mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
89cd122d14
git-svn-id: https://svn.eduke32.com/eduke32@8255 1a8010ca-5511-0410-912e-c29ae57300e0
1520 lines
42 KiB
C++
1520 lines
42 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#include "osdcmds.h"
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#include "cheats.h"
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#include "cmdline.h"
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#include "demo.h" // g_firstDemoFile[]
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#include "duke3d.h"
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#include "menus.h"
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#include "osdfuncs.h"
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#include "savegame.h"
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#include "sbar.h"
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#include "vfs.h"
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BEGIN_DUKE_NS
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
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static inline int osdcmd_quit(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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OSD_ShowDisplay(0);
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G_GameQuit();
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return OSDCMD_OK;
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}
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static int osdcmd_changelevel(osdcmdptr_t parm)
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{
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int32_t volume=0,level;
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char *p;
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if (!VOLUMEONE)
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{
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if (parm->numparms != 2) return OSDCMD_SHOWHELP;
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volume = strtol(parm->parms[0], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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level = strtol(parm->parms[1], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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}
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else
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{
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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level = strtol(parm->parms[0], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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}
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if (volume < 0) return OSDCMD_SHOWHELP;
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if (level < 0) return OSDCMD_SHOWHELP;
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if (!VOLUMEONE)
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{
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if (volume > g_volumeCnt)
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{
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OSD_Printf("changelevel: invalid volume number (range 1-%d)\n",g_volumeCnt);
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return OSDCMD_OK;
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}
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}
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if (level > MAXLEVELS || g_mapInfo[volume *MAXLEVELS+level].filename == NULL)
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{
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OSD_Printf("changelevel: invalid level number\n");
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return OSDCMD_SHOWHELP;
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}
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if (numplayers > 1)
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{
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/*
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if (g_netServer)
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Net_NewGame(volume,level);
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else if (voting == -1)
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{
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ud.m_volume_number = volume;
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ud.m_level_number = level;
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if (g_player[myconnectindex].ps->i)
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{
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int32_t i;
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for (i=0; i<MAXPLAYERS; i++)
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{
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g_player[i].vote = 0;
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g_player[i].gotvote = 0;
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}
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g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
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voting = myconnectindex;
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tempbuf[0] = PACKET_MAP_VOTE_INITIATE;
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tempbuf[1] = myconnectindex;
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tempbuf[2] = ud.m_volume_number;
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tempbuf[3] = ud.m_level_number;
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enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 4, ENET_PACKET_FLAG_RELIABLE));
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}
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if ((g_gametypeFlags[ud.m_coop] & GAMETYPE_PLAYERSFRIENDLY) && !(g_gametypeFlags[ud.m_coop] & GAMETYPE_TDM))
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ud.m_noexits = 0;
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M_OpenMenu(myconnectindex);
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Menu_Change(MENU_NETWAITVOTES);
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}
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*/
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return OSDCMD_OK;
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}
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if (g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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// in-game behave like a cheat
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osdcmd_cheatsinfo_stat.cheatnum = CHEAT_SCOTTY;
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osdcmd_cheatsinfo_stat.volume = volume;
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osdcmd_cheatsinfo_stat.level = level;
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}
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else
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{
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// out-of-game behave like a menu command
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = volume;
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ud.m_level_number = level;
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ud.m_monsters_off = 0;
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ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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G_NewGame_EnterLevel();
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}
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return OSDCMD_OK;
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}
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static int osdcmd_map(osdcmdptr_t parm)
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{
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char filename[BMAX_PATH];
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const int32_t wildcardp = parm->numparms==1 &&
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(Bstrchr(parm->parms[0], '*') != NULL);
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if (parm->numparms != 1 || wildcardp)
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{
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CACHE1D_FIND_REC *r;
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fnlist_t fnlist = FNLIST_INITIALIZER;
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int32_t maxwidth = 0;
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if (wildcardp)
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maybe_append_ext(filename, sizeof(filename), parm->parms[0], ".map");
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else
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Bstrcpy(filename, "*.MAP");
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fnlist_getnames(&fnlist, "/", filename, -1, 0);
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for (r=fnlist.findfiles; r; r=r->next)
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maxwidth = max<int>(maxwidth, Bstrlen(r->name));
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if (maxwidth > 0)
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{
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int32_t x = 0;
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maxwidth += 3;
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OSD_Printf(OSDTEXT_RED "Map listing:\n");
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for (r=fnlist.findfiles; r; r=r->next)
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{
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OSD_Printf("%-*s",maxwidth,r->name);
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x += maxwidth;
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if (x > OSD_GetCols() - maxwidth)
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{
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x = 0;
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OSD_Printf("\n");
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}
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}
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if (x) OSD_Printf("\n");
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OSD_Printf(OSDTEXT_RED "Found %d maps\n", fnlist.numfiles);
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}
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fnlist_clearnames(&fnlist);
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return OSDCMD_SHOWHELP;
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}
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maybe_append_ext(filename, sizeof(filename), parm->parms[0], ".map");
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if (!testkopen(filename,0))
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{
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OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", filename);
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return OSDCMD_OK;
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}
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boardfilename[0] = '/';
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boardfilename[1] = 0;
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strcat(boardfilename, filename);
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if (numplayers > 1)
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{
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/*
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if (g_netServer)
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{
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Net_SendUserMapName();
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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Net_NewGame(ud.m_volume_number, ud.m_level_number);
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}
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else if (voting == -1)
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{
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Net_SendUserMapName();
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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if (g_player[myconnectindex].ps->i)
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{
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int32_t i;
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for (i=0; i<MAXPLAYERS; i++)
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{
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g_player[i].vote = 0;
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g_player[i].gotvote = 0;
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}
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g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
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voting = myconnectindex;
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tempbuf[0] = PACKET_MAP_VOTE_INITIATE;
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tempbuf[1] = myconnectindex;
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tempbuf[2] = ud.m_volume_number;
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tempbuf[3] = ud.m_level_number;
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enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 4, ENET_PACKET_FLAG_RELIABLE));
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}
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if ((g_gametypeFlags[ud.m_coop] & GAMETYPE_PLAYERSFRIENDLY) && !(g_gametypeFlags[ud.m_coop] & GAMETYPE_TDM))
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ud.m_noexits = 0;
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M_OpenMenu(myconnectindex);
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Menu_Change(MENU_NETWAITVOTES);
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}
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*/
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return OSDCMD_OK;
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}
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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if (g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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G_NewGame(ud.m_volume_number, ud.m_level_number, ud.m_player_skill);
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g_player[myconnectindex].ps->gm = MODE_RESTART;
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}
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else G_NewGame_EnterLevel();
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return OSDCMD_OK;
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}
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// demo <demonum or demofn> [<prof>]
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//
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// To profile a demo ("timedemo mode"), <prof> can be given in the range 0-8,
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// which will start to replay it as fast as possible, rendering <prof> frames
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// for each gametic.
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//
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// Notes:
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// * The demos should be recorded with demorec_diffs set to 0, so that the
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// game state updates are actually computed.
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// * Currently, the profiling can only be aborted on SDL 1.2 builds by
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// pressing any key.
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// * With <prof> greater than 1, interpolation should be calculated properly,
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// though this has not been verified by looking at the frames.
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// * When testing whether a change in the source has an effect on performance,
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// the variance of the run times MUST be taken into account (that is, the
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// replaying must be performed multiple times for the old and new versions,
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// etc.)
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static int osdcmd_demo(osdcmdptr_t parm)
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{
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if (numplayers > 1)
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{
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OSD_Printf("Command not allowed in multiplayer\n");
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return OSDCMD_OK;
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}
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if (g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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OSD_Printf("demo: Must not be in a game.\n");
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return OSDCMD_OK;
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}
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if (parm->numparms != 1 && parm->numparms != 2)
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return OSDCMD_SHOWHELP;
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{
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int32_t prof = parm->numparms==2 ? Batoi(parm->parms[1]) : -1;
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Demo_SetFirst(parm->parms[0]);
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Demo_PlayFirst(clamp(prof, -1, 8)+1, 0);
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}
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return OSDCMD_OK;
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}
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static int osdcmd_activatecheat(osdcmdptr_t parm)
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{
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if (parm->numparms != 1)
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return OSDCMD_SHOWHELP;
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if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
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osdcmd_cheatsinfo_stat.cheatnum = Batoi(parm->parms[0]);
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else
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OSD_Printf("activatecheat: Not in a single-player game.\n");
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return OSDCMD_OK;
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}
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static int osdcmd_god(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
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osdcmd_cheatsinfo_stat.cheatnum = CHEAT_CORNHOLIO;
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else
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OSD_Printf("god: Not in a single-player game.\n");
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return OSDCMD_OK;
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}
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static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
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{
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osdcmd_cheatsinfo_stat.cheatnum = CHEAT_CLIP;
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}
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else
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{
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OSD_Printf("noclip: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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static int osdcmd_restartsound(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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S_SoundShutdown();
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S_MusicShutdown();
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S_SoundStartup();
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S_MusicStartup();
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FX_StopAllSounds();
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S_ClearSoundLocks();
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if (mus_enabled)
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S_RestartMusic();
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return OSDCMD_OK;
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}
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static int osdcmd_music(osdcmdptr_t parm)
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{
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if (parm->numparms == 1)
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{
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int32_t sel = G_GetMusicIdx(parm->parms[0]);
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if (sel == -1)
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return OSDCMD_SHOWHELP;
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if (sel == -2)
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{
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OSD_Printf("%s is not a valid episode/level number pair\n", parm->parms[0]);
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return OSDCMD_OK;
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}
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if (!S_TryPlayLevelMusic(sel))
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{
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G_PrintCurrentMusic();
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}
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else
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{
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OSD_Printf("No music defined for %s\n", parm->parms[0]);
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}
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return OSDCMD_OK;
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}
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return OSDCMD_SHOWHELP;
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}
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int osdcmd_restartvid(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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videoResetMode();
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if (videoSetGameMode(ud.setup.fullscreen,ud.setup.xdim,ud.setup.ydim,ud.setup.bpp,ud.detail))
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G_GameExit("restartvid: Reset failed...\n");
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onvideomodechange(ud.setup.bpp>8);
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G_UpdateScreenArea();
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return OSDCMD_OK;
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}
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int osdcmd_restartmap(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (g_player[myconnectindex].ps->gm & MODE_GAME && ud.multimode == 1)
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g_player[myconnectindex].ps->gm = MODE_RESTART;
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return OSDCMD_OK;
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}
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static int osdcmd_vidmode(osdcmdptr_t parm)
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{
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int32_t newbpp = ud.setup.bpp, newwidth = ud.setup.xdim,
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newheight = ud.setup.ydim, newfs = ud.setup.fullscreen;
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int32_t tmp;
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if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
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switch (parm->numparms)
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{
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case 1: // bpp switch
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tmp = Batol(parm->parms[0]);
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if (!(tmp==8 || tmp==16 || tmp==32))
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return OSDCMD_SHOWHELP;
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newbpp = tmp;
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break;
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case 2: // res switch
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newwidth = Batol(parm->parms[0]);
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newheight = Batol(parm->parms[1]);
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break;
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case 3: // res & bpp switch
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case 4:
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newwidth = Batol(parm->parms[0]);
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newheight = Batol(parm->parms[1]);
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tmp = Batol(parm->parms[2]);
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if (!(tmp==8 || tmp==16 || tmp==32))
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return OSDCMD_SHOWHELP;
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newbpp = tmp;
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if (parm->numparms == 4)
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newfs = (Batol(parm->parms[3]) != 0);
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break;
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}
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if (videoSetGameMode(newfs,newwidth,newheight,newbpp,upscalefactor))
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{
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initprintf("vidmode: Mode change failed!\n");
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if (videoSetGameMode(ud.setup.fullscreen, ud.setup.xdim, ud.setup.ydim, ud.setup.bpp, upscalefactor))
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G_GameExit("vidmode: Reset failed!\n");
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}
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ud.setup.bpp = newbpp;
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ud.setup.xdim = newwidth;
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ud.setup.ydim = newheight;
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ud.setup.fullscreen = newfs;
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onvideomodechange(ud.setup.bpp>8);
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G_UpdateScreenArea();
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return OSDCMD_OK;
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}
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#ifdef LUNATIC
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// Returns: INT32_MIN if no such CON label, its value else.
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LUNATIC_CB int32_t (*El_GetLabelValue)(const char *label);
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#endif
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static int osdcmd_spawn(osdcmdptr_t parm)
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{
|
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int32_t picnum = 0;
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uint16_t cstat=0;
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char pal=0;
|
|
int16_t ang=0;
|
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int16_t set=0, idx;
|
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vec3_t vect;
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|
|
if (numplayers > 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
|
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{
|
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OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n");
|
|
return OSDCMD_OK;
|
|
}
|
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|
|
switch (parm->numparms)
|
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{
|
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case 7: // x,y,z
|
|
vect.x = Batol(parm->parms[4]);
|
|
vect.y = Batol(parm->parms[5]);
|
|
vect.z = Batol(parm->parms[6]);
|
|
set |= 8;
|
|
fallthrough__;
|
|
case 4: // ang
|
|
ang = Batol(parm->parms[3]) & 2047;
|
|
set |= 4;
|
|
fallthrough__;
|
|
case 3: // cstat
|
|
cstat = (uint16_t)Batol(parm->parms[2]);
|
|
set |= 2;
|
|
fallthrough__;
|
|
case 2: // pal
|
|
pal = (uint8_t)Batol(parm->parms[1]);
|
|
set |= 1;
|
|
fallthrough__;
|
|
case 1: // tile number
|
|
if (isdigit(parm->parms[0][0]))
|
|
{
|
|
picnum = Batol(parm->parms[0]);
|
|
}
|
|
else
|
|
{
|
|
int32_t i;
|
|
#ifdef LUNATIC
|
|
i = g_labelCnt;
|
|
picnum = El_GetLabelValue(parm->parms[0]);
|
|
if (picnum != INT32_MIN)
|
|
i = !i;
|
|
#else
|
|
int32_t j;
|
|
|
|
for (j=0; j<2; j++)
|
|
{
|
|
for (i=0; i<g_labelCnt; i++)
|
|
{
|
|
if ((j == 0 && !Bstrcmp(label+(i<<6), parm->parms[0])) ||
|
|
(j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0])))
|
|
{
|
|
picnum = labelcode[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i < g_labelCnt)
|
|
break;
|
|
}
|
|
#endif
|
|
if (i==g_labelCnt)
|
|
{
|
|
OSD_Printf("spawn: Invalid tile label given\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
if ((uint32_t)picnum >= MAXUSERTILES)
|
|
{
|
|
OSD_Printf("spawn: Invalid tile number\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
idx = A_Spawn(g_player[myconnectindex].ps->i, picnum);
|
|
if (set & 1) sprite[idx].pal = (uint8_t)pal;
|
|
if (set & 2) sprite[idx].cstat = (int16_t)cstat;
|
|
if (set & 4) sprite[idx].ang = ang;
|
|
if (set & 8)
|
|
{
|
|
if (setsprite(idx, &vect) < 0)
|
|
{
|
|
OSD_Printf("spawn: Sprite can't be spawned into null space\n");
|
|
A_DeleteSprite(idx);
|
|
}
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
#if !defined LUNATIC
|
|
static int osdcmd_setvar(osdcmdptr_t parm)
|
|
{
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms != 2)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
int i = hash_find(&h_gamevars, parm->parms[1]);
|
|
int const newValue = (i == -1) ? Batol(parm->parms[1]) : Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex);
|
|
|
|
if ((i = hash_find(&h_gamevars, parm->parms[0])) >= 0)
|
|
{
|
|
Gv_SetVar(i, newValue, g_player[myconnectindex].ps->i, myconnectindex);
|
|
|
|
OSD_Printf("Variable \"%s\" now has value %d (input: %d)\n", aGameVars[i].szLabel,
|
|
Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex), newValue);
|
|
}
|
|
else
|
|
{
|
|
OSD_Printf("setvar: \"%s\" is not a game variable!\n", parm->parms[0]);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_addlogvar(osdcmdptr_t parm)
|
|
{
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
int const i = hash_find(&h_gamevars, parm->parms[0]);
|
|
|
|
if (i >= 0)
|
|
OSD_Printf("Variable \"%s\" has value %d, default %d\n", parm->parms[0], Gv_GetVar(i, g_player[screenpeek].ps->i, screenpeek), (int)aGameVars[i].defaultValue);
|
|
else
|
|
{
|
|
OSD_Printf("addlogvar: %s is not a game variable!\n", parm->parms[0]);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_setactorvar(osdcmdptr_t parm)
|
|
{
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms != 3)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
int16_t const spriteNum = Batol(parm->parms[0]);
|
|
|
|
if ((unsigned)spriteNum >= MAXSPRITES)
|
|
{
|
|
OSD_Printf("setactorvar: Invalid sprite number!\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
// get value to set
|
|
int i = hash_find(&h_gamevars, parm->parms[2]);
|
|
int const newValue = (i >= 0) ? Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex) : Batol(parm->parms[2]);
|
|
|
|
if ((i = hash_find(&h_gamevars, parm->parms[1])) >= 0)
|
|
{
|
|
Gv_SetVar(i, newValue, spriteNum, myconnectindex);
|
|
|
|
OSD_Printf("Variable \"%s\" for sprite %d value is now %d (input: %d)\n", aGameVars[i].szLabel, spriteNum,
|
|
Gv_GetVar(i, g_player[myconnectindex].ps->i, myconnectindex), newValue);
|
|
}
|
|
else
|
|
{
|
|
OSD_Printf("setactorvar: %s is not a game variable!\n", parm->parms[1]);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
#else
|
|
static int osdcmd_lua(osdcmdptr_t parm)
|
|
{
|
|
// Should be used like
|
|
// lua "lua code..."
|
|
// (the quotes making the whole string passed as one argument)
|
|
|
|
int32_t ret;
|
|
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (!L_IsInitialized(&g_ElState))
|
|
{
|
|
OSD_Printf("Lua state is not initialized.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
// TODO: "=<expr>" as shorthand for "print(<expr>)", like in the
|
|
// stand-alone Lua interpreter?
|
|
// TODO: reserve some table to explicitly store stuff on the top level, for
|
|
// debugging convenience?
|
|
|
|
// For the 'lua' OSD command, don't make errors appear on-screen:
|
|
el_addNewErrors = 0;
|
|
ret = L_RunString(&g_ElState, parm->parms[0], -1, "console");
|
|
el_addNewErrors = 1;
|
|
|
|
if (ret != 0)
|
|
OSD_Printf("Error running the Lua code (error code %d)\n", ret);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
#endif
|
|
|
|
static int osdcmd_initgroupfile(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
initgroupfile(parm->parms[0]);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_cmenu(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if ((g_player[myconnectindex].ps->gm & MODE_MENU) != MODE_MENU)
|
|
Menu_Open(myconnectindex);
|
|
|
|
Menu_Change(Batol(parm->parms[0]));
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
static int osdcmd_crosshaircolor(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 3)
|
|
{
|
|
OSD_Printf("crosshaircolor: r:%d g:%d b:%d\n",CrosshairColors.r,CrosshairColors.g,CrosshairColors.b);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
uint8_t const r = Batol(parm->parms[0]);
|
|
uint8_t const g = Batol(parm->parms[1]);
|
|
uint8_t const b = Batol(parm->parms[2]);
|
|
|
|
G_SetCrosshairColor(r,g,b);
|
|
|
|
if (!OSD_ParsingScript())
|
|
OSD_Printf("%s\n", parm->raw);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_give(osdcmdptr_t parm)
|
|
{
|
|
int32_t i;
|
|
|
|
if (numplayers != 1 || (g_player[myconnectindex].ps->gm & MODE_GAME) == 0 ||
|
|
g_player[myconnectindex].ps->dead_flag != 0)
|
|
{
|
|
OSD_Printf("give: Cannot give while dead or not in a single-player game.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
if (!Bstrcasecmp(parm->parms[0], "all"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_STUFF;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "health"))
|
|
{
|
|
sprite[g_player[myconnectindex].ps->i].extra = g_player[myconnectindex].ps->max_player_health<<1;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "weapons"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_WEAPONS;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "ammo"))
|
|
{
|
|
for (i=MAX_WEAPONS-(VOLUMEONE?6:1)-1; i>=PISTOL_WEAPON; i--)
|
|
P_AddAmmo(g_player[myconnectindex].ps,i,g_player[myconnectindex].ps->max_ammo_amount[i]);
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "armor"))
|
|
{
|
|
g_player[myconnectindex].ps->inv_amount[GET_SHIELD] = 100;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "keys"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_KEYS;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "inventory"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = CHEAT_INVENTORY;
|
|
return OSDCMD_OK;
|
|
}
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
void onvideomodechange(int32_t newmode)
|
|
{
|
|
uint8_t palid;
|
|
|
|
// XXX?
|
|
if (!newmode || g_player[screenpeek].ps->palette < BASEPALCOUNT)
|
|
palid = g_player[screenpeek].ps->palette;
|
|
else
|
|
palid = BASEPAL;
|
|
|
|
#ifdef POLYMER
|
|
if (videoGetRenderMode() == REND_POLYMER)
|
|
{
|
|
int32_t i = 0;
|
|
|
|
while (i < MAXSPRITES)
|
|
{
|
|
if (actor[i].lightptr)
|
|
{
|
|
polymer_deletelight(actor[i].lightId);
|
|
actor[i].lightptr = NULL;
|
|
actor[i].lightId = -1;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
videoSetPalette(ud.brightness>>2, palid, 0);
|
|
g_restorePalette = -1;
|
|
g_crosshairSum = -1;
|
|
}
|
|
|
|
static int osdcmd_button(osdcmdptr_t parm)
|
|
{
|
|
static char const s_gamefunc_[] = "gamefunc_";
|
|
int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
|
|
|
|
char const *p = parm->name + strlen_gamefunc_;
|
|
|
|
// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
|
|
CONTROL_ButtonFlags[CONFIG_FunctionNameToNum(p)] = 1; // FIXME
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
const char *const ConsoleButtons[] =
|
|
{
|
|
"mouse1", "mouse2", "mouse3", "mouse4", "mwheelup",
|
|
"mwheeldn", "mouse5", "mouse6", "mouse7", "mouse8"
|
|
};
|
|
|
|
static int osdcmd_bind(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms==1 && !Bstrcasecmp(parm->parms[0],"showkeys"))
|
|
{
|
|
for (auto & s : sctokeylut)
|
|
OSD_Printf("%s\n", s.key);
|
|
for (auto ConsoleButton : ConsoleButtons)
|
|
OSD_Printf("%s\n",ConsoleButton);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms==0)
|
|
{
|
|
int j=0;
|
|
|
|
OSD_Printf("Current key bindings:\n");
|
|
|
|
for (int i=0; i<MAXBOUNDKEYS+MAXMOUSEBUTTONS; i++)
|
|
if (CONTROL_KeyIsBound(i))
|
|
{
|
|
j++;
|
|
OSD_Printf("%-9s %s\"%s\"\n", CONTROL_KeyBinds[i].key, CONTROL_KeyBinds[i].repeat?"":"norepeat ",
|
|
CONTROL_KeyBinds[i].cmdstr);
|
|
}
|
|
|
|
if (j == 0)
|
|
OSD_Printf("No binds found.\n");
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
int i, j, repeat;
|
|
|
|
for (i=0; i < ARRAY_SSIZE(sctokeylut); i++)
|
|
{
|
|
if (!Bstrcasecmp(parm->parms[0], sctokeylut[i].key))
|
|
break;
|
|
}
|
|
|
|
// didn't find the key
|
|
if (i == ARRAY_SSIZE(sctokeylut))
|
|
{
|
|
for (i=0; i<MAXMOUSEBUTTONS; i++)
|
|
if (!Bstrcasecmp(parm->parms[0],ConsoleButtons[i]))
|
|
break;
|
|
|
|
if (i >= MAXMOUSEBUTTONS)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (parm->numparms < 2)
|
|
{
|
|
if (CONTROL_KeyBinds[MAXBOUNDKEYS + i].cmdstr && CONTROL_KeyBinds[MAXBOUNDKEYS + i ].key)
|
|
OSD_Printf("%-9s %s\"%s\"\n", ConsoleButtons[i], CONTROL_KeyBinds[MAXBOUNDKEYS + i].repeat?"":"norepeat ",
|
|
CONTROL_KeyBinds[MAXBOUNDKEYS + i].cmdstr);
|
|
else OSD_Printf("%s is unbound\n", ConsoleButtons[i]);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
j = 1;
|
|
|
|
repeat = 1;
|
|
if (!Bstrcasecmp(parm->parms[j],"norepeat"))
|
|
{
|
|
repeat = 0;
|
|
j++;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[j++]);
|
|
for (; j<parm->numparms; j++)
|
|
{
|
|
Bstrcat(tempbuf," ");
|
|
Bstrcat(tempbuf,parm->parms[j++]);
|
|
}
|
|
|
|
CONTROL_BindMouse(i, tempbuf, repeat, ConsoleButtons[i]);
|
|
|
|
if (!OSD_ParsingScript())
|
|
OSD_Printf("%s\n",parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms < 2)
|
|
{
|
|
if (CONTROL_KeyIsBound(sctokeylut[i].sc))
|
|
OSD_Printf("%-9s %s\"%s\"\n", sctokeylut[i].key, CONTROL_KeyBinds[sctokeylut[i].sc].repeat?"":"norepeat ",
|
|
CONTROL_KeyBinds[sctokeylut[i].sc].cmdstr);
|
|
else OSD_Printf("%s is unbound\n", sctokeylut[i].key);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
j = 1;
|
|
|
|
repeat = 1;
|
|
if (!Bstrcasecmp(parm->parms[j],"norepeat"))
|
|
{
|
|
repeat = 0;
|
|
j++;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[j++]);
|
|
for (; j<parm->numparms; j++)
|
|
{
|
|
Bstrcat(tempbuf," ");
|
|
Bstrcat(tempbuf,parm->parms[j++]);
|
|
}
|
|
|
|
CONTROL_BindKey(sctokeylut[i].sc, tempbuf, repeat, sctokeylut[i].key);
|
|
|
|
char *cp = tempbuf;
|
|
|
|
// Populate the keyboard config menu based on the bind.
|
|
// Take care of processing one-to-many bindings properly, too.
|
|
static char const s_gamefunc_[] = "gamefunc_";
|
|
int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
|
|
|
|
while ((cp = Bstrstr(cp, s_gamefunc_)))
|
|
{
|
|
cp += strlen_gamefunc_;
|
|
|
|
char *semi = Bstrchr(cp, ';');
|
|
|
|
if (semi)
|
|
*semi = 0;
|
|
|
|
j = CONFIG_FunctionNameToNum(cp);
|
|
|
|
if (semi)
|
|
cp = semi+1;
|
|
|
|
if (j != -1)
|
|
{
|
|
ud.config.KeyboardKeys[j][1] = ud.config.KeyboardKeys[j][0];
|
|
ud.config.KeyboardKeys[j][0] = sctokeylut[i].sc;
|
|
// CONTROL_MapKey(j, sctokeylut[i].sc, ud.config.KeyboardKeys[j][0]);
|
|
|
|
if (j == gamefunc_Show_Console)
|
|
OSD_CaptureKey(sctokeylut[i].sc);
|
|
}
|
|
}
|
|
|
|
if (!OSD_ParsingScript())
|
|
OSD_Printf("%s\n",parm->raw);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_unbindall(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_CONST_PARAMETER(parm);
|
|
|
|
for (int i = 0; i < MAXBOUNDKEYS; ++i)
|
|
CONTROL_FreeKeyBind(i);
|
|
|
|
for (int i = 0; i < MAXMOUSEBUTTONS; ++i)
|
|
CONTROL_FreeMouseBind(i);
|
|
|
|
for (auto &KeyboardKey : ud.config.KeyboardKeys)
|
|
KeyboardKey[0] = KeyboardKey[1] = 0xff;
|
|
|
|
if (!OSD_ParsingScript())
|
|
OSD_Printf("unbound all controls\n");
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_unbind(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
for (auto & ConsoleKey : sctokeylut)
|
|
{
|
|
if (ConsoleKey.key && !Bstrcasecmp(parm->parms[0], ConsoleKey.key))
|
|
{
|
|
CONTROL_FreeKeyBind(ConsoleKey.sc);
|
|
OSD_Printf("unbound key %s\n", ConsoleKey.key);
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < MAXMOUSEBUTTONS; i++)
|
|
{
|
|
if (!Bstrcasecmp(parm->parms[0], ConsoleButtons[i]))
|
|
{
|
|
CONTROL_FreeMouseBind(i);
|
|
OSD_Printf("unbound %s\n", ConsoleButtons[i]);
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
static int osdcmd_unbound(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_OK;
|
|
|
|
int const gameFunc = CONFIG_FunctionNameToNum(parm->parms[0]);
|
|
|
|
if (gameFunc != -1)
|
|
ud.config.KeyboardKeys[gameFunc][0] = 0;
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_quicksave(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_CONST_PARAMETER(parm);
|
|
if (!(g_player[myconnectindex].ps->gm & MODE_GAME))
|
|
OSD_Printf("quicksave: not in a game.\n");
|
|
else g_doQuickSave = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_quickload(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_CONST_PARAMETER(parm);
|
|
if (!(g_player[myconnectindex].ps->gm & MODE_GAME))
|
|
OSD_Printf("quickload: not in a game.\n");
|
|
else g_doQuickSave = 2;
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_screenshot(osdcmdptr_t parm)
|
|
{
|
|
// KB_ClearKeysDown();
|
|
#ifndef EDUKE32_STANDALONE
|
|
static const char *fn = "duke0000.png";
|
|
#else
|
|
static const char *fn = "capt0000.png";
|
|
#endif
|
|
|
|
if (parm->numparms == 1 && !Bstrcasecmp(parm->parms[0], "tga"))
|
|
videoCaptureScreenTGA(fn, 0);
|
|
else videoCaptureScreen(fn, 0);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
#if 0
|
|
static int osdcmd_savestate(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
G_SaveMapState();
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_restorestate(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
G_RestoreMapState();
|
|
return OSDCMD_OK;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUGGINGAIDS
|
|
static int osdcmd_inittimer(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("%dHz timer\n",g_timerTicsPerSecond);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
G_InitTimer(Batol(parm->parms[0]));
|
|
|
|
OSD_Printf("%s\n",parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
#endif
|
|
|
|
#if !defined NETCODE_DISABLE
|
|
static int osdcmd_name(osdcmdptr_t parm)
|
|
{
|
|
char namebuf[32];
|
|
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("\"name\" is \"%s\"\n",szPlayerName);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[0]);
|
|
|
|
while (Bstrlen(OSD_StripColors(namebuf,tempbuf)) > 10)
|
|
tempbuf[Bstrlen(tempbuf)-1] = '\0';
|
|
|
|
Bstrncpy(szPlayerName,tempbuf,sizeof(szPlayerName)-1);
|
|
szPlayerName[sizeof(szPlayerName)-1] = '\0';
|
|
|
|
OSD_Printf("name %s\n",szPlayerName);
|
|
|
|
Net_SendClientInfo();
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_dumpmapstate(osdfuncparm_t const * const)
|
|
{
|
|
// this command takes no parameters
|
|
|
|
DumpMapStateHistory();
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_playerinfo(osdfuncparm_t const * const)
|
|
{
|
|
OSD_Printf("Your player index is %d.\n", myconnectindex);
|
|
|
|
for(int32_t playerIndex = 0; playerIndex < MAXPLAYERS; playerIndex++)
|
|
{
|
|
if(g_player[playerIndex].ps == nullptr)
|
|
{
|
|
OSD_Printf("g_player[%d]: ps unallocated.\n", playerIndex);
|
|
}
|
|
else
|
|
{
|
|
OSD_Printf("g_player[%d]: ps->i is %d.\n", playerIndex, g_player[playerIndex].ps->i);
|
|
}
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_disconnect(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_CONST_PARAMETER(parm);
|
|
g_netDisconnect = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_connect(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
Net_Connect(parm->parms[0]);
|
|
G_BackToMenu();
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_password(osdcmdptr_t parm)
|
|
{
|
|
if (parm->numparms < 1)
|
|
{
|
|
Bmemset(g_netPassword, 0, sizeof(g_netPassword));
|
|
return OSDCMD_OK;
|
|
}
|
|
Bstrncpy(g_netPassword, (parm->raw) + 9, sizeof(g_netPassword)-1);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_listplayers(osdcmdptr_t parm)
|
|
{
|
|
ENetPeer *currentPeer;
|
|
char ipaddr[32];
|
|
|
|
if (parm && parm->numparms != 0)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (!g_netServer)
|
|
{
|
|
initprintf("You are not the server.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
initprintf("Connected clients:\n");
|
|
|
|
for (currentPeer = g_netServer -> peers;
|
|
currentPeer < & g_netServer -> peers [g_netServer -> peerCount];
|
|
++ currentPeer)
|
|
{
|
|
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
|
|
continue;
|
|
|
|
enet_address_get_host_ip(¤tPeer->address, ipaddr, sizeof(ipaddr));
|
|
initprintf("%x %s %s\n", currentPeer->address.host, ipaddr,
|
|
g_player[(intptr_t)currentPeer->data].user_name);
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
#if 0
|
|
static int osdcmd_kick(osdcmdptr_t parm)
|
|
{
|
|
ENetPeer *currentPeer;
|
|
uint32_t hexaddr;
|
|
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (!g_netServer)
|
|
{
|
|
initprintf("You are not the server.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
for (currentPeer = g_netServer -> peers;
|
|
currentPeer < & g_netServer -> peers [g_netServer -> peerCount];
|
|
++ currentPeer)
|
|
{
|
|
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
|
|
continue;
|
|
|
|
sscanf(parm->parms[0],"%" SCNx32 "", &hexaddr);
|
|
|
|
if (currentPeer->address.host == hexaddr)
|
|
{
|
|
initprintf("Kicking %x (%s)\n", currentPeer->address.host,
|
|
g_player[(intptr_t)currentPeer->data].user_name);
|
|
enet_peer_disconnect(currentPeer, DISC_KICKED);
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
initprintf("Player %s not found!\n", parm->parms[0]);
|
|
osdcmd_listplayers(NULL);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_kickban(osdcmdptr_t parm)
|
|
{
|
|
ENetPeer *currentPeer;
|
|
uint32_t hexaddr;
|
|
|
|
if (parm->numparms != 1)
|
|
return OSDCMD_SHOWHELP;
|
|
|
|
if (!g_netServer)
|
|
{
|
|
initprintf("You are not the server.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
for (currentPeer = g_netServer -> peers;
|
|
currentPeer < & g_netServer -> peers [g_netServer -> peerCount];
|
|
++ currentPeer)
|
|
{
|
|
if (currentPeer -> state != ENET_PEER_STATE_CONNECTED)
|
|
continue;
|
|
|
|
sscanf(parm->parms[0],"%" SCNx32 "", &hexaddr);
|
|
|
|
// TODO: implement banning logic
|
|
|
|
if (currentPeer->address.host == hexaddr)
|
|
{
|
|
char ipaddr[32];
|
|
|
|
enet_address_get_host_ip(¤tPeer->address, ipaddr, sizeof(ipaddr));
|
|
initprintf("Host %s is now banned.\n", ipaddr);
|
|
initprintf("Kicking %x (%s)\n", currentPeer->address.host,
|
|
g_player[(intptr_t)currentPeer->data].user_name);
|
|
enet_peer_disconnect(currentPeer, DISC_BANNED);
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
initprintf("Player %s not found!\n", parm->parms[0]);
|
|
osdcmd_listplayers(NULL);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
static int osdcmd_purgesaves(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_CONST_PARAMETER(parm);
|
|
G_DeleteOldSaves();
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_printtimes(osdcmdptr_t UNUSED(parm))
|
|
{
|
|
UNREFERENCED_CONST_PARAMETER(parm);
|
|
|
|
char buf[32];
|
|
int32_t maxlen = 0;
|
|
int32_t haveev=0, haveac=0;
|
|
static char const s_event_[] = "EVENT_";
|
|
int constexpr strlen_event_ = ARRAY_SIZE(s_event_) - 1;
|
|
|
|
for (auto & EventName : EventNames)
|
|
{
|
|
int const len = Bstrlen(EventName+strlen_event_);
|
|
Bassert(len < ARRAY_SSIZE(buf));
|
|
maxlen = max(len, maxlen);
|
|
}
|
|
|
|
for (int i=0; i<MAXEVENTS; i++)
|
|
if (g_eventCalls[i])
|
|
{
|
|
int32_t n=Bsprintf(buf, "%s", EventNames[i]+strlen_event_);
|
|
|
|
if (!haveev)
|
|
{
|
|
haveev = 1;
|
|
OSD_Printf("\nevent times: event, total calls, total time [ms], mean time/call [us]\n");
|
|
}
|
|
|
|
buf[n] = 0;
|
|
|
|
OSD_Printf("%17s, %8d, %10.3f, %10.3f,\n",
|
|
buf, g_eventCalls[i], g_eventTotalMs[i],
|
|
1000*g_eventTotalMs[i]/g_eventCalls[i]);
|
|
}
|
|
|
|
for (int i=0; i<MAXTILES; i++)
|
|
if (g_actorCalls[i])
|
|
{
|
|
if (!haveac)
|
|
{
|
|
haveac = 1;
|
|
OSD_Printf("\nactor times: tile, total calls, total time [ms], {min,mean,max} time/call [us]\n");
|
|
}
|
|
|
|
buf[0] = 0;
|
|
|
|
for (int ii=0; ii<g_labelCnt; ii++)
|
|
{
|
|
if (labelcode[ii] == i && labeltype[ii] & LABEL_ACTOR)
|
|
{
|
|
Bstrcpy(buf, label+(ii<<6));
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!buf[0]) Bsprintf(buf, "%d", i);
|
|
|
|
OSD_Printf("%17s, %8d, %9.3f, %9.3f, %9.3f, %9.3f,\n",
|
|
buf, g_actorCalls[i], g_actorTotalMs[i],
|
|
1000*g_actorMinMs[i],
|
|
1000*g_actorTotalMs[i]/g_actorCalls[i],
|
|
1000*g_actorMaxMs[i]);
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
|
|
int32_t registerosdcommands(void)
|
|
{
|
|
#if !defined NETCODE_DISABLE
|
|
OSD_RegisterFunction("connect","connect: connects to a multiplayer game", osdcmd_connect);
|
|
OSD_RegisterFunction("disconnect","disconnect: disconnects from the local multiplayer game", osdcmd_disconnect);
|
|
OSD_RegisterFunction("dumpmapstates", "Dumps current snapshots to CL/Srv_MapStates.bin", osdcmd_dumpmapstate);
|
|
#if 0
|
|
OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
|
|
OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
|
|
#endif
|
|
OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers);
|
|
OSD_RegisterFunction("name","name: change your multiplayer nickname", osdcmd_name);
|
|
OSD_RegisterFunction("password","password: sets multiplayer game password", osdcmd_password);
|
|
OSD_RegisterFunction("playerinfo", "Prints information about the current player", osdcmd_playerinfo);
|
|
#endif
|
|
|
|
if (VOLUMEONE)
|
|
OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
|
|
else
|
|
{
|
|
OSD_RegisterFunction("changelevel","changelevel <volume> <level>: warps to the given level", osdcmd_changelevel);
|
|
OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
|
|
OSD_RegisterFunction("demo","demo <demofile or demonum>: starts the given demo", osdcmd_demo);
|
|
}
|
|
|
|
OSD_RegisterFunction("bind",R"(bind <key> <string>: associates a keypress with a string of console input. Type "bind showkeys" for a list of keys and "listsymbols" for a list of valid console commands.)", osdcmd_bind);
|
|
OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
|
|
OSD_RegisterFunction("crosshaircolor","crosshaircolor: changes the crosshair color", osdcmd_crosshaircolor);
|
|
|
|
for (auto & func : gamefunctions)
|
|
{
|
|
if (func[0] == '\0')
|
|
continue;
|
|
|
|
// if (!Bstrcmp(gamefunctions[i],"Show_Console")) continue;
|
|
|
|
Bsprintf(tempbuf, "gamefunc_%s", func);
|
|
|
|
char *const t = Bstrtolower(Xstrdup(tempbuf));
|
|
|
|
Bstrcat(tempbuf, ": game button");
|
|
|
|
OSD_RegisterFunction(t, Xstrdup(tempbuf), osdcmd_button);
|
|
}
|
|
|
|
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
|
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
|
OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
|
|
|
|
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
|
|
#ifdef DEBUGGINGAIDS
|
|
OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer);
|
|
#endif
|
|
OSD_RegisterFunction("music","music E<ep>L<lev>: change music", osdcmd_music);
|
|
|
|
OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
|
|
|
|
|
|
OSD_RegisterFunction("printtimes", "printtimes: prints VM timing statistics", osdcmd_printtimes);
|
|
|
|
OSD_RegisterFunction("purgesaves", "purgesaves: deletes obsolete and unreadable save files", osdcmd_purgesaves);
|
|
|
|
OSD_RegisterFunction("quicksave","quicksave: performs a quick save", osdcmd_quicksave);
|
|
OSD_RegisterFunction("quickload","quickload: performs a quick load", osdcmd_quickload);
|
|
OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit);
|
|
OSD_RegisterFunction("exit","exit: exits the game immediately", osdcmd_quit);
|
|
|
|
OSD_RegisterFunction("restartmap", "restartmap: restarts the current map", osdcmd_restartmap);
|
|
OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
|
|
OSD_RegisterFunction("restartvid","restartvid: reinitializes the video mode",osdcmd_restartvid);
|
|
#if !defined LUNATIC
|
|
OSD_RegisterFunction("addlogvar","addlogvar <gamevar>: prints the value of a gamevar", osdcmd_addlogvar);
|
|
OSD_RegisterFunction("setvar","setvar <gamevar> <value>: sets the value of a gamevar", osdcmd_setvar);
|
|
OSD_RegisterFunction("setvarvar","setvarvar <gamevar1> <gamevar2>: sets the value of <gamevar1> to <gamevar2>", osdcmd_setvar);
|
|
OSD_RegisterFunction("setactorvar","setactorvar <actor#> <gamevar> <value>: sets the value of <actor#>'s <gamevar> to <value>", osdcmd_setactorvar);
|
|
#else
|
|
OSD_RegisterFunction("lua", "lua \"Lua code...\": runs Lunatic code", osdcmd_lua);
|
|
#endif
|
|
OSD_RegisterFunction("screenshot","screenshot [format]: takes a screenshot.", osdcmd_screenshot);
|
|
|
|
OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
|
|
|
|
OSD_RegisterFunction("unbind","unbind <key>: unbinds a key", osdcmd_unbind);
|
|
OSD_RegisterFunction("unbindall","unbindall: unbinds all keys", osdcmd_unbindall);
|
|
OSD_RegisterFunction("unbound", NULL, osdcmd_unbound);
|
|
|
|
OSD_RegisterFunction("vidmode","vidmode <xdim> <ydim> <bpp> <fullscreen>: change the video mode",osdcmd_vidmode);
|
|
#ifdef USE_OPENGL
|
|
baselayer_osdcmd_vidmode_func = osdcmd_vidmode;
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
END_DUKE_NS
|