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eb573bea23
None of this is needed, the shader can work with out of range shades to produce proper lighting. |
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.. | ||
hw_bunchdrawer.cpp | ||
hw_bunchdrawer.h | ||
hw_clipper.cpp | ||
hw_clipper.h | ||
hw_drawinfo.cpp | ||
hw_drawinfo.h | ||
hw_drawlist.cpp | ||
hw_drawlist.h | ||
hw_drawlistadd.cpp | ||
hw_drawstructs.h | ||
hw_flats.cpp | ||
hw_portal.cpp | ||
hw_portal.h | ||
hw_sky.cpp | ||
hw_skyportal.cpp | ||
hw_sprites.cpp | ||
hw_walls.cpp |