raze-gles/polymer/eduke32/source
2008-07-20 03:29:00 +00:00
..
jaudiolib 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
jmact git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-12 23:44:07 +00:00
misc 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
_functio.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
_rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
actors.c Fix a bug that showed up in valgrind 2008-07-09 08:54:54 +00:00
anim.c Part 1 of 64-bit patch from Stephen Anthony 2008-02-16 22:27:08 +00:00
astub.c Prototype stuff for hub maps/persistent level states/non-linear level progression 2008-07-16 09:27:08 +00:00
config.c git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 00:39:06 +00:00
config.h Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer. 2008-07-09 23:25:38 +00:00
develop.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
duke3d.h git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-19 04:13:53 +00:00
funct.h Gamevars in savestates (in savegames) 2008-07-18 02:46:24 +00:00
function.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
game.c Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars 2008-07-19 13:12:20 +00:00
gamedef.c CON_SCRIPTSIZE, lets mod authors manually increase the script size to whatever the mod needs, decreasing startup time due to not having to constantly reallocate memory. 2008-07-20 03:29:00 +00:00
gamedef.h CON_SCRIPTSIZE, lets mod authors manually increase the script size to whatever the mod needs, decreasing startup time due to not having to constantly reallocate memory. 2008-07-20 03:29:00 +00:00
gamedefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
gameexec.c git-svn-id: https://svn.eduke32.com/eduke32@873 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 02:34:29 +00:00
gamevars.c git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-19 04:13:53 +00:00
global.c git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-12 23:44:07 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
grpscan.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
mapster32.h Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector 2008-07-14 01:48:20 +00:00
mdump.cpp 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c git-svn-id: https://svn.eduke32.com/eduke32@873 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 02:34:29 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
namesdyn.h git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
osdcmds.c Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars 2008-07-19 13:12:20 +00:00
osdcmds.h added support for removing aliases 2008-06-30 01:03:51 +00:00
osdfuncs.c git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 00:39:06 +00:00
osdfuncs.h Better line wrapping for multiplayer chat messages 2008-07-19 00:50:20 +00:00
player.c 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file. 2008-07-19 19:06:21 +00:00
premap.c git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 00:39:06 +00:00
rts.c Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer. 2008-07-09 23:25:38 +00:00
rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
savegame.c 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file. 2008-07-19 19:06:21 +00:00
sector.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-19 04:13:53 +00:00
sounds.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
startgtk.game.c 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
startwin.game.c 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
startwin.game.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
testcd.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
winbits.c EDuke32 now compiles okay with the Microsoft compiler using NMake. 2006-12-21 12:53:11 +00:00
wrapper.c 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00