raze-gles/source
Christoph Oelckers d943fe036d - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
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audiolib - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
blood - added ZDoom's CCMD code. 2019-11-04 23:01:50 +01:00
build - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
common - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
duke3d - added ZDoom's CCMD code. 2019-11-04 23:01:50 +01:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - fixed compilation. 2019-11-04 17:58:18 +01:00
libsmackerdec - make things compile again. 2019-10-24 20:28:46 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - added ZDoom's CCMD code. 2019-11-04 23:01:50 +01:00
platform - do not use the command line but the module filename to create the progdir path. 2019-11-03 13:39:42 +01:00
rr - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
sw - added ZDoom's CCMD code. 2019-11-04 23:01:50 +01:00
thirdparty - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
zmusic - added GZDoom's resource management classes. 2019-10-28 23:46:15 +01:00
CMakeLists.txt - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00