raze-gles/polymer/eduke32
helixhorned d180e55234 engine.c: instead of fogpal post-tweaks (last 2 commits), normalize by numshades-1.
That is, for every for palette (now, even ones created by the user) the last
shade is the (or rather, a color close to the) full fog color by construction.
In loadpalette(), reject a PALETTE.DAT with only one shade level.

git-svn-id: https://svn.eduke32.com/eduke32@4458 1a8010ca-5511-0410-912e-c29ae57300e0
2014-05-01 16:55:48 +00:00
..
build engine.c: instead of fogpal post-tweaks (last 2 commits), normalize by numshades-1. 2014-05-01 16:55:48 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package a.m32: for showpal==1, also show editor colors with printext16. 2014-04-06 22:24:18 +00:00
platform SDL 2.0.3 (plus a MinGW build fix that didn't make 2.0.3) for Windows builds. 2014-03-28 03:42:15 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source engine.c: after creating gray fog palookup, make its greatest shade map to same color. 2014-04-29 19:34:25 +00:00
Android.mk Android updates from Emile. DONT_BUILD. 2014-04-15 19:02:48 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
eduke32.vcxproj.filters Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
Makefile Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00
Makefile.common Makefile.common: pass Clang sanitizer flags in release DEBUGANYWAY builds, too. 2014-04-19 22:42:22 +00:00
Makefile.deps Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00
Makefile.msvc MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00