mirror of
https://github.com/ZDoom/raze-gles.git
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298 lines
9.4 KiB
C++
298 lines
9.4 KiB
C++
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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// Ken Silverman's official web site: "http://www.advsys.net/ken"
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// See the included license file "BUILDLIC.TXT" for license info.
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//
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// This file has been modified from Ken Silverman's original release
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// by Jonathon Fowler (jf@jonof.id.au)
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// by the EDuke32 team (development@voidpoint.com)
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#pragma once
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#ifndef ENGINE_PRIV_H
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#define ENGINE_PRIV_H
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#define MAXPERMS 512
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#define MAXARTFILES_BASE 200
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#define MAXARTFILES_TOTAL 220
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#define MAXCLIPDIST 1024
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// Uncomment to clear the screen before each top-level draw (classic only).
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// FIXME: doesn't work with mirrors.
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//#define ENGINE_CLEAR_SCREEN
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#ifdef YAX_ENABLE
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# define YAX_MAXDRAWS 8
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#endif
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extern intptr_t asm1, asm2, asm3, asm4;
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extern int32_t globalx1, globaly2;
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extern uint16_t ATTRIBUTE((used)) sqrtable[4096], ATTRIBUTE((used)) shlookup[4096+256], ATTRIBUTE((used)) sqrtable_old[2048];
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static inline int32_t nsqrtasm(uint32_t a)
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{
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// JBF 20030901: This was a damn lot simpler to reverse engineer than
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// msqrtasm was. Really, it was just like simplifying an algebra equation.
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uint16_t c;
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if (a & 0xff000000) // test eax, 0xff000000 / jnz short over24
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{
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c = shlookup[(a >> 24) + 4096]; // mov ebx, eax
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// over24: shr ebx, 24
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// mov cx, word ptr shlookup[ebx*2+8192]
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}
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else
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{
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c = shlookup[a >> 12]; // mov ebx, eax
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// shr ebx, 12
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// mov cx, word ptr shlookup[ebx*2]
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// jmp short under24
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}
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a >>= c&0xff; // under24: shr eax, cl
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a = (a&0xffff0000)|(sqrtable[a]); // mov ax, word ptr sqrtable[eax*2]
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a >>= ((c&0xff00) >> 8); // mov cl, ch
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// shr eax, cl
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return a;
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}
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static inline int32_t getclipmask(int32_t a, int32_t b, int32_t c, int32_t d)
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{
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// Ken did this
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d = ((a<0)<<3) + ((b<0)<<2) + ((c<0)<<1) + (d<0);
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return (((d<<4)^0xf0)|d);
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}
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inline int32_t getkensmessagecrc(int32_t b)
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{
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UNREFERENCED_PARAMETER(b);
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return 0x56c764d4l;
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}
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inline int32_t ksqrtasm_old(int32_t n)
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{
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n = klabs(n);
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int shift;
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for (shift = 0; n >= 2048; n >>=2, shift++)
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{
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}
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return (sqrtable_old[n]<<shift)>>10;
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}
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inline int32_t clip_nsqrtasm(int32_t n)
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{
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if (enginecompatibility_mode == ENGINECOMPATIBILITY_19950829)
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return ksqrtasm_old(n);
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return nsqrtasm(n);
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}
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extern int16_t thesector[MAXWALLSB], thewall[MAXWALLSB];
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extern int16_t bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
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extern int16_t maskwall[MAXWALLSB], maskwallcnt;
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extern tspriteptr_t tspriteptr[MAXSPRITESONSCREEN + 1];
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extern uint8_t* mirrorBuffer;
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extern int32_t xdimen, xdimenrecip, halfxdimen, xdimenscale, xdimscale, ydimen;
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extern float fxdimen;
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extern intptr_t frameoffset;
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extern int32_t globalposx, globalposy, globalposz, globalhoriz;
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extern fix16_t qglobalhoriz, qglobalang;
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extern float fglobalposx, fglobalposy, fglobalposz;
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extern int16_t globalang, globalcursectnum;
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extern int32_t globalpal, cosglobalang, singlobalang;
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extern int32_t cosviewingrangeglobalang, sinviewingrangeglobalang;
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extern int32_t globalhisibility, globalpisibility, globalcisibility;
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#ifdef USE_OPENGL
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extern int32_t globvis2, globalvisibility2, globalhisibility2, globalpisibility2, globalcisibility2;
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#endif
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extern int32_t globvis, globalvisibility;
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extern int32_t xyaspect;
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extern int32_t globalshade;
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extern int16_t globalpicnum;
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extern int32_t globalorientation;
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extern int16_t editstatus;
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extern int16_t searchit;
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extern int32_t searchx, searchy;
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extern int16_t searchsector, searchwall, searchstat;
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extern int16_t searchbottomwall, searchisbottom;
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extern char inpreparemirror;
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extern uint8_t picsiz[MAXTILES];
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extern int16_t sectorborder[256];
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extern int32_t qsetmode;
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extern int32_t hitallsprites;
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extern int32_t xb1[MAXWALLSB];
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extern int32_t rx1[MAXWALLSB], ry1[MAXWALLSB];
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extern int16_t bunchp2[MAXWALLSB];
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extern int16_t numscans, numbunches;
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extern int32_t rxi[8], ryi[8];
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#ifdef USE_OPENGL
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// For GL_EXP2 fog:
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#define FOGSCALE 0.0000768f
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void calc_and_apply_fog(int32_t shade, int32_t vis, int32_t pal);
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void calc_and_apply_fog_factor(int32_t shade, int32_t vis, int32_t pal, float factor);
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#endif
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extern void get_wallspr_points(uspriteptr_t spr, int32_t *x1, int32_t *x2,
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int32_t *y1, int32_t *y2);
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extern void get_floorspr_points(uspriteptr_t spr, int32_t px, int32_t py,
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int32_t *x1, int32_t *x2, int32_t *x3, int32_t *x4,
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int32_t *y1, int32_t *y2, int32_t *y3, int32_t *y4);
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// int32_t wallmost(int16_t *mostbuf, int32_t w, int32_t sectnum, char dastat);
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int32_t wallfront(int32_t l1, int32_t l2);
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void set_globalang(fix16_t const ang);
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int32_t animateoffs(int tilenum, int fakevar);
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static FORCE_INLINE int32_t bad_tspr(tspriteptr_t tspr)
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{
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// NOTE: tspr->owner >= MAXSPRITES (could be model) has to be handled by
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// caller.
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return (tspr->owner < 0 || (unsigned)tspr->picnum >= MAXTILES);
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}
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//
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// getpalookup (internal)
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//
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static FORCE_INLINE int32_t getpalookup(int32_t davis, int32_t dashade)
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{
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if (getpalookup_replace)
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return getpalookup_replace(davis, dashade);
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return min(max(dashade + (davis >> 8), 0), numshades - 1);
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}
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static FORCE_INLINE int32_t getpalookupsh(int32_t davis) { return getpalookup(davis, globalshade) << 8; }
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void dorotspr_handle_bit2(int32_t *sx, int32_t *sy, int32_t *z, int32_t dastat,
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int32_t cx1_plus_cx2, int32_t cy1_plus_cy2,
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int32_t *ret_yxaspect, int32_t *ret_xyaspect);
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////// yax'y stuff //////
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#ifdef USE_OPENGL
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extern void polymost_scansector(int32_t sectnum);
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#endif
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int32_t renderAddTsprite(int16_t z, int16_t sectnum);
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#ifdef YAX_ENABLE
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extern int32_t g_nodraw, scansector_retfast, scansector_collectsprites;
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extern int32_t yax_globallev, yax_globalbunch;
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extern int32_t yax_globalcf, yax_nomaskpass, yax_nomaskdidit;
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extern uint8_t haveymost[(YAX_MAXBUNCHES+7)>>3];
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extern uint8_t yax_gotsector[(MAXSECTORS+7)>>3];
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extern int32_t yax_polymostclearzbuffer;
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static FORCE_INLINE int32_t yax_isislandwall(int32_t line, int32_t cf) { return (yax_vnextsec(line, cf) >= 0); }
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#endif
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#ifdef YAX_DEBUG
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extern char m32_debugstr[64][128];
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extern int32_t m32_numdebuglines;
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# define yaxdebug(fmt, ...) do { if (m32_numdebuglines<64) Bsnprintf(m32_debugstr[m32_numdebuglines++], 128, fmt, ##__VA_ARGS__); } while (0)
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# define yaxprintf(fmt, ...) do { initprintf(fmt, ##__VA_ARGS__); } while (0)
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#else
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# define yaxdebug(fmt, ...)
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# define yaxprintf(fmt, ...)
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#endif
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#if defined(_MSC_VER) && !defined(NOASM)
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static inline void setgotpic(int32_t a)
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{
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_asm {
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push ebx
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mov eax, a
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mov ebx, eax
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cmp byte ptr walock[eax], 200
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jae skipit
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mov byte ptr walock[eax], 199
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skipit:
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shr eax, 3
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and ebx, 7
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mov dl, byte ptr gotpic[eax]
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mov bl, byte ptr pow2char[ebx]
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or dl, bl
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mov byte ptr gotpic[eax], dl
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pop ebx
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}
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}
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#elif defined(__GNUC__) && defined(__i386__) && !defined(NOASM) // _MSC_VER
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#define setgotpic(a) \
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({ int32_t __a=(a); \
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__asm__ __volatile__ ( \
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"movl %%eax, %%ebx\n\t" \
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"cmpb $200, " ASMSYM("walock") "(%%eax)\n\t" \
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"jae 0f\n\t" \
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"movb $199, " ASMSYM("walock") "(%%eax)\n\t" \
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"0:\n\t" \
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"shrl $3, %%eax\n\t" \
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"andl $7, %%ebx\n\t" \
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"movb " ASMSYM("gotpic") "(%%eax), %%dl\n\t" \
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"movb " ASMSYM("pow2char_") "(%%ebx), %%bl\n\t" \
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"orb %%bl, %%dl\n\t" \
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"movb %%dl, " ASMSYM("gotpic") "(%%eax)" \
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: "=a" (__a) : "a" (__a) \
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: "ebx", "edx", "memory", "cc"); \
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__a; })
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#else // __GNUC__ && __i386__
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static FORCE_INLINE void setgotpic(int32_t tilenume)
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{
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if (walock[tilenume] < 200) walock[tilenume] = 199;
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gotpic[tilenume>>3] |= pow2char[tilenume&7];
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}
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#endif
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// Get properties of parallaxed sky to draw.
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// Returns: pointer to tile offset array. Sets-by-pointer the other three.
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static FORCE_INLINE const int8_t *getpsky(int32_t picnum, int32_t *dapyscale, int32_t *dapskybits, int32_t *dapyoffs, int32_t *daptileyscale)
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{
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psky_t const * const psky = &multipsky[getpskyidx(picnum)];
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if (dapskybits)
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*dapskybits = (pskybits_override == -1 ? psky->lognumtiles : pskybits_override);
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if (dapyscale)
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*dapyscale = (parallaxyscale_override == 0 ? psky->horizfrac : parallaxyscale_override);
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if (dapyoffs)
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*dapyoffs = psky->yoffs + parallaxyoffs_override;
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if (daptileyscale)
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*daptileyscale = psky->yscale;
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return psky->tileofs;
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}
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static FORCE_INLINE void set_globalpos(int32_t const x, int32_t const y, int32_t const z)
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{
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globalposx = x, fglobalposx = (float)x;
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globalposy = y, fglobalposy = (float)y;
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globalposz = z, fglobalposz = (float)z;
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}
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template <typename T> static FORCE_INLINE void tileUpdatePicnum(T * const tileptr, int const obj)
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{
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auto &tile = *tileptr;
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if (picanm[tile].sf & PICANM_ANIMTYPE_MASK)
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tile += animateoffs(tile, obj);
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if (((obj & 16384) == 16384) && (globalorientation & CSTAT_WALL_ROTATE_90) && rottile[tile].newtile != -1)
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tile = rottile[tile].newtile;
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}
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#endif /* ENGINE_PRIV_H */
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