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Remove the allocache() allocation type for 'intptr_t *lookups'.
Always malloc that buffer. This allows us to remove suckcache() from cache1d.c, which I believe to be buggy (see comments in the source). git-svn-id: https://svn.eduke32.com/eduke32@2261 1a8010ca-5511-0410-912e-c29ae57300e0
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260bbc1f92
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3 changed files with 13 additions and 15 deletions
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@ -17,7 +17,7 @@ extern char filegrp[MAXOPENFILES];
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void initcache(intptr_t dacachestart, int32_t dacachesize);
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void allocache(intptr_t *newhandle, int32_t newbytes, char *newlockptr);
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void suckcache(intptr_t *suckptr);
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//void suckcache(intptr_t *suckptr);
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void agecache(void);
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extern int32_t pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
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@ -181,6 +181,7 @@ void allocache(intptr_t *newhandle, int32_t newbytes, char *newlockptr)
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cac[bestz].lock = &zerochar;
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}
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#if 0
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void suckcache(intptr_t *suckptr)
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{
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int32_t i;
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@ -198,16 +199,17 @@ void suckcache(intptr_t *suckptr)
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if ((i > 0) && (*cac[i-1].lock == 0))
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{
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cac[i-1].leng += cac[i].leng;
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cacnum--; copybuf(&cac[i+1],&cac[i],(cacnum-i)*sizeof(cactype));
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cacnum--; copybuf(&cac[i+1],&cac[i],(cacnum-i)*sizeof(cactype)); // XXX: this looks suspicious, copybuf already multiplies by 4...
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}
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else if ((i < cacnum-1) && (*cac[i+1].lock == 0))
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{
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cac[i+1].leng += cac[i].leng;
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cacnum--; copybuf(&cac[i+1],&cac[i],(cacnum-i)*sizeof(cactype));
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cacnum--; copybuf(&cac[i+1],&cac[i],(cacnum-i)*sizeof(cactype)); // XXX: see above
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}
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}
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}
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}
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#endif
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void agecache(void)
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{
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@ -97,7 +97,6 @@ static int32_t lowrecip[1024], nytooclose, nytoofar;
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static uint32_t distrecip[65536+256];
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static intptr_t *lookups = NULL;
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static char lookupsalloctype = 255;
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int32_t dommxoverlay = 1, beforedrawrooms = 1, indrawroomsandmasks = 0;
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static int32_t oxdimen = -1, oviewingrange = -1, oxyaspect = -1;
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@ -7883,8 +7882,7 @@ void uninitengine(void)
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if (pic != NULL) { Bfree(pic); pic = NULL; }
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if (lookups != NULL)
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{
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if (lookupsalloctype == 0) Bfree((void *)lookups);
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//if (lookupsalloctype == 1) suckcache(lookups); //Cache already gone
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Bfree((void *)lookups);
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lookups = NULL;
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}
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@ -10061,16 +10059,14 @@ int32_t setgamemode(char davidoption, int32_t daxdim, int32_t daydim, int32_t da
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j = ydim*4*sizeof(intptr_t); //Leave room for horizlookup&horizlookup2
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if (lookups != NULL)
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Bfree((void *)lookups);
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lookups = Bmalloc(j<<1);
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if (lookups == NULL)
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{
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if (lookupsalloctype == 0) Bfree((void *)lookups);
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if (lookupsalloctype == 1) suckcache(lookups);
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lookups = NULL;
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}
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lookupsalloctype = 0;
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if ((lookups = (intptr_t *)Bmalloc(j<<1)) == NULL)
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{
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allocache((intptr_t *)&lookups,j<<1,&permanentlock);
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lookupsalloctype = 1;
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initprintf("OUT OF MEMORY in setgamemode!\n");
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uninitengine();
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exit(1);
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}
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horizlookup = lookups;
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