raze-gles/source/sw/src
Christoph Oelckers aed05840ae - removed the mouseInactiveConditional interface function.
This was only a crutch to let the input interface work with the original menus.

Now that the one in Blood is gone, all the conditions are no longer relevant. (Shadow Warrior never got far enough to implement this)
2019-12-01 10:31:44 +01:00
..
actor.cpp - fixed auto-picking of game GRPS from the command line. 2019-11-19 21:35:35 +01:00
actor.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ai.cpp - SW compiles. 2019-10-09 19:58:09 +02:00
ai.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ambient.h - SW compiles. 2019-10-09 19:58:09 +02:00
anim.cpp - removed quitevent. 2019-12-01 09:02:17 +01:00
anim.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
border.cpp - fixed merge errors. 2019-11-26 19:10:24 +01:00
bots.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
break.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
break.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
bunny.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
cache.cpp - r_useprecache 2019-10-23 14:39:33 +02:00
cache.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
cheats.cpp SW: Fix cheats only granting one Uzi instead of two 2019-11-30 09:28:11 +01:00
colormap.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
colormap.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
common.cpp - cleanup of the old file system initialization. 2019-11-01 19:25:42 +01:00
common_game.h - cleanup of the old file system initialization. 2019-11-01 19:25:42 +01:00
config.cpp - various initialization related changes 2019-11-01 09:30:28 +01:00
config.h - a bit more config cleanup. 2019-10-27 14:09:56 +01:00
conpic.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
console.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
coolg.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
coolie.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
copysect.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
damage.h - SW compiles. 2019-10-09 19:58:09 +02:00
demo.cpp - added ZDoom's CCMD code. 2019-11-04 23:01:50 +01:00
demo.h - refactored all file access in SW frontend to use the FileReader variant and added a few utilities to avoid opening handles. 2019-10-20 20:08:17 +02:00
digi.h - SW compiles. 2019-10-09 19:58:09 +02:00
draw.cpp Merge branch 'master' into menu_for_real 2019-11-30 09:33:35 +01:00
eel.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
game.cpp - removed the mouseInactiveConditional interface function. 2019-12-01 10:31:44 +01:00
game.h - removed the mouseInactiveConditional interface function. 2019-12-01 10:31:44 +01:00
gamedefs.h - consolidated the 4 sets of mouse and joystick configuration variables. 2019-10-26 21:50:49 +02:00
girlninj.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
goro.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
hornet.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
interp.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
interp.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
interpsh.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
inv.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
inv.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
jnames.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
jplayer.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
jsector.cpp SW: Fix OOB access when viewing a mirror 2019-11-26 17:58:20 +01:00
jsector.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
jtags.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
jweapon.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
keys.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
lava.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
light.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
light.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
lists.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
mclip.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
mclip.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
menus.cpp WIP safety commit 2019-11-30 19:23:54 +01:00
menus.h WIP safety commit 2019-11-30 19:23:54 +01:00
mfile.h - migrated SW's savegame code to the same containers as the other front ends. 2019-11-27 19:31:58 +01:00
miscactr.cpp SW: Fix "MV_GetVoice(): bad handle" log spam 2019-11-26 18:08:43 +01:00
morph.cpp SW: Replace MAXLONG with INT32_MAX 2019-11-08 17:41:39 +01:00
mytypes.h - cleaned out some remains of the non-indexed render path. 2019-10-10 19:40:33 +02:00
names.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
names2.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
network.cpp - fixing the last commit. 2019-12-01 09:03:51 +01:00
network.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ninja.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
ninja.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
pal.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
panel.cpp SW: Implement Darts option, including bloody frames 2019-11-30 09:24:32 +01:00
panel.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
parent.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
parse.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
player.cpp WIP safety commit 2019-11-30 19:23:54 +01:00
player.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
predict.cpp - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
quake.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
quake.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
reserve.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
ripper.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ripper2.cpp SW: Fix "MV_GetVoice(): bad handle" log spam 2019-11-26 18:08:43 +01:00
rooms.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
rotator.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
save.cpp - migrated SW's savegame code to the same containers as the other front ends. 2019-11-27 19:31:58 +01:00
saveable.cpp SW: Fix saves 2019-11-29 00:48:16 +01:00
saveable.h SW: Fix saves 2019-11-29 00:48:16 +01:00
savedef.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
scrip2.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
sector.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
sector.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
serp.cpp - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
settings.h SW: Add Equip Pickups weapon auto-switching toggle 2019-11-30 09:26:02 +01:00
setup.cpp - fix compilation 2019-10-28 17:50:08 +01:00
skel.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
skull.cpp - SW compiles. 2019-10-09 19:58:09 +02:00
slidor.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
slidor.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
sounds.cpp Merge branch 'master' into menu_for_real 2019-11-30 09:33:35 +01:00
sounds.h - refactoring of music CVARs 2019-10-22 02:01:05 +02:00
spike.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
sprite.cpp SW: Add Equip Pickups weapon auto-switching toggle 2019-11-30 09:26:02 +01:00
sprite.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
stag.h - SW compiles. 2019-10-09 19:58:09 +02:00
sumo.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
sw_strs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
swconfig.cpp - removed the MACT scriplib after completing the config transition. 2019-10-27 17:31:23 +01:00
swcvar.cpp - fixed auto-picking of game GRPS from the command line. 2019-11-19 21:35:35 +01:00
swcvar.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
sync.cpp SW: Replace MAXLONG with INT32_MAX 2019-11-08 17:41:39 +01:00
tags.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
text.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
text.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
track.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
track.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
trigger.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
vator.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
vis.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
vis.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
wallmove.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
warp.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
warp.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
weapon.cpp SW: Implement Darts option, including bloody frames 2019-11-30 09:24:32 +01:00
weapon.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
zilla.cpp SW: Fix "MV_GetVoice(): bad handle" log spam 2019-11-26 18:08:43 +01:00
zombie.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00