.. |
c_bind.cpp
|
- added a few missing menu things.
|
2020-01-03 20:37:02 +01:00 |
c_bind.h
|
- WIP keybinding cleanup
|
2019-12-02 02:07:32 +01:00 |
c_buttons.cpp
|
- added mouse and controller menus
|
2019-12-03 01:21:27 +01:00 |
c_buttons.h
|
Merge branch 'master' into powerslave
|
2019-12-13 20:43:23 +01:00 |
c_commandline.cpp
|
- added ZDoom's keybinding class and some needed support code.
|
2019-11-03 18:19:29 +01:00 |
c_commandline.h
|
- fixed dependency problems with OSD definitions being used in another header.
|
2019-11-05 00:39:00 +01:00 |
c_con.cpp
|
- hooked up ZDoom' joystick code and removed the remaining parts of the old MACT input library.
|
2019-12-14 20:15:15 +01:00 |
c_console.cpp
|
- place weapon sprites in a separate render list.
|
2019-12-30 20:16:51 +01:00 |
c_console.h
|
- added the ZDoom console and made all needed changes to get it compiled.
|
2019-11-05 19:57:48 +01:00 |
c_consolebuffer.cpp
|
- added the ZDoom console and made all needed changes to get it compiled.
|
2019-11-05 19:57:48 +01:00 |
c_consolebuffer.h
|
- added the ZDoom console and made all needed changes to get it compiled.
|
2019-11-05 19:57:48 +01:00 |
c_cvars.cpp
|
- some string rework
|
2019-12-09 01:00:46 +01:00 |
c_cvars.h
|
- first attempt to compile on a Mac
|
2020-01-06 02:41:47 +01:00 |
c_dispatch.cpp
|
- fixed: argument count passed to the OSD system was +1 than it expected
|
2019-12-31 08:07:22 -05:00 |
c_dispatch.h
|
- plugged more memory leaks.
|
2019-12-24 18:53:29 +01:00 |
d_event.cpp
|
- removed some dead variables.
|
2020-01-01 13:11:44 +01:00 |
d_event.h
|
- changed licenses in a few files.
|
2019-12-09 17:29:31 +01:00 |
d_gui.h
|
- added ZDoom's keybinding class and some needed support code.
|
2019-11-03 18:19:29 +01:00 |
keydef.h
|
- it compiles again (safety commit)
|
2019-11-03 20:24:50 +01:00 |