..
msvc
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
a.h
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
2009-07-09 02:29:48 +00:00
baselayer.h
Remove after_handleevents_hook and its only user, the keystatus-level clearing
2011-11-25 09:50:07 +00:00
build.h
Double MAXTILES to 30720, reduce EXTRATILES (models w/ custom pal skin) to 3840
2012-01-19 21:58:06 +00:00
cache1d.h
Remove the allocache() allocation type for 'intptr_t *lookups'.
2012-01-15 22:39:59 +00:00
compat.h
Add Makefile option to use the DMALLOC (debug malloc) library.
2012-01-12 20:49:34 +00:00
crc32.h
A bunch of multiplayer improvements
2009-12-14 05:23:29 +00:00
dxdidf.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
dynamicgtk.h
Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
2010-07-02 01:26:56 +00:00
editor.h
cleanup:
2012-01-15 22:39:38 +00:00
glbuild.h
glbuild: tell gl.h not to include the system's glext.h
2011-10-23 05:02:57 +00:00
glext.h
Polymer: preliminary support for GL_ARB_debug_output
2011-10-02 05:56:35 +00:00
gtkbits.h
ass rape
2009-01-09 09:29:17 +00:00
hightile.h
Adds specpower and specfactor definition tokens for textures.
2009-03-28 12:14:37 +00:00
kplib.h
ass rape
2009-01-09 09:29:17 +00:00
lzwnew.h
ass rape
2009-01-09 09:29:17 +00:00
m32script.h
Somewhat largish commit with various keyboard tinkering for Mapster.
2011-11-25 09:51:06 +00:00
malloc.c.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
md4.h
md4.c/h: add consts to appropriate arguments
2012-01-10 23:45:08 +00:00
mdsprite.h
trivial tweaks: make stuff static, remove unused stuff, formatting...
2012-01-19 21:57:22 +00:00
mutex.h
Fixes compilation for now. Now if my executable would start...
2010-08-12 13:38:37 +00:00
nedmalloc.h
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
osd.h
A couple of tweaks for easier work with TROR:
2011-06-04 00:06:08 +00:00
osxbits.h
Very few actual changes... mostly formatting fixes from astyle
2010-01-23 22:12:02 +00:00
osxmain.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
polymer.h
Polymer: support for creating a debugging context in winlayer
2011-10-03 00:14:56 +00:00
polymost.h
more internal cleanup...
2012-01-12 20:47:41 +00:00
pragmas.h
%esi gets modified by swapchar2 but isn't listed as an output operand for the GCC extended assembly version. This causes the compiler to fail to restore it after swapchar2 executes, causing crashes if used in a loop. This change fixes the security camera crash when using GCC 4.4.x or 4.5.0.
2010-04-26 04:55:42 +00:00
prlights.h
Fixes compilation for now. Now if my executable would start...
2010-08-12 13:38:37 +00:00
quicklz.h
more semi-tested multiplayer changes and sound callback fix
2010-01-05 21:53:14 +00:00
rawinput.h
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
scancodes.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
scriptfile.h
a couple more trivial tweaks
2012-01-10 23:45:34 +00:00
sdl_inc.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
sdlayer.h
MSVC fixes + clean out tree
2009-06-05 20:09:13 +00:00
startwin.editor.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
winlayer.h
Remove the -nopause switch of r2108, since it didn't help at all.
2011-11-17 21:09:49 +00:00