp
mdump.h
menus.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
midi.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
midi.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
mpu401.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
mpu401.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
music.c Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
names.h
namesdyn.c
namesdyn.h
osdcmds.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
osdcmds.h
osdfuncs.c Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember 2009-11-18 01:17:56 +00:00
osdfuncs.h
player.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
premap.c Improved demo system. Kick ass and watch :)\ 2010-01-24 23:33:17 +00:00
rts.c Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024 2009-10-07 06:47:35 +00:00
rts.h
savegame.c This is an attempt to fix r1595. 2010-01-25 01:11:34 +00:00
sdlmusic.c A bunch of multiplayer improvements 2009-12-14 05:23:29 +00:00
sector.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
soundefs.h
sounds.c Fix some 64 bit casts. 2010-02-10 18:20:30 +00:00
sounds.h
sounds_mapster32.c more demo control + sound access for m32script 2009-11-01 20:30:09 +00:00
sounds_mapster32.h more demo control + sound access for m32script 2009-11-01 20:30:09 +00:00
standard.h Hack MIDI back in for win32 2009-07-27 10:46:42 +00:00
startgtk.game.c Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
startwin.game.c Clean out remaining changes from tree... this is mostly crap like variable name cleanup 2010-01-16 23:08:17 +00:00
startwin.game.h
winbits.c
wrapper.c