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https://github.com/ZDoom/raze-gles.git
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d5d60afdc3
- Replace direct calls to strtok with calls to a new wrapper function, safeStrtok. Whenever strtok returns a null pointer, safeStrtok returns an empty string instead. This should assist with replicating the behaviors with the DOS EXE, without leading to crashes. - This way, the "GOTO" and "CREATURE" codes are fixed. The code handling "LEVEL" is additionally simplified. - The code executed if nStringLen == 0 || pToken == NULL is now gone. As is the case under DOS, if you enter a non-empty string which isn't matched at all, sHollyStr will be emptified, but you'll otherwise still be able to enter a code, with no need to retype "HOLLY". |
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.. | ||
blood | ||
build | ||
common | ||
duke3d | ||
exhumed | ||
glbackend | ||
libsmackerdec | ||
platform | ||
rr | ||
sw | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |