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b2f794bde5
- delete some voxel code that's software rendering only. - apply Big Endian byte swapping for SFXs, as well, now that this no longer involves hacking the file system cache. |
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.. | ||
2d | ||
audio | ||
console | ||
engine | ||
filesystem | ||
fonts | ||
menu | ||
models | ||
objects | ||
platform | ||
rendering | ||
scripting | ||
textures | ||
thirdparty | ||
utility |