blood
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Blood: Constify some {u,t,}spritetype templates
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2020-01-03 08:07:27 +01:00 |
build
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- color and depth func moved to render state.
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2020-01-03 11:43:44 +01:00 |
exhumed
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tspritetype cleanup
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2020-01-03 08:07:10 +01:00 |
glbackend
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- color and depth func moved to render state.
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2020-01-03 11:43:44 +01:00 |
libsmackerdec
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- fixed Blood cutscene playback.
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2019-12-30 21:36:08 +01:00 |
rr
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- copied anim fix to RR.
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2020-01-03 11:47:10 +01:00 |
sw
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- removed some dead variables.
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2020-01-01 13:11:44 +01:00 |
g_pch.h
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- fixed most issues with newly added music files
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2019-11-11 01:01:18 +01:00 |