..
2d.cpp
- moved shadeToLight out of build.h.
2021-03-25 09:13:59 +01:00
aistuff.h
- Exhumed: Replace asserts for range checks with if's.
2021-03-09 20:02:08 +01:00
anims.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
anubis.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
bubbles.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
bullet.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
cd.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
cheats.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
d_menu.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
engine.h
- project cleanup
2021-01-10 20:31:32 +01:00
enginesubs.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
exhumed.cpp
- redirect Exhumed's shareware exit to the main menu.
2021-03-15 18:58:28 +01:00
exhumed.h
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
fish.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
freelistarray.h
- project cleanup
2021-01-10 20:31:32 +01:00
gameloop.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
grenade.cpp
- Exhumed: Set opos for all dynamically spawned sprites.
2021-02-27 00:16:03 +01:00
gun.cpp
- code updates from PCExhumed.
2021-01-19 09:44:16 +01:00
init.cpp
- All Games: Migrate each game's clock counter to backend solution.
2021-02-18 21:47:33 +11:00
input.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
input.h
- project cleanup
2021-01-10 20:31:32 +01:00
items.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
lavadude.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
light.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
lighting.cpp
- Exhumed: fixed wall scrollers.
2021-01-14 23:55:45 +01:00
lion.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
map.cpp
- removed all remains of projection math weirdness from the automap code in the games plus a bit more cleanup of the engine code.
2021-03-24 20:28:58 +01:00
menu.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
move.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
movie.cpp
- Make 360. / 2048.
a constant expression and replace all uses throughout code.
2021-04-01 10:42:22 +11:00
mummy.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
namelist.h
- project cleanup
2021-01-10 20:31:32 +01:00
names.h
- project cleanup
2021-01-10 20:31:32 +01:00
object.cpp
- Exhumed: Set opos for all dynamically spawned sprites.
2021-02-27 00:16:03 +01:00
osdcmds.cpp
- Exhumed: Replace original chasecam code with calcChaseCamPos()
within game.
2021-02-18 22:14:39 +11:00
player.cpp
- code updates from PCExhumed.
2021-01-19 09:44:16 +01:00
player.h
- project cleanup
2021-01-10 20:31:32 +01:00
queen.cpp
- Exhumed: fixed uninitialized variables in Queen boss when reloading a savegame.
2021-03-09 22:18:43 +01:00
ra.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
ramses.cpp
- All Games: Migrate each game's clock counter to backend solution.
2021-02-18 21:47:33 +11:00
random.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
rat.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
rex.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
roach.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
runlist.cpp
- Exhumed: Replace asserts for range checks with if's.
2021-03-09 20:02:08 +01:00
save.cpp
- Exhumed: refresh the status bar after loading a saved game.
2021-03-14 12:57:23 +01:00
scorp.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
sequence.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
sequence.h
- project cleanup
2021-01-10 20:31:32 +01:00
set.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
snake.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
sound.cpp
- All Games: Migrate each game's clock counter to backend solution.
2021-02-18 21:47:33 +11:00
sound.h
- project cleanup
2021-01-10 20:31:32 +01:00
spider.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00
status.cpp
- Exhumed: refresh the status bar after loading a saved game.
2021-03-14 12:57:23 +01:00
status.h
- project cleanup
2021-01-10 20:31:32 +01:00
switch.cpp
- Exhumed: restored old static switch array.
2021-01-24 14:49:51 +01:00
trigdat.cpp
- project cleanup
2021-01-10 20:31:32 +01:00
view.cpp
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
view.h
- give each DrawInfo its own list of tsprites.
2021-04-02 10:28:40 +02:00
wasp.cpp
- skill stuff for Exhumed.
2021-02-27 14:08:08 +01:00