raze-gles/source/build/include
Christoph Oelckers 1a647e8104 - globally search and replaced TRUE and FALSE in SW.
There were a handful of warnings afterward which were also addressed.
The SWBOOL type has not been handled yet.
2020-09-09 19:52:52 +02:00
..
animvpx.h - re-implemented VP8 support. 2020-09-05 11:58:19 +02:00
build.h - got rid of common.h 2020-09-08 18:39:47 +02:00
buildtypes.h - put the entire CON parser into a class to make its state local to the caller 2020-07-20 18:43:49 +02:00
clip.h - removed clipshape feature as it is a feature of modern EDuke32 maps only. 2020-07-14 15:36:25 +02:00
compat.h - globally search and replaced TRUE and FALSE in SW. 2020-09-09 19:52:52 +02:00
cstat.h - hooked up the new automap framework. 2020-09-06 12:44:58 +02:00
mdsprite.h - use high level textures to render voxels. 2020-05-30 00:30:56 +02:00
mmulti.h - removed some dead variables. 2020-01-01 13:11:44 +01:00
polymost.h - more compat.h cleanup 2020-09-08 18:48:18 +02:00
pragmas.h - compat.h cleanup. 2020-09-04 21:24:48 +02:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
scriptfile.h - got rid of common.h 2020-09-08 18:39:47 +02:00