trivial tweaks: make stuff static, remove unused stuff, formatting...

git-svn-id: https://svn.eduke32.com/eduke32@2265 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-01-19 21:57:22 +00:00
parent 426ef1494e
commit 2e1e2345af
9 changed files with 41 additions and 49 deletions

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@ -364,7 +364,6 @@ EXTERN char show2dsprite[(MAXSPRITES+7)>>3];
EXTERN char gotpic[(MAXTILES+7)>>3];
EXTERN char gotsector[(MAXSECTORS+7)>>3];
EXTERN char captureformat;
EXTERN char editorcolors[256];
EXTERN int32_t faketilesiz[MAXTILES];
@ -373,7 +372,6 @@ EXTERN char *faketiledata[MAXTILES];
EXTERN char spritecol2d[MAXTILES][2];
extern char vgapal16[4*256];
extern char vgapalette[5*256];
extern uint32_t drawlinepat;
extern void faketimerhandler(void);
@ -542,7 +540,7 @@ int32_t loadpics(const char *filename, int32_t askedsize);
void loadtile(int16_t tilenume);
int32_t qloadkvx(int32_t voxindex, const char *filename);
int32_t allocatepermanenttile(int16_t tilenume, int32_t xsiz, int32_t ysiz);
void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
//void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
void makepalookup(int32_t palnum, char *remapbuf, int8_t r, int8_t g, int8_t b, char dastat);
//void setvgapalette(void);
void setbasepaltable(uint8_t **basepaltable, uint8_t basepalcount);

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@ -216,7 +216,7 @@ typedef struct { float xadd, yadd, zadd; int16_t angadd, flags, fov; } hudtyp;
EXTERN hudtyp hudmem[2][MAXTILES];
EXTERN int32_t mdpause;
EXTERN int32_t nummodelsalloced, nextmodelid;
EXTERN int32_t nextmodelid;
EXTERN voxmodel_t *voxmodels[MAXVOXELS];
void voxfree(voxmodel_t *m);

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@ -304,23 +304,6 @@ static int32_t osdcmd_cvar_set_baselayer(const osdfuncparm_t *parm)
if (r != OSDCMD_OK) return r;
/*
if (!Bstrcasecmp(parm->name, "r_scrcaptureformat"))
{
const char *fmts[] = {"TGA", "PCX"};
if (showval) { OSD_Printf("r_scrcaptureformat is %s\n", fmts[captureformat]); }
else
{
int32_t j;
for (j=0; j<2; j++)
if (!Bstrcasecmp(parm->parms[0], fmts[j])) break;
if (j == 2) return OSDCMD_SHOWHELP;
captureformat = j;
}
return OSDCMD_OK;
}
else */
if (!Bstrcasecmp(parm->name, "vid_gamma") || !Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
{
setbrightness(GAMMA_CALC,0,0);
@ -341,7 +324,6 @@ int32_t baselayer_init(void)
{ "r_screenaspect","r_screenaspect: if using the new aspect code and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9",(void *) &r_screenxy, CVAR_UINT, 100, 9999 },
{ "r_novoxmips","r_novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",(void *) &novoxmips, CVAR_BOOL, 0, 1 },
{ "r_voxels","r_voxels: enable/disable automatic sprite->voxel rendering",(void *) &usevoxels, CVAR_BOOL, 0, 1 },
/* { "r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars, CVAR_FUNCPTR, 0, 0 },*/
#ifdef YAX_ENABLE
{ "r_tror_nomaskpass", "r_tror_nomaskpass: enable/disable additional pass in TROR software rendering", (void *)&r_tror_nomaskpass, CVAR_BOOL, 0, 1 },
#endif

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@ -307,8 +307,8 @@ int32_t m32_numdebuglines=0;
static void M32_drawdebug(void)
{
int i;
int x=4, y=8;
int32_t i;
int32_t x=4, y=8;
#if 0
{

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@ -7821,7 +7821,7 @@ int32_t initengine(void)
searchit = 0; searchstat = -1;
for (i=0; i<MAXPALOOKUPS; i++) palookup[i] = NULL;
// for (i=0; i<MAXPALOOKUPS; i++) palookup[i] = NULL;
/*
clearbuf(&waloff[0],(int32_t)MAXTILES,0L);
@ -7835,8 +7835,6 @@ int32_t initengine(void)
visibility = 512;
parallaxvisibility = 512;
captureformat = 0;
loadpalette();
#ifdef USE_OPENGL
if (!hicfirstinit) hicinit();
@ -10397,7 +10395,7 @@ int32_t allocatepermanenttile(int16_t tilenume, int32_t xsiz, int32_t ysiz)
return(waloff[tilenume]);
}
#if 0
//
// copytilepiece
//
@ -10437,7 +10435,7 @@ void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, in
}
}
}
#endif
//
// qloadkvx

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@ -36,17 +36,31 @@ static void QuitOnFatalError(const char *msg)
static int32_t addtileP(int32_t model,int32_t tile,int32_t pallet)
{
// tile >= 0 && tile < MAXTILES
UNREFERENCED_PARAMETER(model);
if (curextra==MAXTILES+EXTRATILES-2)return curextra;
if (tile2model[tile].modelid==-1) {tile2model[tile].pal=pallet; return tile;}
if (tile2model[tile].pal==pallet)return tile;
if (curextra==MAXTILES+EXTRATILES-1)
return curextra;
if (tile2model[tile].modelid==-1)
{
tile2model[tile].pal=pallet;
return tile;
}
if (tile2model[tile].pal==pallet)
return tile;
while (tile2model[tile].next!=-1)
{
tile=tile2model[tile].next;
if (tile2model[tile].pal==pallet)return tile;
if (tile2model[tile].pal==pallet)
return tile;
}
tile2model[tile].next=curextra;
tile2model[curextra].pal=pallet;
return curextra++;
}
int32_t Ptile2tile(int32_t tile,int32_t pallet)
@ -63,7 +77,8 @@ int32_t mdinited=0;
int32_t mdpause=0;
#define MODELALLOCGROUP 256
int32_t nummodelsalloced = 0, nextmodelid = 0;
static int32_t nummodelsalloced = 0;
int32_t nextmodelid = 0;
static int32_t maxmodelverts = 0, allocmodelverts = 0;
static int32_t maxmodeltris = 0, allocmodeltris = 0;

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@ -1947,7 +1947,7 @@ void fadepal(int32_t r, int32_t g, int32_t b, int32_t start, int32_t end, int32_
}
}
void fadepaltile(int32_t r, int32_t g, int32_t b, int32_t start, int32_t end, int32_t step, int32_t tile)
static void fadepaltile(int32_t r, int32_t g, int32_t b, int32_t start, int32_t end, int32_t step, int32_t tile)
{
if (step > 0)
{
@ -3171,9 +3171,9 @@ static int32_t ror_sprite = -1;
extern float r_ambientlight;
char ror_protectedsectors[MAXSECTORS];
int32_t drawing_ror = 0;
static int32_t drawing_ror = 0;
void G_SE40(int32_t smoothratio)
static void G_SE40(int32_t smoothratio)
{
if (ror_sprite != -1)
{
@ -6802,7 +6802,7 @@ enum cheatindex_t
CHEAT_COMEGETSOME,
};
void G_CheatGetInv(void)
static void G_CheatGetInv(void)
{
Gv_SetVar(g_iReturnVarID, 400, g_player[myconnectindex].ps->i, myconnectindex);
VM_OnEvent(EVENT_CHEATGETSTEROIDS, g_player[myconnectindex].ps->i, myconnectindex, -1);
@ -6869,7 +6869,7 @@ void G_CheatGetInv(void)
}
}
int8_t cheatbuf[MAXCHEATLEN],cheatbuflen;
static int8_t cheatbuf[MAXCHEATLEN], cheatbuflen;
GAME_STATIC void G_DoCheats(void)
{
@ -9702,7 +9702,7 @@ void G_BackToMenu(void)
wm_setapptitle(tempbuf);
}
int32_t G_EndOfLevel(void)
static int32_t G_EndOfLevel(void)
{
P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 0);
P_UpdateScreenPal(g_player[myconnectindex].ps);

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@ -202,7 +202,7 @@ extern int32_t althud_numberpal;
extern int32_t althud_numbertile;
extern int32_t althud_shadows;
extern int32_t cacnum;
extern int32_t drawing_ror;
//extern int32_t drawing_ror;
extern int32_t g_Shareware;
extern int32_t g_cameraClock;
extern int32_t g_cameraDistance;
@ -228,7 +228,7 @@ extern int32_t ticrandomseed;
extern int32_t vote_map;
extern int32_t voting;
extern int8_t cheatbuf[MAXCHEATLEN],cheatbuflen;
//extern int8_t cheatbuf[MAXCHEATLEN],cheatbuflen;
extern palette_t CrosshairColors;
extern palette_t DefaultCrosshairColors;
@ -246,7 +246,7 @@ int32_t A_CheckInventorySprite(spritetype *s);
int32_t A_InsertSprite(int32_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int32_t s_pn,int32_t s_s,int32_t s_xr,int32_t s_yr,int32_t s_a,int32_t s_ve,int32_t s_zv,int32_t s_ow,int32_t s_ss);
int32_t A_Spawn(int32_t j,int32_t pn);
int32_t G_DoMoveThings(void);
int32_t G_EndOfLevel(void);
//int32_t G_EndOfLevel(void);
int32_t G_GameTextLen(int32_t x,const char *t);
int32_t G_PrintGameText(int32_t f,int32_t tile,int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t o,int32_t x1,int32_t y1,int32_t x2,int32_t y2,int32_t z);
int32_t GetTime(void);
@ -270,7 +270,7 @@ void A_SpawnWallGlass(int32_t i,int32_t wallnum,int32_t n);
void G_AddUserQuote(const char *daquote);
void G_BackToMenu(void);
void G_BonusScreen(int32_t bonusonly);
void G_CheatGetInv(void);
//void G_CheatGetInv(void);
void G_DisplayRest(int32_t smoothratio);
void G_DoSpriteAnimations(int32_t x,int32_t y,int32_t a,int32_t smoothratio);
void G_DrawBackground(void);
@ -289,7 +289,7 @@ void G_GetCrosshairColor(void);
void G_HandleLocalKeys(void);
void G_HandleSpecialKeys(void);
void G_PrintGameQuotes(void);
void G_SE40(int32_t smoothratio);
//void G_SE40(int32_t smoothratio);
#ifdef YAX_ENABLE
void G_AnalyzeSprites(void);
#endif
@ -303,8 +303,7 @@ void P_SetGamePalette(DukePlayer_t *player,uint8_t palid,int32_t set);
int32_t app_main(int32_t argc,const char **argv);
void computergetinput(int32_t snum,input_t *syn);
void fadepal(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step);
void fadepaltile(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step,int32_t tile);
void sendscore(const char *s);
//void fadepaltile(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step,int32_t tile);
static inline int32_t G_GetTeamPalette(int32_t team)
{

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@ -1918,7 +1918,7 @@ static int32_t C_ParseCommand(void)
if (nsize == osize)
{
int ii, equal=2, linedif = 0, ow, nw;
int32_t ii, equal=2, linedif = 0, ow, nw;
for (ii=0; ii<nsize; ii++)
{
@ -2129,7 +2129,7 @@ static int32_t C_ParseCommand(void)
if (osize == nsize)
{
int ii, equal=2, linedif=0, nw, ow;
int32_t ii, equal=2, linedif=0, nw, ow;
for (ii=0; ii<nsize; ii++)
{