..
lunatic
Rename savegame.lua to lunasave.lua to avoid a collision with savegame.cpp. DONT_BUILD.
2017-06-07 05:56:35 +00:00
_functio.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
_midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
_rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
actors.cpp
Fix interpolation of sprites in sectors with SE_31_FLOOR_RISE_FALL
2017-05-19 02:28:40 +00:00
actors.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
android.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
anim.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
anim.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
animsounds.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
animsounds.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
astub.cpp
Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.
2017-06-05 10:05:22 +00:00
cheats.cpp
Abolish all " ={ " when assigning a struct. DONT_BUILD.
2017-02-05 20:58:33 +00:00
cheats.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
cmdline.cpp
More of the previous commit, because VS can be frustrating.
2017-02-19 22:15:32 +00:00
cmdline.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
common.cpp
Add registry detection of the Steam path for World Tour installs.
2017-04-09 13:09:01 +00:00
common_game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
config.cpp
More of the previous commit, because VS can be frustrating.
2017-02-19 22:15:32 +00:00
config.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
demo.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
demo.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
duke3d.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
events_defs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
function.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
game.cpp
Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.
2017-06-05 10:05:22 +00:00
game.h
More of the previous commit, because VS can be frustrating.
2017-02-19 22:15:32 +00:00
gamedef.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
gamedef.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gamedefs.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
gameexec.cpp
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
2017-06-05 10:05:12 +00:00
gameexec.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gamestructures.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
gamevars.cpp
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
2017-06-05 10:05:12 +00:00
gamevars.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
global.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
global.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
grpscan.cpp
Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
2017-04-24 04:35:32 +00:00
grpscan.h
Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
2017-04-24 04:35:32 +00:00
in_android.cpp
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
in_android.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
inv.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
keys.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32common.cpp
Abolish all " ={ " when assigning a struct. DONT_BUILD.
2017-02-05 20:58:33 +00:00
m32def.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32def.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32exec.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32structures.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32vars.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
macros.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mdump.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
mdump.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
menus.cpp
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
menus.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
midi.cpp
Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h.
2017-04-24 05:11:08 +00:00
midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mpu401.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
mpu401.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
music.cpp
Eliminate more cases of duplication of compat.h's functionality.
2017-02-25 08:15:45 +00:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
net.cpp
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
2017-06-05 10:05:12 +00:00
net.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
osdcmds.cpp
Change screenshot base name to scrn0000 instead of duke0000 for standalone builds. DONT_BUILD.
2017-04-24 04:35:01 +00:00
osdcmds.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
osdfuncs.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
osdfuncs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
player.cpp
Abolish all " ={ " when assigning a struct. DONT_BUILD.
2017-02-05 20:58:33 +00:00
player.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
premap.cpp
Save and restore music position when changing to a map with the same music defined. DONT_BUILD.
2017-04-24 04:35:13 +00:00
premap.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sbar.cpp
Abolish all " ={ " when assigning a struct. DONT_BUILD.
2017-02-05 20:58:33 +00:00
sbar.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
screens.cpp
Abolish all " ={ " when assigning a struct. DONT_BUILD.
2017-02-05 20:58:33 +00:00
screens.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
screentext.cpp
Abolish all " ={ " when assigning a struct. DONT_BUILD.
2017-02-05 20:58:33 +00:00
screentext.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sdlmusic.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
sector.cpp
Improve a couple of tagged sector warning messages. DONT_BUILD.
2017-05-17 05:46:52 +00:00
sector.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
Eliminate more cases of duplication of compat.h's functionality.
2017-02-25 08:15:45 +00:00
sounds.h
Revert r6133
2017-05-18 07:03:55 +00:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
sounds_mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
startgtk.game.cpp
Common.mak: Massive reorganization/cleanup.
2017-06-09 06:38:42 +00:00
startosx.game.mm
Mac: Address deprecation warnings with the latest Xcode and macOS.
2017-03-27 17:13:07 +00:00
startwin.game.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
winbits.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00