raze-gles/polymer/eduke32
helixhorned bc54631888 a.m32: add [']+[F] menu function setting xvel=1 on all sel. wall/floor sprites.
For sanitizing underwater sections, see r4166.
Also, don't print "Menu function executed successfully" when the function
printed something itself.

git-svn-id: https://svn.eduke32.com/eduke32@4169 1a8010ca-5511-0410-912e-c29ae57300e0
2013-11-19 19:00:02 +00:00
..
build Mapster32: show a message when setting the initial position with SCROLL LOCK. 2013-11-16 18:47:16 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package a.m32: add [']+[F] menu function setting xvel=1 on all sel. wall/floor sprites. 2013-11-19 19:00:02 +00:00
platform Update SDL2 to 2.0.1. 2013-11-02 01:41:45 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source a.m32: add [']+[F] menu function setting xvel=1 on all sel. wall/floor sprites. 2013-11-19 19:00:02 +00:00
Makefile Lunatic: add 'fs' module containing 'listpath' function, 'd' in global env. 2013-11-11 16:48:23 +00:00
Makefile.common Lunatic: make it possible to build with LuaJIT 2.1, add -Lopts=profile there. 2013-10-16 19:43:06 +00:00
Makefile.deps Replace literal g_sounds[].m bits with enum constants. DONT_BUILD. 2013-09-08 20:18:56 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj Add Lunatic stuff to the Visual Studio project. This is just the file view in the IDE, not Lunatic compilation with MSVC! DONT_BUILD. 2013-08-24 22:55:23 +00:00
eduke32.vcxproj.filters Add Lunatic stuff to the Visual Studio project. This is just the file view in the IDE, not Lunatic compilation with MSVC! DONT_BUILD. 2013-08-24 22:55:23 +00:00