raze-gles/source
nukeykt afff9ce61f wip
# Conflicts:
#	platform/Windows/nmapedit.vcxproj
#	platform/Windows/nmapedit.vcxproj.filters
#	source/blood/src/blood.cpp
#	source/blood/src/blood.h
#	source/blood/src/gui.cpp
#	source/blood/src/m32def.cpp
#	source/blood/src/m32def.h
#	source/blood/src/m32exec.cpp
#	source/blood/src/mapedit.cpp
2019-09-21 10:02:46 +02:00
..
audiolib Move midi stuff to audiolib 2019-09-21 09:37:07 +02:00
blood wip 2019-09-21 10:02:46 +02:00
build TROR related tweaks 2019-09-21 09:59:58 +02:00
duke3d Move midi stuff to audiolib 2019-09-21 09:37:07 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite Derp 2019-09-20 23:29:40 +02:00
mact "digital axis shit based on mouse movement should be eliminated" 2019-09-20 23:27:31 +02:00
rr nothing 2019-09-21 09:57:27 +02:00
sw - 3 more files moved out of 'build' folder. 2019-09-20 22:34:34 +02:00
thirdparty Make sjson its own object 2019-09-20 23:19:58 +02:00